The equalizer is incredibly overpowered. The eyelander is only useful with the shield, and even then can be hard to get kills at times. The Direct Hit requires perfect accuracy, but the damage is ridiculous.
Frankly I think the Direct Hit needs to lose its damage boost entirely (keeping the speed and critting ability), and the equalizer needs to have its damage checked (I think it's bugged, because literally every time I was hit by it I died, regardless of what their HP was, etc). The banner is fine. The shoes are fine as well, considering what you have to give up to get them.
The eyelander could possibly have a small damage boost OR have its range increased slightly. The shield is fine, but I think we should be able to charge further, and maybe turn slightly (you can turn now, but only if you set your sensitivity to like, max on your mouse). Not a lot, just enough to curve it a bit. The biggest thing they could do though, is make it an instant kill if you hit at the critrange of the charge. It's really lame and dumb when you manage to get a full charge in, and all it does is shoot them 50 miles backwards from your critical hit, and they live to see another day.
Didn't really use the new sticky gun since seriously, why bother when you have the shield and eyelander
![:awesome:](../../smileys/emot-awesome.gif)