greetings
i am working on a new map
a siege map and not just any siege map
The Battle of Hoth
my map wil feature flyable snow speeders(with actual towcables), driveable at-at's
echo-Base built in the greatest possible detail
real time reinforcements drops for the empire
escape objectives for the rebelion and so on
here are some screenshots
http://www.imagedump.com/index.cgi?pick=get&tp=102658
http://www.imagedump.com/index.cgi?pick=get&tp=102665
http://www.imagedump.com/index.cgi?pick=get&tp=102666
http://www.imagedump.com/index.cgi?pick=get&tp=102667
http://www.imagedump.com/index.cgi?pick=get&tp=102669
http://www.imagedump.com/index.cgi?pick=get&tp=102653
http://www.imagedump.com/index.cgi?pick=get&tp=102656
http://www.imagedump.com/index.cgi?pick=get&tp=103080
http://www.imagedump.com/index.cgi?pick=get&tp=103081
also here's what i have planned for the objectives
1. Break through the main Rebel defense line.
2. Take out the shield generator so reenforcements can land.
(i wil have actual shuttle's landing with troops and in the final wave lord vader wil land)
3. secure the trenches
4. secure the command center
5.vader must survive
6. 2 at-at's must survive (out of 5)
7. prevent the remaining rebels from taking off in their last docked transport
(this can be achieved by ether destroying the transport or closing the hanger doors)
rebel
1. prevent imperial at-at's from breaking trough the defense line
(do this with snow speeders with actual tow cables )
2. defend the shield generator
3. prevent the imperials from overtaking the trenches
4. prevent te imperials from taking the command center
5. if all the above failed give the evacuation code signal from the secondary command center.
6. head for the last transport that is docked in the south hanger
(every one playing must be aboard for it to take off)
7. make sure all transports get out safely
(make sure they dont get shot down by enemy fire)
any sugestions you have for these objectives are welcome
wadday ya think
------------------
Life's a game...
...So start playing!!
[This message has been edited by darthALEX (edited August 02, 2004).]
[This message has been edited by darthALEX (edited August 02, 2004).]
[This message has been edited by darthALEX (edited August 02, 2004).]
[This message has been edited by darthALEX (edited August 02, 2004).]
i am working on a new map
a siege map and not just any siege map
The Battle of Hoth
my map wil feature flyable snow speeders(with actual towcables), driveable at-at's
echo-Base built in the greatest possible detail
real time reinforcements drops for the empire
escape objectives for the rebelion and so on
here are some screenshots
http://www.imagedump.com/index.cgi?pick=get&tp=102658
http://www.imagedump.com/index.cgi?pick=get&tp=102665
http://www.imagedump.com/index.cgi?pick=get&tp=102666
http://www.imagedump.com/index.cgi?pick=get&tp=102667
http://www.imagedump.com/index.cgi?pick=get&tp=102669
http://www.imagedump.com/index.cgi?pick=get&tp=102653
http://www.imagedump.com/index.cgi?pick=get&tp=102656
http://www.imagedump.com/index.cgi?pick=get&tp=103080
http://www.imagedump.com/index.cgi?pick=get&tp=103081
also here's what i have planned for the objectives
1. Break through the main Rebel defense line.
2. Take out the shield generator so reenforcements can land.
(i wil have actual shuttle's landing with troops and in the final wave lord vader wil land)
3. secure the trenches
4. secure the command center
5.vader must survive
6. 2 at-at's must survive (out of 5)
7. prevent the remaining rebels from taking off in their last docked transport
(this can be achieved by ether destroying the transport or closing the hanger doors)
rebel
1. prevent imperial at-at's from breaking trough the defense line
(do this with snow speeders with actual tow cables )
2. defend the shield generator
3. prevent the imperials from overtaking the trenches
4. prevent te imperials from taking the command center
5. if all the above failed give the evacuation code signal from the secondary command center.
6. head for the last transport that is docked in the south hanger
(every one playing must be aboard for it to take off)
7. make sure all transports get out safely
(make sure they dont get shot down by enemy fire)
any sugestions you have for these objectives are welcome
wadday ya think
------------------
Life's a game...
...So start playing!!
[This message has been edited by darthALEX (edited August 02, 2004).]
[This message has been edited by darthALEX (edited August 02, 2004).]
[This message has been edited by darthALEX (edited August 02, 2004).]
[This message has been edited by darthALEX (edited August 02, 2004).]