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ForumsShowcase → I might as well do some modeling...
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I might as well do some modeling...
2005-08-12, 1:09 PM #1
JEDI KNIGHT
R E B I R T H

I decided to redo the Repeater with JM's suggestion to add some realism, and make it a bit more like the DF repeater. Unless anyone has any dislikes or major concerns, this will be the repeater model in game, complete with rotation animations for primary fire, and stationary for secondary.

As always, click for a larger picture, which ALWAYS shows more detail and flaws :-P

An overall look at her:
[http://www.zentatsu.com/Models/repeater/update/side.jpg]
To me, it looks a little spacious at the top for the barrels to spin, but I've taken liberties to make up for that.

The model is thicker overall to make space for the 2 other barrels, as well to give it a more buff feel to warrent the stock it's got:
[http://www.zentatsu.com/Models/repeater/update/thicker.jpg]

This is the new Barrel:
[http://www.zentatsu.com/Models/repeater/update/barrels.jpg]
[http://www.zentatsu.com/Models/repeater/update/barrel.jpg]

and to show you generally how it'll look in game:
[http://www.zentatsu.com/Models/repeater/update/fps.jpg]

Name: Repeater.ms3d
Polygons: 1407 Triangles
Build Time: 120 minute update
Project: JKRebirth

You can find an older version of this model posted on the project page.

I REALLY need to know any gripes you have with it so I can send it to Shred for texturing.

Currently, I'm working on a raildet design that I don't really like, but need opinions on. I'll be posting that soon today. I hope to finish the lightsaber, sequencer charge, and thermal det before the day is done. The DF style concussion rifle is last on my list, and the one I'm fearing the most. Stay tuned for more.

JediKirby
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2005-08-12, 2:19 PM #2
That is beautiful kirb, LOVE the in game shot.
gbk is 50 probably

MB IS FAT
2005-08-12, 2:32 PM #3
It's cool, but I was hoping for a set of weapons more like the original JK ones. :[
2005-08-12, 2:37 PM #4
How is that not?
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2005-08-12, 2:39 PM #5
The model is great, but it doesn't look like the DF repeater at all.

[http://www.volny.cz/swgames/zbrane/repeater.gif]
APT 1, 2, 3/4, 5/6
TDT
DMDMD

http://veddertheshredder.com
2005-08-12, 2:44 PM #6
[Edit: ^hax]

zomg does not compute

Outstanding model, but as THRONNUMBARZ said, not exactly true to the original
Attachment: 6714/repeater.gif (2,623 bytes)
Moo.
2005-08-12, 2:51 PM #7
LA did 3 versions of the repeater, why not add another to the list, only not by LA

me likes
Holy soap opera Batman. - FGR
DARWIN WILL PREVENT THE DOWNFALL OF OUR RACE. - Rob
Free Jin!
2005-08-12, 2:52 PM #8
I never said it was exactly, it's only based on it. I tried to find a midpoint between the JK one, and the DF one, with some realism thrown in.
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2005-08-12, 2:59 PM #9
Nice job! I really like it!
ESS Supreme Commander Vince Trageton
Vince T's X-Wing HQ
The Blue Phantom Project
2005-08-12, 3:11 PM #10
I like it, but you've gotta make sure to have that covr with the vent-holes in it! It defines the repeater!
Warhead[97]
2005-08-12, 3:18 PM #11
That's the plan, and why it's only a single surface thick.
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2005-08-12, 3:37 PM #12
Very cool.
"Well ain't that a merry jelly." - FastGamerr

"You can actually see the waves of me not caring in the air." - fishstickz
2005-08-12, 3:56 PM #13
A midway point? The JK repeater looks almost exactly like the DF one. The repeater in both those games has many more barrells than yours. It has a whole friggin bunch of them. Those are the cylinders on the texture right in front of the bullet chain.
2005-08-12, 4:54 PM #14
I take back this comment, read below.
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2005-08-12, 5:33 PM #15
I love it.... 'cept I still like how the original's butt looks more.

