I thought I would bust out my copy of JkEdit (don't laugh) and start practicing for this 'Jed vs. JkEdit' contest. I don't think this will be the final entree, but this is pretty close to what I want. I'm also toying with carving the textures to make them stick out, so a pipe in the MAT will actually be part of the world geometry. It kinda looks like bump-mapping, and it's get tedious doing all that cleaving, but it looks cool and different.
Sorry if it looks to bright, that's my stupid computer's fault. It's really bright in-game.
It's a lot of adjoins, trust me.
It's sticks out!
JkEdit ownz joo! Also, that's 1500 surfaces and counting. IN ONE ROOM.
Comments, suggestions? Could it hold it's weight in this contest?
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Sorry if it looks to bright, that's my stupid computer's fault. It's really bright in-game.
It's a lot of adjoins, trust me.
It's sticks out!
JkEdit ownz joo! Also, that's 1500 surfaces and counting. IN ONE ROOM.
Comments, suggestions? Could it hold it's weight in this contest?
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"I'm afraid of OC'ing my video card. You never know when Ogre Calling can go terribly wrong."