Well I really do not feel like doing all of that, if I did, then I'd release them all, so I'll breifly describe them.
1) BGV (Battleground Volcano) You may recall the pictures on massassi a long long time ago. Basically it's your average BGJ modification but with a whole lot more stuff. It has lava flowing, and the ship is destroyed and rusted with vines hanging down from the ceiling.
2) Imperial Galactic Stadium - This level never had screenshots to the public and was never talked about. I did however have very many helpers and beta testers. Basically this is a GIANT Role-Playing map. The architecture isn't exactly stunning, but then again most of the giant RP maps are not for JK. However, if this was chosen as one of the top two, I would redo the archi for it and make it better.
3) Cargo Freighter - This level was also never talked about or shown to the public, but once again had many many testers. The level first started out as a DM level and gradually transformed into a RP map when I bought KOTOR. I basically made a giant Cargo Freighter type ship with a control pannel in the bridge that showed pictures of four planets: Hoth, Tatooine, Dantooine, and (i can't remember the last one but I beleive endor) I had Hoth completed but I ran into some HOM issues and scrapped it. I lost part 75% of the Hoth area and the 25% is still remaining. If this level was chosen I would make all the planets able to travel to and I would re-do hoth.
4) Bridge CTF - This level was shown to the public a long time ago. This level was in my opinion going to be very cool if done right. The players start out in a lobby type of deal where they can choose what side they would like to be on, or if they would like to be a spectator and sit in a transparent box above the battle and watch. Basically this map was contructed very linear and simple. There were two cliffs with a pit of lava in the middle with gigantic rock spikes and formations comming up out of it. Above the lava pit was a very thin wood rope bridge hanging above it, where you would have to travel across from one side to the other to retreive the enemy's flag and take it back to your base. I ran into some CTF cog problems and quit. Obviously if this map was chosen I would fix the CTF system and some other minor issues.
5) Dark Abyss - In my opinion, I liked this map alot. However, some said it was too dark, and a bit too simple. I thought this would be a good map for Team Sabers FF, but I don't know. Personally, in my opinion, this map is already complete, but there were alot of gripes about it so I decided to not release it. If this map was picked to release, I would have to see what would make it more enjoyable.
6) Cliffside - Really this map was just an experimentation with Hellcat's terrain painter. I basically just used that and then added water, it produced a pretty cool looking canyon/cliff type deal. It was also kinda fun to explore down below and just look at the random rock formations. I don't know what I'd really do with this map...so..yeah..
7) Aeris's Church - I am a huge FF7 fan and have always wanted to do a map like this. Really this church was in my Imperial Galactic Stadium map, but then I started getting a lot of HOM errors since it was so big. Instead I scrapped the idea of the church in that map and decided to make it into it's own level. This map is really neat in my opinion, and has the original music from the FF7 Church. If anyone wanted this map released I'd do it just because. Sugguestions are definatly welcome for that map.
Alright well that's basically all of the descriptions, I hope that may have enticed some of you to beta them. Thanks.
If you do want to beta test them, then please send me an IM on aim (my name is SaberClash1337) or MSN which is (Dark_Knight_1337@yahoo.com) Or come in the IRC (I am DBF_SuperSaiyan)
Thanks everyone
