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ForumsDiscussion Forum → BBC: Microsoft to give all XBox Live Subscribers Free Game
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BBC: Microsoft to give all XBox Live Subscribers Free Game
2008-01-04, 10:26 AM #1
http://news.bbc.co.uk/1/hi/technology/7171355.stm

Seems to be that MS are giving everyone a free game from the Live Arcade as recompense for the dodgy connection speeds brought on by the big Christmas uptake.

Shibby.
2008-01-04, 10:36 AM #2
I'm pleased.
the idiot is the person who follows the idiot and your not following me your insulting me your following the path of a idiot so that makes you the idiot - LC Tusken
2008-01-04, 10:41 AM #3
I assume we get to choose which one we can buy with this?

Which begs the question: which game should I buy? Anyone have any suggestions? I'd highly recommend Puzzle Quest to anyone who hasn't already purchased it yet.
2008-01-04, 10:46 AM #4
Hopefully I don't get screwed over since I don't have my 360 right now (RROD).
2008-01-04, 10:54 AM #5
Originally posted by Murc XIII:
I assume we get to choose which one we can buy with this?

Which begs the question: which game should I buy? Anyone have any suggestions? I'd highly recommend Puzzle Quest to anyone who hasn't already purchased it yet.


Whilst making an arse of both myself and -mption I would recommend either worms or streets of rage 2. Seeing as how I own both of those, I'm also open to further recommendations (apart from Prince of Persia, because I value my sanity)...
2008-01-04, 11:05 AM #6
GEO WARS
D E A T H
2008-01-04, 11:06 AM #7
Hexic comes with all systems, right? If not, it's an awesome game.

I'm probably going with Worms, I've been wanting to get that anyway. Doom might not be a bad choice for some, it's got a lot of play time value (if you haven't already played it to death).

I don't really know much about what other games are offered. I just hope we do in fact get to choose. If it's something lame like the free copy of Carcassone they released for the 5 year anniversary, fail.

[edit]Damn, totally forgot about Geometry Wars. I've really wanted to play that but didn't want to pay, maybe that's what I'll get.
2008-01-04, 11:13 AM #8
Originally posted by Dj Yoshi:
GEO WARS


/me is interested.

Shall Google.
2008-01-04, 11:18 AM #9
I've always wondered why Nintendo doesn't do this with their virtual games service.

Then I remember, NOA sucks at giving us stuff. =(
2008-01-04, 11:25 AM #10
Micrsoft really has been nice lately.
2008-01-04, 11:36 AM #11
If they were really nice they'd be giving us at least 2 weeks of free Live, plus the game as compensation. It bugs me that even Live Silver accounts get the free game. Well, it's fine since both services were disrupted, but Gold users should by all rights get something more, and it should be something that makes up the time lost.
2008-01-04, 11:51 AM #12
Originally posted by Demon_Nightmare:
Then I remember, NOA sucks at giving us stuff. =(


You get a free strap-on for your Wii to make it look like a sex toy.
SnailIracing:n(500tpostshpereline)pants
-----------------------------@%
2008-01-04, 1:27 PM #13
Why should nintendo give out free stuff when their service works right all the time? (I haven't run into any trouble with any online component of the wii, although I don't use it that often.)
2008-01-04, 1:42 PM #14
Actually, the Wii Store (or whatever it's called) has been down many times that I've tried to use it.
2008-01-04, 1:53 PM #15
sweet.. Im getting switchball
"Nulla tenaci invia est via"
2008-01-04, 2:34 PM #16
Originally posted by Brian:
Why should nintendo give out free stuff when their service works right all the time? (I haven't run into any trouble with any online component of the wii, although I don't use it that often.)


You just got Xbox Live at the wrong time. I've had the service for a full year and have played it pretty actively throughout, and I haven't had any problems with it whatsoever until this past month.
Author of the JK levels:
Sand Trap & Sand Trap (Night)

2008-01-04, 3:04 PM #17
Originally posted by Aglar:
Actually, the Wii Store (or whatever it's called) has been down many times that I've tried to use it.


I don't have any games that allow mp over the internet (or if they do, I've never tried them). Does the store being offline also kill all the mp games?

I've browsed the store a lot but never bought anything. I've had no problems downloading updates and using the "internet channel" which is an odd way of saying "web browser" if you ask me.
2008-01-04, 3:27 PM #18
As far as I know, Super Smash Brothers Brawl is the only Wii game to feature play over the Internet.
the idiot is the person who follows the idiot and your not following me your insulting me your following the path of a idiot so that makes you the idiot - LC Tusken
2008-01-04, 3:29 PM #19
Yeah, I was just talking about the store because it's about the closest thing the Wii has to Live at the moment.
2008-01-04, 3:39 PM #20
Originally posted by Wolfy:
As far as I know, Super Smash Brothers Brawl is the only Wii game to feature play over the Internet.

Um...no? Not even close?

