Quote:
If I get a chance, I'll clean up the cog a little bit and add more comments. It's not too complex, actually, though it took me a while to get it right.Originally posted by Descent_pilot
Accually, I had a semi working radar in my Aliens mod/TC, but I couldn't quite get it to work.... Now I wish I worked on fixin it up sooner. You and me need to talk about what you did Darth Slaw.
Accually, I had a semi working radar in my Aliens mod/TC, but I couldn't quite get it to work.... Now I wish I worked on fixin it up sooner. You and me need to talk about what you did Darth Slaw.
Quote:
Originally posted by Vincent Valentine
That is amazing. I can't even think of a way to do that. How does it handle enemies that are above or below you, though?
That is amazing. I can't even think of a way to do that. How does it handle enemies that are above or below you, though?
It checks the difference in vertical distance (the Z component of your position minus that of the other guy's position). How great the difference is determines how dim/bright the blip is for that person.
Will try and post stuff soon -- I'm trying to get it working in 3rd person. I had to make JK use an object for the camera, but I had problems all day yesterday. I think I know what I did wrong though, now. It may all have to wait though because today is clean up day at my house... and I think I hear destruction in the room I just got half-cleaned... wonderful
May the mass times acceleration be with you.