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ForumsDiscussion Forum → Starcraft 2 Now Released, and thoughts:
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Starcraft 2 Now Released, and thoughts:
2010-07-29, 2:43 AM #41
It makes me miss DoW2.
If only for the cover system
You can't judge a book by it's file size
2010-07-29, 6:56 AM #42
It does make me more optimistic for Diablo 3. It took them this long to make SC2, and it's an awesome game with a ton of stuff to do. Now, they're still making Diablo 3 for another year, soooo... :awesome:
DO NOT WANT.
2010-07-29, 7:02 AM #43
Yeah, I am so psyched for Diablo 3 it isn't funny.
2010-07-30, 9:28 PM #44
I bought it the other day, but haven't had much time to play. We should get some MP games going with peeps from the Massassi boards
2010-07-30, 9:44 PM #45
lol.. Kotaku has been posting the easter eggs from the game.. In the main page they blurred out the section of the screen shot so you wouldn't spoil it by accident. All the comments are full of "I totally thought it was a penis behind the blur"
2010-07-31, 5:05 AM #46
Does it still have team mode? Because there was nothing like a 1v1 team battle with an 800 unit cap each.
2010-07-31, 5:23 AM #47
Yeah there's still teams
You can't judge a book by it's file size
2010-07-31, 8:32 AM #48
I am enjoying it a lot, I haven't gotten too far into yet cause of full time work and my last semester of college.... and this weekend my g/f's parents invited me to nantucket....


but what I have seen so far is awesome... I just did the mission where you have to protect the caravan.

The only thing I question is Jim Raynor's look... he has hair now???

It was always funny cause in the first one hes bald and has the unshaven face and it looks EXACTLY like my friends dad... now he looks pretty different, but its cool they got the same voice actor.
(JKLE_Cougar) from JK MP Community
discord.me/jediknightdarkforces2
2010-07-31, 9:09 AM #49
yea, that kinda threw me off. in the videos I was like 'where's rayno.......oh'
2010-07-31, 6:14 PM #50
By team mode I meant the one where you control the same set of units.
2010-07-31, 7:04 PM #51
Originally posted by Andrew L:
The only thing I question is Jim Raynor's look... he has hair now???


Well, it's suppose to have been 4 years or so....assuming he was bald by shaving :P
2010-08-07, 10:00 PM #52
just finished the campaign. SO AWESOME.
free(jin);
tofu sucks
2010-08-08, 6:39 AM #53
Originally posted by JM:
By team mode I meant the one where you control the same set of units.


Not sure but you CAN share control of your units with teammates in any match now.
2010-08-08, 8:35 AM #54
Originally posted by Cool Matty:
Not sure but you CAN share control of your units with teammates in any match now.


Right, but it's still limited. You can't build anything with another players units.
2010-08-08, 8:39 AM #55
After playing it for a little while (I just finished the mission where you use Nova), I definitely like it better than the first.

And it's awesome to play at 2560x1600. :awesome:
2010-08-08, 8:59 AM #56
You did the Nova mission? You untrusting ass! >.>
2010-08-08, 6:49 PM #57
I don't remember that :(
2010-08-08, 7:22 PM #58
Originally posted by Cool Matty:
You did the Nova mission? You untrusting ass! >.>


He's racist :P
2010-08-08, 7:52 PM #59
Got bored playing up to the third mission of the compaign and started playing online, MP is just so freaking sweet. I didn't see myself getting hooked on another RTS but Blizzard's done it again, unbelievably fun game.
2010-08-08, 7:54 PM #60
IMO, I'd keep playing SP at least through a few of the missions after you get on the hyperion. I think that's when it gets really interesting.

Up to you, though.
2010-08-08, 8:27 PM #61
I've spent an embarrassing amount of time watching commentated MP videos done by good players. My computer doesn't have a hope to run SC2.
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2010-08-08, 8:53 PM #62
Originally posted by Freelancer:
I've spent an embarrassing amount of time watching commentated MP videos done by good players. My computer doesn't have a hope to run SC2.


