that image is sharpened to enhance the graphics for showcase.
IN game, the beam is softer and more subtle, i kinda like how it is, plus the torch will fire a projectile that illuminates the target, hopefully it will look good in the end.
And I just finished the p90 keyframes on which all player animations will be based, so the character looks and moves different to the original Kyle.
IN game, the beam is softer and more subtle, i kinda like how it is, plus the torch will fire a projectile that illuminates the target, hopefully it will look good in the end.
And I just finished the p90 keyframes on which all player animations will be based, so the character looks and moves different to the original Kyle.
Code:
if(getThingFlags(source) & 0x8){ do her} elseif(getThingFlags(source) & 0x4){ do other babe} else{ do a dude}