I first bought JK and MotS in a bargain bin in Sam’s Club for $8 back in ’99. I’ve been editing both games since as early as Spring 2002, but long before then I’d already downloaded numerous levels from Massassi c.2000-2001.
But this is what I want to know – how come the earliest levels on Massassi appear in 2000, when the games came out in 1997-1998? Given some of the readmes claim the levels were made as early as 99 (maybe 98?) they weren’t released until a good year or two had passed. Perhaps Massassi wasn’t big enough yet to support all these levels, but even taking Massassi out of the equation, 1 or 2 years is a LONG time in gaming terms for a community to start making levels. Most editing communities have already died 1-2 years after a games release, let alone just getting started up.
Amazingly, quality JK editing seemed to be at its peak by about 2001, 4 years after release. I find this quite startling, and am curious about Massassi history, the other “big” JK sites that have long since died, and primarily – JED. Was this delay because JED was released so late? And who is this Alexei Novikov guy anyway, he wasn’t a LucasArts guy was he? Is JED the same editor LEC used to make their levels? And how did JKEdit come onto the scene, charging money – isn’t that illegal if they aren’t giving that money back to LEC?
Sorry for all the questions, but the beginnings of JK history are hazy for me (I was 9 when it came out, and 11 when I started palying) and I am intrigued by it all the same. Perhaps veteran editors and long-time Massassians could answer some of my questions!
- Daft
But this is what I want to know – how come the earliest levels on Massassi appear in 2000, when the games came out in 1997-1998? Given some of the readmes claim the levels were made as early as 99 (maybe 98?) they weren’t released until a good year or two had passed. Perhaps Massassi wasn’t big enough yet to support all these levels, but even taking Massassi out of the equation, 1 or 2 years is a LONG time in gaming terms for a community to start making levels. Most editing communities have already died 1-2 years after a games release, let alone just getting started up.
Amazingly, quality JK editing seemed to be at its peak by about 2001, 4 years after release. I find this quite startling, and am curious about Massassi history, the other “big” JK sites that have long since died, and primarily – JED. Was this delay because JED was released so late? And who is this Alexei Novikov guy anyway, he wasn’t a LucasArts guy was he? Is JED the same editor LEC used to make their levels? And how did JKEdit come onto the scene, charging money – isn’t that illegal if they aren’t giving that money back to LEC?
Sorry for all the questions, but the beginnings of JK history are hazy for me (I was 9 when it came out, and 11 when I started palying) and I am intrigued by it all the same. Perhaps veteran editors and long-time Massassians could answer some of my questions!
- Daft