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ForumsDiscussion Forum → An Interview With Jesse Angell - Game Developer
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An Interview With Jesse Angell - Game Developer
2008-12-07, 4:49 PM #41
Yes he did,

basically, the texture sucks, needs more detail and its too BLOXZORZ.
Nothing to see here, move along.
2008-12-07, 5:42 PM #42
yes but he just made a bunch of excuses, like "its for low res games" or "my modelling software doesn't support detail"
2008-12-07, 7:52 PM #43
It doesn't support layered textures atm, its just uses diffuse maps for the time being. The new release will allow me to use all layers on the mesh.
Nothing to see here, move along.
2008-12-07, 7:53 PM #44
what are you modeling with?
[01:52] <~Nikumubeki> Because it's MBEGGAR BEGS LIKE A BEGONI.
2008-12-07, 8:00 PM #45
It's called like "3D World Creator"
2008-12-07, 9:42 PM #46
3D World Studio.

Here.
Nothing to see here, move along.
2008-12-07, 11:54 PM #47
i have to be real
we're poppin' laxative pills


is that rite?
2008-12-08, 7:54 AM #48
Try SILO

do it now, it's ****ing awesome
A dream is beautiful because it remains a dream.
2008-12-08, 7:54 AM #49
forgot, the best part is that it's free!
A dream is beautiful because it remains a dream.
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