Guitar Hero 3, for one, definitely does.
D E A T H
2008-01-04, 3:51 PM #21
Ugh, Super Smash Bros. online play? I wouldn't touch that with a ten foot pole. The gameplay would be completely ruined.
2008-01-04, 4:13 PM #22
Originally posted by Spectrael:
Ugh, Super Smash Bros. online play? I wouldn't touch that with a ten foot pole. The gameplay would be completely ruined.

what
D E A T H
2008-01-04, 5:09 PM #23
I think the implication is that it is much more fun to play the MP with your mates in person so that when they beat you, you can bat them round the face with a cricket bat.

Same goes for things like Micro Machines and Bomberman.
2008-01-04, 5:23 PM #24
i'd bet the free game will either be limited to a specific list or a specific price range
eat right, exercise, die anyway
2008-01-04, 5:52 PM #25
They're going to give us Carcassonne again.
2008-01-04, 7:12 PM #26
Originally posted by Martyn:
I think the implication is that it is much more fun to play the MP with your mates in person so that when they beat you, you can bat them round the face with a cricket bat.

Same goes for things like Micro Machines and Bomberman.


That post is literally dripping with British.
2008-01-04, 10:47 PM #27
Originally posted by Spectrael:
Ugh, Super Smash Bros. online play? I wouldn't touch that with a ten foot pole. The gameplay would be completely ruined.


Please never post again.
2008-01-07, 2:23 AM #28
The slightest bit of lag in an online match of Super Smash Bros would completely ruin it. Completely.
2008-01-07, 2:27 AM #29
I want Carcasonne.
2008-01-07, 8:19 AM #30
Originally posted by Spectrael:
The slightest bit of lag in an online match of Super Smash Bros would completely ruin it. Completely.


A lot of 360 games cope very well with lag nowadays. There are different methods I've seen that handle latency issues, though they're all fairly effective. In a lot of sports games they'll literally set the game in slow-motion, so that the person lagging has time to get over their lag spike before anything can happen. Also, there are other games I've played where it'll pause the game and wait for the person lagging to come back to speed with the rest of the players. Either of these methods would work just fine for Smash Brothers.
Author of the JK levels:
Sand Trap & Sand Trap (Night)

2008-01-07, 8:52 AM #31
Originally posted by Spectrael:
The slightest bit of lag in an online match of Super Smash Bros would completely ruin it. Completely.


it's not the first fighting game to get online play

not even close
eat right, exercise, die anyway
2008-01-07, 2:29 PM #32
Originally posted by Vincent Valentine:
I want Carcasonne.

Can I, like, give you my copy? I'm never going to play it, MS gave it out for free for the 5 year anniversary of Live.
2008-01-07, 4:26 PM #33
Originally posted by Spectrael:
The slightest bit of lag in an online match of Super Smash Bros would completely ruin it. Completely.


A. No it wouldn't.
B. Why would there be lag?
C. Don't you think they anticipated such issues?
2008-01-07, 4:30 PM #34
lag ruins any game.. just stop your porn downloads while you are killing people duh
"Nulla tenaci invia est via"
2008-01-07, 6:44 PM #35
Originally posted by Dark__Knight:
A lot of 360 games cope very well with lag nowadays. There are different methods I've seen that handle latency issues, though they're all fairly effective. In a lot of sports games they'll literally set the game in slow-motion, so that the person lagging has time to get over their lag spike before anything can happen. Also, there are other games I've played where it'll pause the game and wait for the person lagging to come back to speed with the rest of the players. Either of these methods would work just fine for Smash Brothers.


Uh yea, no they would not. I have no idea what game you were playing that you thought was Smash Bros. Melee, but slowing the game down or pausing the gameplay so the information could catch up would ruin it. It's a fast paced game where timing and reflexes are everything.

You're right DrkJedi82, it's not the first fighting game to be online. But have you played SF2 online? Or DOA4? Or Virtual Fighter 5? Or any of the Mortal Kombat games? They're not that smooth and any latency spike can completely determine the influence of a match.

Cool Matty, again, I don't see how anyone can come to a conclusion where lag wouldn't hurt smash brothers. ANY delay would mess things up. What if I did a wall stop, but since it took a fourth of a second to send the information that I did do a wall stop, it didn't register? What about Samus' homing grapple? It has to be precise when you hit A to grab your opponent, otherwise it doesn't work. Lag would ruin this.

Why would there be lag? Because it's the internet. Theres a delay in everything, everyone knows this. Do I think they anticipated it? Yea of course they have. Sakurai has said that if you decide to play online you will encounter lag and the gameplay will suffer. There's nothing anyone can do about it. He said this, developing the game in Japan. Ya know, where bandwidth and latency are far superior than that of the States'.
2008-01-07, 7:06 PM #36
Originally posted by Spectrael:
Uh yea, no they would not. I have no idea what game you were playing that you thought was Smash Bros. Melee, but slowing the game down or pausing the gameplay so the information could catch up would ruin it. It's a fast paced game where timing and reflexes are everything.

You're right DrkJedi82, it's not the first fighting game to be online. But have you played SF2 online? Or DOA4? Or Virtual Fighter 5? Or any of the Mortal Kombat games? They're not that smooth and any latency spike can completely determine the influence of a match.

