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ForumsShowcase → Mod to accompany Chateau
123
Mod to accompany Chateau
2003-07-27, 3:43 PM #41
Yes, but it doesnt change the fact that it doesnt belong in here.

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There are two asses in Massassi... and I'm one of them.
2003-07-27, 3:56 PM #42
I didn't say it did.

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Bassoon, n. A brazen instrument into which a fool blows out his brains.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2003-07-27, 4:01 PM #43
OKAY! back on topic.

Chateau mod... gun images are on the 1st page of this thread. comment on them, give suggestions or ideas. (no more about bullet time though [http://forums.massassi.net/html/smile.gif] kthnxbye)

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There are two asses in Massassi... and I'm one of them.
2003-07-27, 5:07 PM #44
Just for clarification of my intentions, I was only defending myself and my work from your statement:

"I think it looks **** close to Neo. And a lot better than the handful of other Neo models/skins."

I didnt mean to sound like I was trying to intefere with your project, or compare Darth_Kitty's exquisite work to mine. As far as I'm concerned anybody who can model like that is a god, and I apologize for this misunderstanding. I've said it before, and I dont mind saying it again that I'm very impressed with how this level/mod is coming along.

Again, my apologies to you and to Darth_Kitty
-Salvy


[This message has been edited by JEDI-Salvation (edited July 27, 2003).]
"...Those living for death will die by their own hand, Life's no ordeal if you come to terms, Reject the system dictating the norms..."
2003-07-27, 5:09 PM #45
Just post a link instead of the actual image, it's much less disruptive.

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Bassoon, n. A brazen instrument into which a fool blows out his brains.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2003-07-27, 5:09 PM #46
That's all right. Your skin looks very much like Keanu Reeves. I'm sure Cazor merely meant that there are limitations to what you can do without making a new model.
2003-07-27, 5:13 PM #47
Update on Neo skin:

[http://cazor.ionempire.dyndns.org/PROMO_NEO_3.jpg]

And salvation, im glad you understand.

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There are two asses in Massassi... and I'm one of them.
2003-07-27, 5:45 PM #48
ANOTHER Neo update... Darth_Kitty is a machine...

[http://cazor.ionempire.dyndns.org/PROMO_NEO_4.jpg]

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There are two asses in Massassi... and I'm one of them.
2003-07-27, 8:05 PM #49
Quote:
<font face="Verdana, Arial" size="2">it will include some swords from Chateau and guns from both Matrix movies</font>

If you can tell me in which scenes I could find a Colt 1911, H&K USP, M4, or a TEC-9, I'd be impressed...

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[This message has been edited by JASRCC_Uber0010 (edited July 27, 2003).]
GOOGLE FIND THESE SITES PLEASE KTHXBYE
http://www.stevebcartoons.com
http://www.kingcola.com
2003-07-27, 8:15 PM #50
spiffay

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"Bantha's are filthy animals.......I don't eat filthy animals."

"Laugh it up Fuzzball!"
-Han Solo
2003-07-28, 2:43 AM #51
That skin made me turn my room into a large drool-ocean.

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"Every people on this planet is a human, because i said that."
2003-07-28, 4:06 AM #52
I like pie. Chateau would make a crappy pie. Therefore, I dislike Chateau.

I'M A SLIM-JIM, EAT ME!


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S51

"Just because you're paranoid doesn't mean they're not out to get you."
2003-07-28, 6:17 AM #53
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Cazor:
ANOTHER Neo update... Darth_Kitty is a machine...

[http://cazor.ionempire.dyndns.org/PROMO_NEO_4.jpg]

</font>


The shoulders should be at less of an angle to the neck... looks decidedly weird there.

If you're interested, theres a mod called The Specialists for HL which uses multiplayer bullettime, although its a powerup that you collect and then use. Quite well done.

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"Right. When we get out there, I expect nothing less than gratuitous violence from each and every one of you. Just because we're firing blanks does NOT mean we have to be thinking nice thoughts."
"Right. When we get out there, I expect nothing less than gratuitous violence from each and every one of you. Just because we're firing blanks does NOT mean we have to be thinking nice thoughts."
2003-07-28, 6:18 AM #54
Quote:
<font face="Verdana, Arial" size="2">Originally posted by JASRCC_Uber0010:
Quote:
it will include some swords from Chateau and guns from both Matrix movies</font>

If you can tell me in which scenes I could find a Colt 1911, H&K USP, M4, or a TEC-9, I'd be impressed...

[/b]



Alright! The Colt was used by Switch in the 1st matrix movie, the H&K USP was used by both Neo and Trinity in random occasions. The M4 i belive was used by the army men in the lobbu scene(because if i remember Neo used an M16 on the rooftop) And the Tec9, Well that was Thrawn's idea because he claims that a lot of people mistook this gun for the skorpion that Neo used in the lobby scene, and so thrawn liked this gun better, and guess what? he is the modeler. So what he says goes.


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There are two asses in Massassi... and I'm one of them.
2003-07-28, 6:25 AM #55
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Gekko:
The shoulders should be at less of an angle to the neck... looks decidedly weird there.

