Quite a bit of progress today, here's some screenies:
It's not clear, but the first shot is of some flights of stairs. To be honest, I hate putting lifts in JO/JA (they take so bloody long), and going by the crude nature of this base, it'll be mostly stairs being used to navigate floors.
In the second screen, Vader is looking out the window. Obvious reference to a famous ESB scene.
I'm only making empty rooms at the moment with basic architecure/texturing/lighting. I'll tart them up later on with detail. Good idea to get the layout and flow of the level first. It also allows me to start with story elements like cutscenes a bit earlier.
To be honest though, architecture is not something I particuarly care for, it's atmosphere that counts. I spent too much time making "Party Crasher" look nice, ended up taking a lot longer than I thought, and it also killed the framerate. Main reason I'm going for a claustrophobic setting this time around.
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