If yer gunna completely revamp a weapon's model, go with the conc.... such a great weapon... too bad it has to look like such boring rubish.
We are the music makers... and we are the dreamers of dreams...
Neurotic||Mobius Grith||The Atrium
2005-08-12, 6:00 PM #16
Originally posted by JM:
A midway point? The JK repeater looks almost exactly like the DF one. The repeater in both those games has many more barrells than yours. It has a whole friggin bunch of them. Those are the cylinders on the texture right in front of the bullet chain.

[http://www.filefarmer.com/Genki/handrepe.gif]
thats the ammobelt you're thinking of for the barrels
Holy soap opera Batman. - FGR
DARWIN WILL PREVENT THE DOWNFALL OF OUR RACE. - Rob
Free Jin!
2005-08-12, 6:00 PM #17
Very nice model, but I think it could look a lot more like the original without being boring or bland. If you're really remaking JK, every object should look & feel like a better, crisper, more detailed version of it's original couterpart, as opposed to just something different. That's why, for example, the grans should be all beefed up and not scrawny like in the movies/JO. IMO.
Dreams of a dreamer from afar to a fardreamer.
2005-08-12, 6:02 PM #18
Hey Genki, where's that from? That's a really good reference shot.
Dreams of a dreamer from afar to a fardreamer.
2005-08-12, 6:10 PM #19
thats the DF repeater, first person POV
Holy soap opera Batman. - FGR
DARWIN WILL PREVENT THE DOWNFALL OF OUR RACE. - Rob
Free Jin!
2005-08-12, 6:10 PM #20
OK, if you can make sense out of that sprite, than model the gun for me. But until someone makes that oddly put together sprite make any sense, I'm sticking with my model.

JediKirby
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2005-08-12, 6:26 PM #21
[http://www.omnisu.com/handrepe.gif]

The trick is that the barells aren't centered in the gun. They stick out the side. The firing barrel is in the 10:30 position. And I spell barel different every time I type it.
2005-08-12, 6:32 PM #22
[http://www.omnisu.com/repeater.gif]

Quote:
thats the ammobelt you're thinking of for the barrels

No it isn't! Hope I cleared that up.

Also, I still think the stock on your model looks terrible.
2005-08-12, 7:23 PM #23
I still don't think you understand:

I have a stick attached to a box, and a suitcase with a rotating barrel thingy attached to it. If YOU can make sense out of the random ammo belt hanging off the side in reference to all that, then by all means, draw me a freaking diagram. But honestly, you're expecting me to make a model without any cannon visuals.

Not to mention, the JK repeater HAS to have 3 barrels because it's got 3 projectile-points. Thus your little offsenter barrel dealy WON'T work.

Oh, and the stock on the JK/DF repeater is impossible. It would releave NONE of the kick, and would instead shift much of the weight even more foreward, completelly throwing off the aim.

JediKirby
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2005-08-12, 7:38 PM #24
Originally posted by JM:
[http://www.omnisu.com/repeater.gif]


No it isn't! Hope I cleared that up.

Also, I still think the stock on your model looks terrible.


JM, since this isn't JM's Jedi Knight Rebirth, and is actually for everyone, how about you state your opinion and then keep quiet. No need to shove your opinion down everyone's throat. I'm talking about here and in the Sith2 topic.
gbk is 50 probably

MB IS FAT
2005-08-12, 8:00 PM #25
Quote:
Not to mention, the JK repeater HAS to have 3 barrels because it's got 3 projectile-points. Thus your little offsenter barrel dealy WON'T work.

The picture clearly shows off-center barrels. It doesn't need 3; it needs some multiple of three. It looks like it has twelve. The three that shoot with secondary fire are every-other-one that's behind the grill thingy; if five are 'inside' there at once.

Quote:
Oh, and the stock on the JK/DF repeater is impossible. It would releave NONE of the kick, and would instead shift much of the weight even more foreward, completelly throwing off the aim.

I never said the JK stock was better, I just said yours was ugly.

Quote:
JM, since this isn't JM's Jedi Knight Rebirth, and is actually for everyone, how about you state your opinion and then keep quiet. No need to shove your opinion down everyone's throat. I'm talking about here and in the Sith2 topic.