Are you sure? It's got surprisingly low requirements
You can't judge a book by it's file size
2010-08-08, 9:05 PM #63
If you have a P4 and a post Geforce 6 card you are probably ok.
2010-08-08, 9:55 PM #64
Originally posted by Freelancer:
I've spent an embarrassing amount of time watching commentated MP videos done by good players. My computer doesn't have a hope to run SC2.


Me too. Even just spectating in this game is incredibly fun. The pros are unbelievably good.
2010-08-09, 5:48 AM #65
Despite my general distaste for Starcraft (I don't like the lack of diversity.) I bought this on a bored whim. Intend to start playing it tonight.
Quote Originally Posted by FastGamerr
"hurr hairy guy said my backhair looks dumb hurr hairy guy smash"
2010-08-09, 6:30 AM #66
Lack of diversity? How so?
2010-08-09, 6:46 AM #67
By the time I played the original Starcraft, I was used to playing AoE with up to 8 races. Only having three is a huge letdown. Mainly because there's only one, maybe two ways to win with each race in starcraft. Where with AoE, it was the same, but there were many more races. You had to be on your toes in bigger MP games, but in starcraft you knew exactly what to expect.

Not saying it wasn't good for its time, but I got to it late.
Quote Originally Posted by FastGamerr
"hurr hairy guy said my backhair looks dumb hurr hairy guy smash"
2010-08-09, 6:50 AM #68
There's at least 10 different ways to win with each race in SC1, and that number has grown in SC2. And almost every way is unique to each race.

I mean really, you have:

A. Fast rushes.
B. Drops.
C. Ground tech.
D. Air tech.
E. Fast air (no ground support).
F. Mass army.
G. Race specials.

And that's just off the top of my head. Each race has their own ways of pulling those off, there's a lot of branches in each of those.

Also, unlike AoE, the races are far more diverse, yet still balanced.

Just saying.
2010-08-09, 6:54 AM #69
Anytime I ever watched people play, it was almost always Air, or Mass Army.

Fast rushes can be employed in any RTS, but if you're expecting it, it's pointless.
Quote Originally Posted by FastGamerr
"hurr hairy guy said my backhair looks dumb hurr hairy guy smash"
2010-08-09, 7:21 AM #70
I never enjoyed playing people who rush . It removes any real strategy from the game, it basically puts the skill in memorising the most efficient build orders and the maths behind optimal resource gathering which is not something I enjoy. I prefer slower games where you can build an army then have a proper strategic battle rather than focusing on trying to get more units faster. Which is why, for multiplayer at least, I much prefer games like Total War.

Not that starcraft isn't fun :)
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2010-08-09, 7:30 AM #71
Originally posted by KOP_AoEJedi:
Anytime I ever watched people play, it was almost always Air, or Mass Army.

Fast rushes can be employed in any RTS, but if you're expecting it, it's pointless.


Fast rushes aren't pointless. It's about scouting. Even if you're expecting it, you have to be careful not to fall to it. Even if they're not able to wipe you out, it often causes players to go into turtle mode, which can mean a huge advantage later in the game.

And I find it unusual that the games you watched were all air/mass army.

First off, Protoss have very expensive air, so they rarely go air. Second, most games are decided long before the 200 unit limit is reached.

:P

Originally posted by TheJkWhoSaysNi:
I never enjoyed playing people who rush . It removes any real strategy from the game, it basically puts the skill in memorising the most efficient build orders and the maths behind optimal resource gathering which is not something I enjoy. I prefer slower games where you can build an army then have a proper strategic battle rather than focusing on trying to get more units faster. Which is why, for multiplayer at least, I much prefer games like Total War.

Not that starcraft isn't fun :)


You can always just play Protoss or Terran and wall yourself in. (Zerg typically doesn't need to)

Then you can turtle to your hearts content, but you'll usually pay dearly later because your opponent will be controlling the whole map.

