Massassi Forums Logo

This is the static archive of the Massassi Forums. The forums are closed indefinitely. Thanks for all the memories!

You can also download Super Old Archived Message Boards from when Massassi first started.

"View" counts are as of the day the forums were archived, and will no longer increase.

ForumsShowcase → bowels
12
bowels
2009-01-30, 9:18 PM #1
yeah, you heard me. bowels.

last we heard from our hero, he was descending down an elevator shaft! :omg:

[http://img.photobucket.com/albums/v139/Zell65/shot0198.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0197.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0201.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0202.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0203.jpg]
DO NOT WANT.
2009-01-30, 9:21 PM #2
DO WANT.
2009-01-30, 10:23 PM #3
That's not a very tall shaft. I'd just jump over the handrail.

2009-01-30, 11:07 PM #4
But where are the bowels?

(Looking neat)
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2009-01-31, 8:26 AM #5
Originally posted by The Mega-ZZTer:
That's not a very tall shaft. I'd just jump over the handrail.


...That's not where you come from. You start the level inside that shaft, which is completely closed off. The top of the elevator is here:
[http://img.photobucket.com/albums/v139/Zell65/shot0190.jpg]
DO NOT WANT.
2009-01-31, 1:28 PM #6
I can't wait to play. :awesomelon:
Major projects working on:
SATNRT, JK Pistol Mod, Aliens TC, Firearms

Completed
Judgement Day (HLP), My level pack
2009-02-01, 11:19 AM #7
before
[http://img.photobucket.com/albums/v139/Zell65/shot0204.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0205.jpg]

AFTER OMG
[http://img.photobucket.com/albums/v139/Zell65/shot0207.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0206.jpg]
DO NOT WANT.
2009-02-01, 12:57 PM #8
Oh wow that looks really cool. Good work Zell.
2009-02-02, 11:02 AM #9
Congrats!

I like the subtle use of colored lighting.
SnailIracing:n(500tpostshpereline)pants
-----------------------------@%
2009-02-02, 3:51 PM #10
Excellent!
Attachment: 21122/billandted460.jpg (52,308 bytes)
COUCHMAN IS BACK BABY
2009-02-02, 11:45 PM #11
[http://img.photobucket.com/albums/v139/Zell65/shot0210.jpg]
DO NOT WANT.
2009-02-03, 8:29 AM #12
Why are they facing the wall instead of on the lookout for intruding Jedi?

2009-02-03, 8:32 AM #13
They're admiring its hotness
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2009-02-03, 10:51 AM #14
what FGR said

[EDIT: hey i got SotD again :neckbeard: ]
DO NOT WANT.
2009-02-03, 2:43 PM #15
Mmm alpha_shadows.
2009-02-03, 9:39 PM #16
Damn son looks real good.
2009-02-06, 6:32 PM #17


jedi are terrible houseguests.
DO NOT WANT.
2009-02-06, 6:36 PM #18
Very, very nice. I'm impressed, though I've had the privilege of watching this grow behind the scenes ;)
Author of the JK levels:
Sand Trap & Sand Trap (Night)

2009-02-06, 6:38 PM #19
yes, custom texture work credits go to this feller up here ^ :)
DO NOT WANT.
2009-02-06, 7:02 PM #20
Hallways need some more interesting architecture to break them up (so its not just one long brush from one end to the other), otherwise nice work.

