Ok despite a hiccup on the compilation of the mod constituents, JK stargate SG1 Alpha is ready, after.... 7 years??
I'll let the 1st bunch of images speak for themseleves, then I'll post some more and answer any questions.
Knife -
Beretta (single) -
C4 [non functional at this time] -
Grenade Launcher -
Zat Gun -
Shock orb -
Staff Weapon -
Right now I'm having problems compiling the entire mod, once I get it sorted it'll be away to beta testers and then massassi files.
Enjoy
I'll let the 1st bunch of images speak for themseleves, then I'll post some more and answer any questions.
Knife -
Beretta (single) -
C4 [non functional at this time] -
Grenade Launcher -
Zat Gun -
Shock orb -
Staff Weapon -
Right now I'm having problems compiling the entire mod, once I get it sorted it'll be away to beta testers and then massassi files.
Enjoy
Code:
if(getThingFlags(source) & 0x8){ do her} elseif(getThingFlags(source) & 0x4){ do other babe} else{ do a dude}