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ForumsShowcase → I dont know why I, or any of us, bother...
12
I dont know why I, or any of us, bother...
2006-10-22, 3:30 PM #1
...

Cos the engine is horrible.

JK that is.

I figured out that by creating far away polygons 1st, and create more as you get closer to the player, that such things as translucency clipping and glitches with transparent edges in textures stopped.


I rejoiced!!!

But then when I introduced it into my levels, it doesn't *always* work. Sometimes it works well, other times, no change to the usual errors.

But at least we can achieve some measure of graphical improvement.

More on that later.

Anyways, heres what I've been working on...

Waterfall area
http://www.massassi.net/ec/images/16986.jpg

Land pics
[http://www.massassi.net/ec/images/16987.jpg]



Even more!

[http://www.massassi.net/ec/images/16991.jpg]
http://www.massassi.net/ec/images/16992.jpg


SGC BASE

[http://www.massassi.net/ec/images/16988.jpg]
http://www.massassi.net/ec/images/16989.jpg

SGC BASE 2

[http://www.massassi.net/ec/images/16990.jpg]

Testing Guaould RIngs in the Labs
[http://www.massassi.net/ec/images/16993.jpg]

[http://www.massassi.net/ec/images/16994.jpg]
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2006-10-22, 3:37 PM #2
Meh, its ok, room for improvement lol :D

nah j/k, had to wind up your fanbois.
2006-10-22, 5:12 PM #3
:eek:
Major projects working on:
SATNRT, JK Pistol Mod, Aliens TC, Firearms

Completed
Judgement Day (HLP), My level pack
2006-10-22, 5:42 PM #4
hot
I had a blog. It sucked.
2006-10-22, 6:07 PM #5
:eek:

That's amazing, if it wouldn't have been for the Hud, I would have never known it was JK.

I can't wait for it :3
-Kirei Neko (Pretty Kitty :3)
2006-10-22, 6:34 PM #6
*joygasms*
$do || ! $do ; try
try: command not found
Ye Olde Galactic Empire Mission Editor (X-wing, TIE, XvT/BoP, XWA)
2006-10-22, 6:43 PM #7
I'm loving the ring effect.
Cordially,
Lord Tiberius Grismath
1473 for '1337' posts.
2006-10-22, 8:23 PM #8
I seriously did a double take on the pic with the server room and the lamp. I thought it was a real image, like a reference shot, at first.
Author of the JK levels:
Sand Trap & Sand Trap (Night)

2006-10-22, 8:41 PM #9
Only thing that could use improvement is the lighting effects in the last picture. Or maybe it looks better it motion.

Everything else == <3!!! :D

2006-10-22, 8:45 PM #10
Freakin' sweeeeet.
The Plothole: a home for amateur, inclusive, collaborative stories
http://forums.theplothole.net
2006-10-22, 8:45 PM #11
Exquisite.
2006-10-23, 1:02 AM #12
If I didn't know any better, I'd say you were good at this...
omnia mea mecum porto
2006-10-23, 1:31 AM #13
like the rings, but you should work on the floor around where the rings are (maybe you said something about it not being finished in your post, frankly I am too lazy to go an look) but there are some light errors, and the fact that the rings are so ROUND, it make the 8 sided hole int he floor look... wrong.. other then that.. AWESOME job
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2006-10-23, 7:05 AM #14
you wont be able to see the hexagon hole in teh floor when i'm done, it'll have a metal structure to house the rings.
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2006-10-23, 9:43 AM #15
...Jesus.

:eek:
the idiot is the person who follows the idiot and your not following me your insulting me your following the path of a idiot so that makes you the idiot - LC Tusken
2006-10-23, 9:51 AM #16
Looking spanking!


Of course, I just wonder how awesome that would have been (even) in 2002 :cool:
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2006-10-23, 10:04 AM #17
effin' sweet. Rendering lighting effects onto textures = geniusly accomplished
Dreams of a dreamer from afar to a fardreamer.
2006-10-25, 9:36 AM #18
those pics give me a stiffy


very nice work =)
[ B A H ]
Bad *** by nature,
Hackers by choice
2006-10-25, 10:29 AM #19
And I quote the timeless masses:

"IS THAT JK!!?!?!?!!?!?"
My Parkour blog
My Twitter. Follow me!
2006-10-25, 10:52 AM #20
SweeeeeeeeeeeT!

I allways loved your Work Ruthy ^^

keep doing that ^^ :D :)
SpriteMod (JO 2003) Roger Wilco Skin

Snail racing: (500 posts per line) ---@%
2006-10-25, 12:30 PM #21
Sounds like a PITA Ruth, but rest assured that we love every single thing that you show us.
"Well ain't that a merry jelly." - FastGamerr

"You can actually see the waves of me not caring in the air." - fishstickz
2006-10-26, 1:47 AM #22
That's pretty damn insane, and a fantastic job to boot.

