[QUOTE=IRG SithLord]I think they made it too easy to become a jedi or something.[/QUOTE]
LMFAO
Here's the deal: We had 32 professions. All needed. You can change your profession anytime (but have to grind your new profession), and you can be in multiple professions (however that's limited to the number of "skill points" you can spend. For example, you can be a Doctor, a Teras Kasi Artist, and a Scout if you wanted, but then you will have no skillpoints left, and won't get any skillpoints until you give up some of those professions skills).
Like, if you were a Teras Kasi Artist (A Martial Artist basically in the Star Wars Galaxy, there's even a video game called that, that I used to love) and wanted to be an entertainer/musician/hairdresser instead, you have to drop all your skills in TKA and have to do entertainer/musician/hairdresser stuff to gain that exp, and you lose all of your TKA exp.
That was called the tree profession style gameplay. I loved it. It's the best thing to happen to MMO's.
What they did, is they decided to turn 32 professions into 9 classes. They gave Jedi, the profession that requires 1.5+ years of nonstop gameplay basically, free to little kiddies to everyone who wants it.
The game sucked from the start. Then last year on April 1st, they came out with the New Game Engine (NGE), featuring a more "star warsy" feel, and "a game playable to a more variety of ages" (A.K.A. 13 year olds now plague the game when there were virtually none before hand, and they immediatly chose Jedi as their class).
I quit thereafter, and I will not be cooperating with SOE or LEC anytime soon.
LMFAO
Here's the deal: We had 32 professions. All needed. You can change your profession anytime (but have to grind your new profession), and you can be in multiple professions (however that's limited to the number of "skill points" you can spend. For example, you can be a Doctor, a Teras Kasi Artist, and a Scout if you wanted, but then you will have no skillpoints left, and won't get any skillpoints until you give up some of those professions skills).
Like, if you were a Teras Kasi Artist (A Martial Artist basically in the Star Wars Galaxy, there's even a video game called that, that I used to love) and wanted to be an entertainer/musician/hairdresser instead, you have to drop all your skills in TKA and have to do entertainer/musician/hairdresser stuff to gain that exp, and you lose all of your TKA exp.
That was called the tree profession style gameplay. I loved it. It's the best thing to happen to MMO's.
What they did, is they decided to turn 32 professions into 9 classes. They gave Jedi, the profession that requires 1.5+ years of nonstop gameplay basically, free to little kiddies to everyone who wants it.
The game sucked from the start. Then last year on April 1st, they came out with the New Game Engine (NGE), featuring a more "star warsy" feel, and "a game playable to a more variety of ages" (A.K.A. 13 year olds now plague the game when there were virtually none before hand, and they immediatly chose Jedi as their class).
I quit thereafter, and I will not be cooperating with SOE or LEC anytime soon.