Cool Matty, again, I don't see how anyone can come to a conclusion where lag wouldn't hurt smash brothers. ANY delay would mess things up. What if I did a wall stop, but since it took a fourth of a second to send the information that I did do a wall stop, it didn't register? What about Samus' homing grapple? It has to be precise when you hit A to grab your opponent, otherwise it doesn't work. Lag would ruin this.

Why would there be lag? Because it's the internet. Theres a delay in everything, everyone knows this. Do I think they anticipated it? Yea of course they have. Sakurai has said that if you decide to play online you will encounter lag and the gameplay will suffer. There's nothing anyone can do about it. He said this, developing the game in Japan. Ya know, where bandwidth and latency are far superior than that of the States'.

If they do the netcode right (which they should be able to, it shouldn't be hard) with broadband you're looking at, max, 50ms lag. Not 250ms. 250ms lag is 56k speeds.

Now assuming an average of 40ms lag (what generally all decent broadband users get) and the fact that you're probably only going to be able to play with your friends (correct me if I'm wrong), if it doesn't affect people in Counterstrike, UT2k3/4/UT3, TF2, et al, then why the **** would it affect a fighting game? You're talking about twitch-based response games also here, where 100ms lag makes it pretty unplayable for anyone with any adeptness at the game.

You honestly don't know what you're talking about. Take CM's original advice.

EDIT: Also, Japan's bandwidth and "latency" (do you even know what this word means?) are not far superior, if anything they're above average. A lot of users, however, have 3mbit or greater with 512kbit dedicated to upload. This should be more than enough to support the relatively minor netcode that SSB should have (honestly, you shouldn't have enough going on in that game to impact anything too horribly).
D E A T H
2008-01-07, 9:30 PM #37
Latency is the time it takes for data to be sent from one computer to another. What's so hard to understand about that? The biggest factor contributing to latency is distance. Compare the size of Japan to the States. Factor in the fact you will be playing people from Europe, Japan, Australia, just to name a few, your latency increases. You then experience lag, the symptom of high latency. The fact you question me when you use terms like "100ms lag" is humorous to me. This would mean that no data was being sent for a tenth of a second. Completely different.

And by the way, I wouldn't consider 50 Mbit/sec ADSL to be "above average" for Japan. WAIT WHAT IS THAT?! DSL HAVING 50Mb a second data transfer?! You mean that technology that's very reliant on distance?! Where most consumers in the United States do not have access to if they are past 18,000 feet from the CO of the provider?! And given the fact that they have such high data transfer rates on a technology that is reliant on distance, do you think being in close proximity could only mean LOWER LATENCY, resulting in LESS LAG!? WOW!

Just examine a Halo 3 replay film. You can spot network code compensating for latency easily there.

DJ Yoshi, I have played enough of Super Smash Bros. to the point where the slighest delay could completely mess me up. I am extremely good, my friends and I have logged THOUSANDS of hours into the game. I have also played enough console games to know that they generally do not have the network performance you come to expect out of PC games. Most PC games have dedicated servers, do they not? There are none in console games, it is all P2P. In an ideal situation, yes it may be tolerable (probably not to my liking, however), but you are going to be playing folk all the way accross the country, people who have Limewire downloading in the background, etc. Which is going to ruin the gameplay. It happens all of the time on Xbox Live, why would it be any different in Brawl. By the way, I corrected you, you were wrong. You can play with people that aren't your friends. I guess my initial assumption that you had no idea what you were talking was correct. Anyone that's been following Brawl would know this.

Fighting games take a lot of data. A lot of them are only enjoyable under optimal conditions. Anyone that has played any fighting game on a console online knows this. VF5 did it best, but even it had it's fair share of problems.

You are aware that there are concerns floating around that you can only have two Wii's connected to one another over the internet to play Brawl, as a result of latency gameplay concerns, correct? I assume, no. So read this thread (http://forums.modojo.com/showthread.php?t=153497) over at another forum I visit. By the way, a lot of those members actually know what they're talking about when it comes to video games, and a lot of them agree with what I have said, and a lot of their statements contradict your whole "fighting games don't take that much data being sent" crap.
2008-01-07, 9:35 PM #38
50 megabits?
Jesus i want that connection.
2008-01-07, 11:17 PM #39
Originally posted by Spectrael:
I am extremely good, my friends and I have logged THOUSANDS of hours into the game.


I think you and your friends need to get out more. And possibly take chill pills.
2008-01-07, 11:56 PM #40
Originally posted by Martyn:
I think you and your friends need to get out more. And possibly take chill pills.


Such a stupid comment. I could say the exact same thing about you, having 5,794 posts on an internet message board, if I wanted to be ignorant.

Take a chill pill? Well, sorry if I do not take kindly to responses such as "never post again" or "you don't know what you're talking about", when I do indeed know EXACTLY what I am talking about, all over me stating that I would not touch Smash Bros. Brawl online with a ten foot pole.
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