I'm Blood Asp, and I approve this message.
Current Maps | Newest Map
2006-10-26, 6:10 PM #23
Originally posted by Ruthven:
...

Cos the engine is horrible.

JK that is...

Land pics
[http://www.massassi.net/ec/images/16987.jpg]

I think the "far away mountain" is trying to give you a hint to make rocks that don't attach to your sky-ceiling.
2006-10-27, 11:50 AM #24
arn't the rings supposta come down from the ceiling? and shouldn't there be more then there are?
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2006-10-27, 2:13 PM #25
Originally posted by Spiral:
arn't the rings supposta come down from the ceiling? and shouldn't there be more then there are?


Rings can come from where ever the platform that houses them is, sometimes it's in the roof, some times it's in the ground, sometimes it's both with the rings meeting in the middle.

In the movie they used 6 rings, but for the show they use five.
The Gas Station
2006-10-27, 4:08 PM #26
Originally posted by Spiral:
arn't the rings supposta come down from the ceiling? and shouldn't there be more then there are?


Rings can be embedded in the floor OR ceiling (scout ships have to have two sets I think... at any rate they come out of the floor of the cargo compartment as well as the bottom of the hull), and there are always five, as far as I remember.

2006-10-28, 2:41 PM #27
Holy cow impaled on a tree!

Did I mention I have no idea what state the mod is in? :psyduck:
-Hell Raiser
2006-10-29, 4:58 AM #28
Originally posted by Ruthven:
I dont know why I, or any of us, bother...


Because we're sentimental fools, my friend.
We are the music makers... and we are the dreamers of dreams...
Neurotic||Mobius Grith||The Atrium
2006-10-29, 10:16 PM #29
the only thing that matters in stargate IS the movie.. so there for, those are the only rules that apply, and they always came from the ceiling :mad:
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2006-10-30, 5:29 AM #30
Originally posted by Spiral:
the only thing that matters in stargate IS the movie.. so there for, those are the only rules that apply, and they always came from the ceiling :mad:

Prepare for my awesome rebuttal..



nu-uh
$do || ! $do ; try
try: command not found
Ye Olde Galactic Empire Mission Editor (X-wing, TIE, XvT/BoP, XWA)
2006-10-30, 5:59 AM #31
Darkjedibob's argument is sound.

2011-12-09, 10:11 PM #32
Holy s**t that looks amazing.... I could hardly believe it was Jedi Knight! Good job!
When you hit the brakes your life is in your foot's hands.
2011-12-09, 11:17 PM #33
WOW! This thread is OLD!
I'm amazed though because I thought these were all new screen shots and I was happy the stargate mod was once again rolling.
That first screenshot looks like a photograph.
My blawgh.
2011-12-10, 12:09 AM #34
In the sense that is a collage of photographs ;)
2011-12-10, 11:07 AM #35
**** this cocktease ****.
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2011-12-11, 2:06 AM #36
What happened to all those instances where Grismath or someone was at least about to upload the remaining files of the project? At least some of us would get a kick out of it.

I always planned to release whatever I had made anyhow if I hadn't finished it by Dec 31st 2009. I actually did it with Anonymous and I'll do it again with DXNihilum if things don't go as planned.

I guess there's the whole "people taking stuff out of it and not giving credit" but that's the risk with everything.

A shame, but I'm not blaming clan_ruthervain since at least he's got a snazzy real gaming career going on. It would have been neat to play the best looking SITH Engine project ever. Thus leaving BSR's Star Trek to take the title (even if that wasn't finished but at least the files were released!).
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2011-12-11, 1:16 PM #37
Oh, I do so enjoy the holidays...

Cordially,
Lord Tiberius Grismath
1473 for '1337' posts.
2011-12-11, 8:30 PM #38
I hit 'read last unread post' and it brought me somewhere into 2006.

It was also the 2nd post :P
error; function{getsig} returns 'null'
2011-12-13, 8:35 AM #39
5 Years ago and it still amazes me. :omg:

However, WoW is a lot more fun than banging your head on the wall because the SITH engine has so much potential with cog script, but you just can't quite get it to do what you've imagined it doing because there's always some nuance in the engine itself. RIP all my projects.

True story.
-Hell Raiser
2011-12-13, 9:03 AM #40
HR!!! :eek: Are you going to play the Old Republic?
Author of the JK levels:
Sand Trap & Sand Trap (Night)

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