If you're interested, theres a mod called The Specialists for HL which uses multiplayer bullettime, although its a powerup that you collect and then use. Quite well done.

</font>


Yeah, i guess you are right, his shoulders DO have less of an angle. And yes, i love The Specialists, but it also uses a "everyone slows down when one person uses bullet time" effect. But yes, also its with power ups that are used sparingly through the levels so there isnt any on and off bullet time people just to be annoying. I guess i could make it use force power, or some kind of pickup.



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There are two asses in Massassi... and I'm one of them.
2003-07-28, 6:40 AM #56
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Terra111:
That skin made me turn my room into a large drool-ocean.

</font>



*cough*model*cough*

[http://forums.massassi.net/html/biggrin.gif]


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There are two asses in Massassi... and I'm one of them.
2003-07-28, 10:20 AM #57
Quote:
<font face="Verdana, Arial" size="2">Alright! The Colt was used by Switch in the 1st matrix movie, the H&K USP was used by both Neo and Trinity in random occasions. The M4 i belive was used by the army men in the lobbu scene</font>

Switch used a Smith & Wesson 410S, Neo and Trinity used Bereta m92fs throughout the movie, and the guards in the lobby scene M16A2s... Next time you could just say "They didn't use all these weapons, but we wanted to have them in the mod" oppose to just making up an answer.

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[This message has been edited by JASRCC_Uber0010 (edited July 28, 2003).]
GOOGLE FIND THESE SITES PLEASE KTHXBYE
http://www.stevebcartoons.com
http://www.kingcola.com
2003-07-28, 11:01 AM #58
As for Bullet-Time, that's basically Force Speed, and I think that Raven had the right idea. Speeding people up in multiplayer has a similar effect to the slowing of time in single player, as if you recall from the first, people seemed to move very quickly.
Cordially,
Lord Tiberius Grismath
1473 for '1337' posts.
2003-07-28, 11:05 AM #59
Yeah Cazor, I don't think Bullet Time is such a hot idea, but putting it in as a pickup item or something would be good.

I was thinking along the lines of using the Force meter and turning it into a Bullet Time Meter. It fills slowly, and when a player activates it, it will slow down everyone and drain the bullet time meter of the person who activated it rapidly. The player can deactivate it with the same hotkey, or let the meter run out.

Of course, you might want to make sure the meter fills slowly enough so that bullet time happens as sparingly as possible, and so it can't be rapidly toggled alot by a n00b... and make sure to test the effects of two people fighting while a third turns bullet mode on and off, to see how disruptive it is.

With this method, the more people in-game, the more times Bullet Time will be used...

How about filling the Bullet Time meters be done with respect to the number of people in game... the more people, the slower the meter fills, so Bullet Time is used less often.

So, how do you like that idea, eh?

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The Mega-ZZTer's Gaming Haven! - Under Construction

2003-07-28, 11:34 AM #60
Quote:
<font face="Verdana, Arial" size="2">Originally posted by JASRCC_Uber0010:
Switch used a Smith & Wesson 410S, Neo and Trinity used Bereta m92fs throughout the movie, and the guards in the lobby scene M16A2s... Next time you could just say "They didn't use all these weapons, but we wanted to have them in the mod" oppose to just making up an answer.

</font>


Then i have been lied to by Thrawn42689 and Jenny_kitty, or THEY are mistaken. I never made up any answer, i was told these guns were in the movies so i trusted them. I really do not think that either of them would lie to me, either.



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There are two asses in Massassi... and I'm one of them.
2003-07-28, 11:35 AM #61
Yeah, im taking all these possiblilities for bullet time into consideration, thanks guys.

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There are two asses in Massassi... and I'm one of them.
2003-07-28, 7:12 PM #62
I never said any of the weapons were in the movie. I said I was using TEC-9s because they are close enough to the Skorpions used in the movie, and my old Skorpion model looks bad. Micro Uzis were used throughout both movies. I didn't say M4s were in the movie, I just said I could use the guards' M16 sounds for the M4. The Agents most certainly used Desert Eagles. I don't think there were any USPs used in the movies, but I'm using them because I like the way they look and they are easier to model than Berettas. [http://forums.massassi.net/html/wink.gif] I'm using M4's because M4's > M16's. I thought Switch used a Colt .45, but apparently I am mistaken. I'm sorry for the confusion. I never meant to mislead anybody.

—Thrawn42689

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New Half-Life 2 Screenshots! (Updated Daily)
2003-07-28, 9:10 PM #63
I like that pose. Excellent poster.

-Oh well.

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"I'm Thomas. Thomas Johnson. I'll be there if you leave the microwave open. I'll be there if you touch the third rail. I'll be there if you turn on the gas before you light the match, or lose a round of Russian roulette. I am at the end of every road. I await you past the last heartbeat. I am the Grim Reaper. I will be the death of you."
-Thomas Johnson, the Black Angel of Death

"I wonder... what might happen if I were to open this door. This simple, wood paneled door. What would happen? Would I find a closet? A bathroom? A kitchenette? Or would I be treated to a nightmarish vision of a universe beyond ours, a universe of meaningless powers and frightful entities with a need to express their sadistic urges? Or a bedroom?"
-St. George in the Hotel California
2003-07-28, 9:58 PM #64
The better it gets, the harder people make it for the creators...

