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ForumsShowcase → "No... I don't belive it..."
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"No... I don't belive it..."
2003-08-16, 10:29 PM #41
Yeah... i cut all the times in half, too. [http://forums.massassi.net/html/biggrin.gif]

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There are two asses in Massassi... and I'm one of them.
The Valley of the Jedi Tower Smaug's Lair
2003-08-17, 8:44 AM #42
Pure secks ... you must give me this updated beta [http://forums.massassi.net/html/wink.gif]

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Sigs are for n00bs.

[1337 FRNDS_Pommy | 3.14 of 14 | ยป And-GTx2]
Half-Life 2 Central - your definitive source for everything HL2!
一个大西瓜
2003-08-17, 8:48 PM #43
Added the attic (right above the MAIN HALL) Notice the caution tape... and the apparrent lack of support in the area inside it... yeah... did i mention thats its DIRECTLY ABOVE THE MAIN HALL? I hope some of you know where im going with this [http://forums.massassi.net/html/biggrin.gif]

[http://cazor.ionempire.dyndns.org/screen1.JPG]


[http://cazor.ionempire.dyndns.org/screen2.JPG]


[http://cazor.ionempire.dyndns.org/screen3.JPG]

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There are two asses in Massassi... and I'm one of them.
The Valley of the Jedi Tower Smaug's Lair
2003-08-17, 11:52 PM #44
[http://forums.massassi.net/html/eek.gif] omq. This level gets better every frickin minute!!

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In case you didn't notice in the post above; my English teacher is NOT my best friend...
2003-08-18, 1:22 AM #45
So is the floor inside the tape func_glass?

I don't see how else you could break on impact.

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2003-08-18, 1:26 AM #46
*cough*func_breakable*cough*

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In case you didn't notice in the post above; my English teacher is NOT my best friend...
2003-08-18, 7:25 AM #47
Make the 'caution's more spread apart in the texture, like:

http://www.friendsofwhatcom.com/images/caution.JPG

Otherwise it's sweet!
2003-08-18, 7:28 AM #48
Thanks for all the comments! yeah... its gonna be seperate sheets of func_breakable with the "thin" thing selected [http://forums.massassi.net/html/biggrin.gif] and ill try to fix that caution tape... 1 minute photoshop job last night :P

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There are two asses in Massassi... and I'm one of them.
The Valley of the Jedi Tower Smaug's Lair
2003-08-18, 11:51 AM #49
Huh, I didn't know func_breakables had an impact damage option. Oh, well.

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2003-08-18, 12:01 PM #50
Yeah... but apparently it only works in SP... so thats gonna be a problem. ill just make it a func_glass and change the model/sound to make it sound correct.

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There are two asses in Massassi... and I'm one of them.
The Valley of the Jedi Tower Smaug's Lair
2003-08-18, 12:49 PM #51
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Cazor:
Yeah... but apparently it only works in SP...</font>


Mmmm. JA.

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