Does anyone here still like to play with 3dos? I guess I still do. I finally decided to wrap up my 3do loading program I started like 2-3 or maybe even 4 years ago. I honestly don't remember. I just need to add a few more things before the 2nd public release (anyone out there remember the first release?).
Current features:
Wire, Flat Shade, Smooth Shade, Textured modes.
Built in screenshot generator.
Model statistics generator.
MAT loading (still working on 16-bit mats).
Shiny Enviornment mapping (as pictured above).
Font Engine.
FPS report.
3do Hierarchy information.
To Do:
Mouse input.
Mat16 support
First 3dos pictured are by Goz Studios.
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[This message has been edited by Zy (edited July 19, 2003).]
![http://www.ece.uci.edu/~kwank/viewer1.jpg [http://www.ece.uci.edu/~kwank/viewer1.jpg]](http://www.ece.uci.edu/~kwank/viewer1.jpg)
![http://www.ece.uci.edu/~kwank/viewer2.jpg [http://www.ece.uci.edu/~kwank/viewer2.jpg]](http://www.ece.uci.edu/~kwank/viewer2.jpg)
Current features:
Wire, Flat Shade, Smooth Shade, Textured modes.
Built in screenshot generator.
Model statistics generator.
MAT loading (still working on 16-bit mats).
Shiny Enviornment mapping (as pictured above).
Font Engine.
FPS report.
3do Hierarchy information.
To Do:
Mouse input.
Mat16 support
First 3dos pictured are by Goz Studios.
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[This message has been edited by Zy (edited July 19, 2003).]