Happens almost every time.

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Tracer - I'm just here for the gasoline...
COUCHMAN IS BACK BABY
2003-07-29, 6:01 AM #65
^^^^ So true.

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There are two asses in Massassi... and I'm one of them.
2003-07-29, 8:40 AM #66
I don't like it.

Just kidding!

MORE MORE MORE! How do I like it, how do I like it? MORE MORE MORE!

wait...MORE MORE *Neo then beats them up and flys away...after a pole...still confuzzled*



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MaxisReed
AIM: MaxisReed
ChatOp, EC administrator, and "some sort of god!"
"If electricity comes from electrons, does morality come from morons?"
2003-07-29, 8:55 AM #67
............

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There are two asses in Massassi... and I'm one of them.
2003-07-29, 10:32 AM #68
Quote:
<font face="Verdana, Arial" size="2">Originally posted by MaxisReed:
I don't like it.
Just kidding!

MORE MORE MORE! How do I like it, how do I like it? MORE MORE MORE!

wait...MORE MORE *Neo then beats them up and flys away...after a pole...still confuzzled*


</font>


Everyone cloud jump fountain pen 42 flamingos city zoo, Jupiter movie. Pizza pan sea shells dog bark cat banana peel slip bone ouch. When do sidewalk I take me you chalk, 4 to apple is one as are two and pirate ahoy.

Hope that clears it up.

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2003-07-29, 11:07 AM #69
I see... now.. BACK ON TOPIC PH00BS! [http://forums.massassi.net/html/smile.gif]

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There are two asses in Massassi... and I'm one of them.
2003-07-29, 3:19 PM #70
[http://massassi.net/ec/images/12086.jpg]

yeah yeah yeah...

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There are two asses in Massassi... and I'm one of them.
2003-07-29, 5:00 PM #71
UBER
2003-07-29, 5:10 PM #72
:whoa:

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2003-07-30, 4:01 AM #73
omg what an ugly man [http://forums.massassi.net/html/biggrin.gif]
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2003-07-30, 8:22 AM #74
NO! SHECKSHAY!

Hehehe. [http://forums.massassi.net/html/tongue.gif] Looks nice. The hair could be a little darker, though.
2003-07-30, 9:54 AM #75
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Cazor:
Alright.

Bullet time will work in MP (since it will end up just being a bound key for the code "timescale .001) so yeah, bullet time in MP will work. I'm currently searching for someone to do a Neo model and maybe some of the enemies. And for the swords, im going to contact the ninja mod's author and ask him how he got it to work, or just swap models and see if it looks right [http://forums.massassi.net/html/biggrin.gif] which i doubt.

</font>


Besides, .001 is much too slow anyway. I'm working on maps for this, cuz I just couldn't let you do a map without me doing one too (ala 'Bridge' [http://forums.massassi.net/html/smile.gif])

Any specific part of Reloaded i should map?



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saberopus
2003-07-30, 10:49 AM #76
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Lord_Grismath:
As for Bullet-Time, that's basically Force Speed, and I think that Raven had the right idea. Speeding people up in multiplayer has a similar effect to the slowing of time in single player, as if you recall from the first, people seemed to move very quickly.</font>


I disagree: The fact is, with force speed you gain velocity, but your movements lack precision. If you use bullet time, everything slows to the point where you are able to possibly dodge a bullet, or something to that effect. Other will be able to as well, but that's only fair because they should have 'neo powers' too as far as MP is concerned.

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saberopus
2003-07-30, 1:57 PM #77
I think the picture speaks for itself.
[http://www.massassi.net/ec/images/12108.jpg]

Special thanks to Emon and Azymn, creator of ForceMod and ForceMod 2. I know they need a little work, but things should turn out nicely. [http://forums.massassi.net/html/smile.gif]
2003-07-30, 2:10 PM #78
Thats sooo sweet... send me it... now. [http://forums.massassi.net/html/biggrin.gif]

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There are two asses in Massassi... and I'm one of them.
2003-07-30, 8:11 PM #79
You know, I had an epiphany while posting in the quotes thread in Discussion:
Is it possible that the Merovingians Hotel/Palace/Chateau/Resturant/Resort/Casino/Whatever is based on the legendary Hotel California?

-Crazy thought.

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It's our All-American product. We got the idea from the Germans. The French hate it. It goes for half in Canada. The English have a version, but it's not so hot. There's cheap knockoffs in India. The Japanese are devolping a sleeker, sexier model. Made in China.
2003-07-30, 9:11 PM #80
...You and your hotel california... its not based on anythign in the united states. If anything its based on something french or german. SO yeah... if that sounded harsh... ite because i cant get bullet trails working in my JO... **** JO has to be so picky...

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There are two asses in Massassi... and I'm one of them.
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