Massassi Forums Logo

This is the static archive of the Massassi Forums. The forums are closed indefinitely. Thanks for all the memories!

You can also download Super Old Archived Message Boards from when Massassi first started.

"View" counts are as of the day the forums were archived, and will no longer increase.

ForumsShowcase → Valiant-Class Republic Cruiser
12
Valiant-Class Republic Cruiser
2007-01-02, 6:10 AM #1
OK, I was originally planning to keep this a secret until its release, but you know how bad I can keep my mouth shut ;)

Kyle, a member of the XWA community, had made a formidable design for a Republic Cruiser for an XWA project called [url=adp.bluephantom.de]A Dark Prophecy[/url] by Mateus Borges, I had agreed to build the model for it.

Unfortunately both Mateus and Kyle have been away for ages and the project's somewhat run into stagnation. But I didn't want that nice design die with the project, so I'll finish this ship independently.

[http://www.bluephantom.de/Images/wips/Valiant001.jpg] [http://www.bluephantom.de/Images/wips/Valiant002.jpg] [http://www.bluephantom.de/Images/wips/Valiant003.jpg]
[http://www.bluephantom.de/Images/wips/Valiant004.jpg]
ESS Supreme Commander Vince Trageton
Vince T's X-Wing HQ
The Blue Phantom Project
2007-01-02, 10:39 AM #2
Wow that's really good.
2007-01-02, 11:17 AM #3
I have a comment/critique that may not actually apply. To make sure, could you post a few axial shots? One front view and one side view would be great.

Otherwise, looking nice and sturdy so far!
2007-01-02, 11:28 AM #4
Hey, Will this have that nifty red stripe the Venator uses? Or a more Imperial grey dull look?
2007-01-02, 12:22 PM #5
Red stripes, all along the side lines - that's how Kyle designed it the first place ;)

Here are some axis shots

[http://www.bluephantom.de/Images/wips/ValiantFront.jpg]
[http://www.bluephantom.de/Images/wips/ValiantSide.jpg]
[http://www.bluephantom.de/Images/wips/ValiantRear.jpg]
[http://www.bluephantom.de/Images/wips/ValiantTop.jpg]
ESS Supreme Commander Vince Trageton
Vince T's X-Wing HQ
The Blue Phantom Project
2007-01-02, 4:15 PM #6
Thanks! I was going to say that perhaps the tower sections, everything built up off the main wedge, appeared too bulky, but the axial shots clear that up a bit... in the front view, it does look rather large, but I guess that's pretty in tune w/ other Destroyers. The side view shows that it's more of a wedge w/ buildings on top than one overall wedge shape, which also is accurate, I guess I was just imagining something slightly different.

The side view also makes it look very ship[as in boat]-like, which is neat.
2007-01-03, 6:46 AM #7
Just observing: Is it me or is it a lethal design flaw to place the docking bay right at the front of the ship? Neatly inside an arc where none of the visible turrets can shoot. Should make it delightfully easy for enemy docking parties. (Excluding fighter support)

Very nice model all the same though. =D
Seishun da!
2007-01-03, 12:03 PM #8
it would be really easy to line the inner walls right before the docking bay with turrets. 3 on each side and i doubt anything not on their team could get in.
2007-01-03, 12:52 PM #9
Aye.

Also, This hangar would be protected by massive gates like the Venator, I didn't build those for game compatibility reasons ;)
ESS Supreme Commander Vince Trageton
Vince T's X-Wing HQ
The Blue Phantom Project
2007-01-05, 7:03 PM #10
Originally posted by Cazor:
it would be really easy to line the inner walls right before the docking bay with turrets. 3 on each side and i doubt anything not on their team could get in.


Me and my array of Ion cannons & torpedoes would like to disagree with you. o:
Seishun da!
2007-01-06, 5:40 AM #11
That's freakin' sweet.
"Well ain't that a merry jelly." - FastGamerr

"You can actually see the waves of me not caring in the air." - fishstickz
2007-04-06, 2:12 PM #12
Alright, here's the final preview before I release the Valiant - your last chance for critics :D

11414 polys (personal record)

[http://www.bluephantom.de/Images/ships/Val_Preview01.jpg]
[http://www.bluephantom.de/Images/ships/Val_Preview02.jpg]

The Valiant will have 2 Flightgroup colors:
Default(Red) will have no markings, Yellow will have these red markings as seen above
ESS Supreme Commander Vince Trageton
Vince T's X-Wing HQ
The Blue Phantom Project
2007-04-06, 2:38 PM #13
Wow. Amazing.

Just curious, what modeling program do you use?

2007-04-06, 3:04 PM #14
Rhino 3D
ESS Supreme Commander Vince Trageton
Vince T's X-Wing HQ
The Blue Phantom Project
2007-04-06, 4:34 PM #15
Happy SOTD General_Trageton!
SnailIracing:n(500tpostshpereline)pants
-----------------------------@%
2007-04-06, 4:48 PM #16
Whee! Thank you guys! ;)
ESS Supreme Commander Vince Trageton
Vince T's X-Wing HQ
The Blue Phantom Project
2007-04-06, 7:44 PM #17
that is one tight ship
2007-04-07, 6:24 AM #18
Alright, here goes!