Note when I say rushes, I don't mean LOL ZERGLING RUSH. I mean getting quick tech, scouting, and such.

Also, rushing actually takes a supreme amount of skill. The build orders aren't the hard part. It's the management. If you just send your units in with attack-move, as long as your opponent is even remotely familiar with the game they will not fall to it. What makes it dangerous is when you can keep them alive and only take out the most valuable targets. It's rare that someone loses immediately to that, but it hurts them over the long term.
2010-08-09, 7:42 AM #72
Regardless of the old one's potential, I'm hoping to enjoy the new one, what with Ensemble gone and with it AoE.
Quote Originally Posted by FastGamerr
"hurr hairy guy said my backhair looks dumb hurr hairy guy smash"
2010-08-09, 10:06 AM #73
Man the protoss are so overpowered in SP... I am having a hard time on the mission where you have to choose either the doctor or the protoss... I chose the doctor just cause I figured that's what Jim would do since he wants to bang her....
(JKLE_Cougar) from JK MP Community
discord.me/jediknightdarkforces2
2010-08-10, 7:07 AM #74
I played around with it a bit yesterday. Definitely feels like the old SC from what I remember. We'll see what happens, I'm trying to get a feel for the controls right now, many hotkeys I need to learn.
Quote Originally Posted by FastGamerr
"hurr hairy guy said my backhair looks dumb hurr hairy guy smash"
2010-08-10, 7:10 AM #75
Originally posted by KOP_AoEJedi:
I played around with it a bit yesterday. Definitely feels like the old SC from what I remember. We'll see what happens, I'm trying to get a feel for the controls right now, many hotkeys I need to learn.


a lot of the hot keys have changed too... I am used to hitting m to spam marines in the barracks and now its a

the only one that I remember that still works is B S on the SCV to build supply depot
(JKLE_Cougar) from JK MP Community
discord.me/jediknightdarkforces2
2010-08-10, 7:30 AM #76
Originally posted by Andrew L:
a lot of the hot keys have changed too... I am used to hitting m to spam marines in the barracks and now its a

the only one that I remember that still works is B S on the SCV to build supply depot


IIRC there's a whole hotkey setting for changing it to classic, if you prefer. Although I find the new ones to be a lot easier to use, since most of them work with the left hand only.
2010-08-10, 9:19 AM #77
Does anyone else find (most newer RTS games do this) the zoom feature particularly useless? I mean really... when you're handling an army/civilization ect, you don't really want to narrow your view of things. Other than checking out the models, what's the point?

I'd rather have the scroll wheel set to cycle buildings that I assign it.
Quote Originally Posted by FastGamerr
"hurr hairy guy said my backhair looks dumb hurr hairy guy smash"
2010-08-10, 9:25 AM #78
Well it would be useful if it let you zoom out further (the tiny FOV is probaby my biggest complaint with SC2).
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2010-08-10, 9:31 AM #79
Originally posted by KOP_AoEJedi:
Does anyone else find (most newer RTS games do this) the zoom feature particularly useless? I mean really... when you're handling an army/civilization ect, you don't really want to narrow your view of things. Other than checking out the models, what's the point?

I'd rather have the scroll wheel set to cycle buildings that I assign it.


Because it also changes the viewing angle in SC2, I use it when I have a lot of air units so I can see under them.
2010-08-10, 10:05 AM #80
Originally posted by KOP_AoEJedi:
Does anyone else find (most newer RTS games do this) the zoom feature particularly useless? I mean really... when you're handling an army/civilization ect, you don't really want to narrow your view of things. Other than checking out the models, what's the point?

I'd rather have the scroll wheel set to cycle buildings that I assign it.


its cool to zoom in on a big battle but other than that.. yea pointless
(JKLE_Cougar) from JK MP Community
discord.me/jediknightdarkforces2
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