I pointed out a problem in the model; Genki thought I was mistaken. He believed I mistook the ammo belt for the barrels. I demonstrated visually that I had not. You reacted rather violently too, didn't you?
2005-08-12, 8:49 PM #26
Originally posted by jEDIkIRBY:
...Not to mention, the JK repeater HAS to have 3 barrels because it's got 3 projectile-points. Thus your little offsenter barrel dealy WON'T work.

Oh, and the stock on the JK/DF repeater is impossible. It would releave NONE of the kick, and would instead shift much of the weight even more foreward, completelly throwing off the aim.


LoLz... Don't forget, Kirby.... This is an impossible gun to begin with. I mean its a rifle that shoots PLASMA BALLS for cryin' out loud! Creative liberty is welcomed here, but I think what most of us have a problem with are the changes you've made to the original's key distingushing features...

- The original guns (minus the stock) were no larger than the bryar.... while yours is a elongated and hunky hand cannon. ;)

-Your barrel is much longer than the original, while the "grill" is much smaller

-I liked the original stock. I do understand what you're saying about the kick, but I dunno.... maybe plasma rifles don't have as much kick as you'd think.

- That "random ammo belt" you're refering to are actually power cells... which IMO should not be ommited.... it wasn't put there just to look neat, it actually serves a vital purpose. I see you've added a power cell attachment system right before the trigger (just like us Earthlings would do if this was standard military issue), but I'm sure most of us will agree that using the original placement would make the gun look more true to the one we've all come to love.

Whatever.... it's still a sexy gun.... it just doesn't look anything like an Imperial Repeator Rifle, thats all. If thats OK by you, then that's OK by me. :D
We are the music makers... and we are the dreamers of dreams...
Neurotic||Mobius Grith||The Atrium
2005-08-12, 9:06 PM #27
I agree with halucid, after thinking it through a second time.

A nice gun, but it bares little resemblance to any of the prior incarnations of the repeater. I really quite like that pic of the Dark Forces version, and the 1st person POV of JK's repeater is also nice. I say, along with others, combine both - I can visualize the unison quite clearly, but sadly lack the artistic skill to depict it for you.
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2005-08-12, 9:18 PM #28
Personally, I disagree with almost everyone else. I find it very similar to a design which I have had in my head for a long time as to what the repeater *should* look like. I never really liked the original very much, and I think this new one has a lot more character. I just think that either the rotating barrels need to be a bit larger, or the stock needs to be a bit smaller. As it is, it looks a bit too bulky.
"And lo, let us open up into the holy book of Proxy2..." -genk
His pot is blacker than his kettle!
2005-08-12, 9:38 PM #29
The model is fine Kirby. Now just get it textured and in-game! :P
2005-08-12, 9:58 PM #30
Of course it's fine. That's not the point. The question is what the goal of this remake is. If it's to create their own vision of what JK *should* have been like in the first place, then anything is legitimate, and criticism should be aimed at the new design itself, not at it's resemblance to the original. If, on the other hand, the goal is to make a modern, updated, high-res version of the vision and concepts behind the original JK, then the models should try to stay as true as possible to any original designs.

Personally I would prefer to see the latter approach, but that's just my opinion.
Dreams of a dreamer from afar to a fardreamer.
2005-08-12, 10:11 PM #31
Well the goal is to recreate, not reinvent. Would any of you who claim to know what this gun should look like care to give an artistic interpitation for those of us so uninclined to your seeing things?