Big credits go to Kyle_K_ski, who originally designed and described this ship.

Bridging the design gap between the Acclamator and the Venator, the massive Valiant translates its focus from a mere troop ship or carrier to the actual role of an offensive combat vessel Slightly larger than the Venator its firepower clearly excedes that of the Attack Cruiser.

As always, you can download the Valiant at your local X-Wing HQ

Here are some more screens!

[http://www.bluephantom.de/Images/ships/Valiant01.jpg]
[http://www.bluephantom.de/Images/ships/Valiant02.jpg]
[http://www.bluephantom.de/Images/ships/Valiant04.jpg]
[http://www.bluephantom.de/Images/ships/Valiant05.jpg]
ESS Supreme Commander Vince Trageton
Vince T's X-Wing HQ
The Blue Phantom Project
2007-04-07, 9:02 AM #19
That looks absolutely beautiful. I think that may be one of your best ships you've done.
Author of the JK levels:
Sand Trap & Sand Trap (Night)

2007-04-07, 10:25 AM #20
Yeah that looks nice. I wish I had that game...
>>untie shoes
2007-04-07, 11:05 AM #21
That last shot is possibly my favorite that you have ever posted... it's amazing.
2007-04-07, 11:06 AM #22
You have some real talent there.
2007-04-07, 1:27 PM #23
Its a different day. Why not?
2007-04-07, 5:00 PM #24
Yeah, it is SCREEN OF THE DAY. Besides, those followers of the SotD who don't check it each and every day deserve to miss the last one anyway.

2007-04-07, 10:05 PM #25
Happy SOTDx2!
2007-04-07, 11:48 PM #26
Neat! :D
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2007-04-09, 11:38 AM #27
why are you not working for lucasarts and making tons of money?!
Welcome to the douchebag club. We'd give you some cookies, but some douche ate all of them. -Rob
2007-04-09, 1:33 PM #28
OMG...! That's AMAIZing!!!

Quote:
(by saberopus):That last shot is possibly my favorite that you have ever posted... it's amazing.


I'll 2nd that!

_Glitch(!)_
"Logic is wreath of pretty flowers... which smell bad!" -- Mr. Spock
2007-04-17, 7:10 AM #29
Dude that's fantastic. Do you reckon you could post (or link to) some high-res versions of those last 3 pics so I can use them as a desktop background please? :D
"What is and what should never be"
Sector 3027 - AA
Space Station Saber Training
2007-04-18, 6:52 PM #30
Looks pretty swell!!
"Nulla tenaci invia est via"
2007-04-20, 10:25 AM #31
I have always admired the modelling work you have done, and again it another great model, how on earth to manage to get those ships to appear like the ones we see in the movies. Its a pity that X-Wing Alliance is not that easy to find anymore. Keep up the modelling and hope to see another great ship soon :).
2007-04-20, 3:35 PM #32
Oooooooo, aaaaaaaaaaaah... :)
The Plothole: a home for amateur, inclusive, collaborative stories
http://forums.theplothole.net
2007-04-22, 12:08 AM #33
You should really send your stuff to some game design companies and start getting paid for this if you're not already. All of your ships are fantastic looking. :)
-=I'm the wang of this here site, and it's HUGE! So just imagine how big I am.=-
1337Yectiwan
The OSC Empire
10 of 14 -- 27 Lives On
2007-04-22, 2:37 PM #34
Honestly, right now I'm trying to get more professional on the musical path, I think I might have better chances there.
ESS Supreme Commander Vince Trageton
Vince T's X-Wing HQ
The Blue Phantom Project
2007-05-08, 6:00 PM #35
OH MY icantcensormyselfproperly GOD THAT IS AMAZING :psyduck:
Baby dragons can't figure out humans- If they didn't want to be eaten, why were they made of meat and treasure?
2007-05-09, 3:47 PM #36
(sorry about double post)
could you migrate that to JK?
Baby dragons can't figure out humans- If they didn't want to be eaten, why were they made of meat and treasure?
2007-05-09, 3:53 PM #37
Twitch, that's why your posts have an "Edit" button next to them. :psyduck:

I doubt JK could handle models of that complexity very easily. There is a hard limit of 512 triangles per mesh; theoretically you just spread them out over multiple meshes but it's still a bit of work.

2007-05-11, 3:10 PM #38
well, if I end up using it, i would split it ino multiple meshes anyway. You will be vliewing it from the interior. Still, i suppose it is much to ask.
Baby dragons can't figure out humans- If they didn't want to be eaten, why were they made of meat and treasure?
2007-05-30, 6:12 PM #39
This model makes me want to buy X-Wing Alliance.
2007-05-30, 7:14 PM #40
hit it fergie
12

↑ Up to the top!