JediKirby
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2005-08-12, 10:20 PM #32
Hey, no need to be cynical. It's pretty obvious your model doesn't attempt to adhere to the original's shape and structure.
Dreams of a dreamer from afar to a fardreamer.
2005-08-12, 10:49 PM #33
I'm not being cynical, I'm just frustrated that you people expect me to know what a gun should look like simply from seeing a backside angle of it, and a poorly textured box version of it.
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2005-08-12, 11:19 PM #34
Rather than drawing a diagram, might I suggest simply loading up JK and JED and looking at the original? I know you're set on using the DF version, but the concept is the same... and proportionately speaking, they're quite similar. A 3D case study on this would be the best way to see what we're talking about.
We are the music makers... and we are the dreamers of dreams...
Neurotic||Mobius Grith||The Atrium
2005-08-12, 11:23 PM #35
I can't make up my mind. It looks amazing, just a badass model no matter what it's for. But it does seem really beefy for the repeater, and not enough like the originals. It looks more like a cannon with the size and prominence of the barrels. For the record, the repeater was my favorite gun from JK, so I'm more inclined to be a purist on this one. That being the case, I'll attack my sketchpad, maybe my perspective can help. Assuming nobody beats me to it, anyway.
*This post has been edited for content.
2005-08-12, 11:27 PM #36
Nice albeit not textured, but I still want DF repeater to be recreated.
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2005-08-13, 12:27 AM #37
Originally posted by jEDIkIRBY:
Well the goal is to recreate, not reinvent. Would any of you who claim to know what this gun should look like care to give an artistic interpitation for those of us so uninclined to your seeing things?

JediKirby


I attached two diagrams for reference on how to make it look more like the JK/DF repeater. I think I made it easy enough to understand, but I hope I didn't make it so simplistic that it seems mocking (if it is, it's not intentional in the least, and I apologize)

As for the stock/handgrip issue... I sympathize with the fact that it's an idiotic design, realistically, and would give little to no support on an actual firearm... But that's how the original was. I think it would give a better feeling of being true to the original inspiration if it were made that way. I can only speak for myself here, but overall, I'd rather a high-quality remake of what the JK repeater was originally, instead of an artistic reinterpretation (granted, an extremely good reinterpretation at that, just not as a replacement for the design of the original)

As for the model itself, it's outstanding. And don't get me wrong, I'd definitely love to see it in-game sometime in the future, but I'd like to see a remake of the original repeater, as well.
Attachment: 6723/repeaterdiagram.gif (4,369 bytes)
Attachment: 6724/repeatermodel.gif (6,501 bytes)
Moo.
2005-08-13, 12:50 AM #38
You know, the JK repeater is one of the ugliest guns I have ever seen. I know I want the new one to look difference. The JK one is a badly textured box with a stick on it. The stock placement makes no sense. I've often wondered how Kyle holds it effectively. I'm glad Kirby is changing the model a bit.
Ban Jin!
Nobody really needs work when you have awesome. - xhuxus
2005-08-13, 1:30 AM #39
It's good, just remember to make the parts move when it shoots.
visit my project

"I wonder to myself. Why? Simply why? Why why? Why do I ask why? Why do I need to find out why? Why do I have to ask why as a question? Why is why always used to find out why? Why is the answer to why always why? Why is there no final answer to why? Simply why not? Holy cow, this is pretty deep, meaningful **** I wrote. Glad I wrote it down. Oh man."
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2005-08-13, 2:35 AM #40
I spent like an hour in photoshop doing this thing, but am now too tired to write about it coherently. Please bear with me, I'll post again in the afternoon.

The yellow lines represent how I see the main body of the gun as being divided into 3 equal parts:
1) the front grill.
2) the barrels.
3) the ammo chain or whatever.

The stock, as far as I can guess, is meant to be pressed against the hip. Notice on the DF repeater how much of an angle the grip is at. The right hand would be tilted very far forward in order to hold the gun that low against your body. A grip for the left hand on the underside of the gun would be hard to reach.

The barrel layout is very different between DF and JK. Based on the POV sprite from DF, I'd guess there are like 9 or 12 barrels that rotate on a cylinder into the firing position, 3 in a group. However, it doesn't fit quite right, and maybe it's a big gear-like cylinder that's rotating the 3 firing barrels. This is up for interpretation; I may diagram the differences tomorrow.

This gun doesn't fire bullets, so your little cocking slide thingy didn't make sense to me, however, that's not why I painted over it. It made it easier to slide parts of the image around so I just cut it out for my diagram.

That's all I can remember at the moment, enjoy.

QM
Attachment: 6726/repeater.jpg (88,747 bytes)
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