2009-02-06, 7:39 PM #21
Your doors magically vanish into the ceiling. Fix that.
2009-02-06, 7:47 PM #22
You know what would be awesome, JM? If you suggested instead of demanded. I fixed it, but please. Watch your tone. :colbert:

And yeah, MZZT, I intended to up the detail in these hallways, but I sort of forgot to among all that other scripting madness. Thanks for reminding me, I will do that. :)
DO NOT WANT.
2009-02-09, 4:59 AM #23
Would people actually know to break that wall?
SnailIracing:n(500tpostshpereline)pants
-----------------------------@%
2009-02-09, 1:15 PM #24
Yeah because it's looking at you funny, like.
Sneaky sneaks. I'm actually a werewolf. Woof.
2009-02-09, 2:19 PM #25
yeah because when the HUD is turned on (i turned it off in that video) the crosshair turns red when you place it over the wall.
DO NOT WANT.
2009-02-09, 4:57 PM #26
double post for great justice
[http://img.photobucket.com/albums/v139/Zell65/shot0216.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0221.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0224.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0225.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0226.jpg]
DO NOT WANT.
2009-02-09, 7:07 PM #27
Good stuff man it's looking real nice.
2009-02-10, 7:44 AM #28
good! good! This time, you're on the way to make it!
2009-02-10, 9:39 AM #29
OMG Zell that is awesome! God i wish my computer was working! Wow. Just. . . WOW. Ya know, i can't wait until i get my computer up. I intend to push a JK Level to its max and im not talking my Gundam Project. Though, that one is pushing it. I mean the city level had close too 80 3DO and thats just buildings. But anywho, enough rambling. ZELL AGAIN I SAY, AWESOME!
THE GUNDAM PROJECT
2009-02-10, 10:55 AM #30
Great job, pal! Keep it up!
Was cheated out of lions by happydud
Was cheated out of marriage by sugarless
2009-02-10, 3:37 PM #31
:colbert:
[http://img.photobucket.com/albums/v139/Zell65/shot0234.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0237.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0239.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0240.jpg]
DO NOT WANT.
2009-02-10, 3:44 PM #32
Awesome as always. Really love the atmosphere you're starting to build. I'm glad I could be apart of the project. :)
Author of the JK levels:
Sand Trap & Sand Trap (Night)

2009-02-10, 4:16 PM #33
You should script it so that when your crosshair points at a sign in Aurebesh, the game can tell you what it means via on screen messages. I dunno, putting in English kinda ruins the mood your level has so far.
SnailIracing:n(500tpostshpereline)pants
-----------------------------@%
2009-02-10, 4:25 PM #34
Really? I thought having aurabesh mixed with english would be a nice touch... what you suggest is a loooot of work, but I guess I could do it...
DO NOT WANT.
2009-02-10, 5:59 PM #35
It wouldn't be too much work. There's an entity already in JO/JA that triggers things by just pointing your crosshair at it. It can be used to trigger a message.
SnailIracing:n(500tpostshpereline)pants
-----------------------------@%
2009-02-11, 12:13 AM #36
There is, but it only fires once and then removes itself. I can't make it display more than once, which could be a problem. What if the player looks at it during a fight, triggering it but missing the text, and then later can not read the sign and thus doesn't know of the room's importance? No, I prefer having basic and aurabesh. I may have to sacrifice a small amount of Star Wars "realism", but in order to make it clear to the player, it's worth it. And it doesn't really look that bad, does it? :P
DO NOT WANT.
2009-02-11, 12:22 AM #37
Try Englibesh, it's an English font that is stylized like aurebesh. I would just replace both fonts on any readable signs with it. Or if you don't think it's readable enough, poke around dafont.com and look for a sci-fi font that fits in.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2009-02-11, 9:31 AM #38
Originally posted by Emon:
Try Englibesh, it's an English font that is stylized like aurebesh. I would just replace both fonts on any readable signs with it. Or if you don't think it's readable enough, poke around dafont.com and look for a sci-fi font that fits in.


I agree with Englibesh. The whole level looks amazing. I'd have to reinstall to play this when you release it.
-=I'm the wang of this here site, and it's HUGE! So just imagine how big I am.=-
1337Yectiwan
The OSC Empire
10 of 14 -- 27 Lives On
2009-02-11, 10:54 AM #39
Why not just make it Aurabesh? If you haven't figured out how to read it by now...well...then learn it now! Or just leave both. I don't like Englibesh, but that's just me I guess. I was going to comment on how nice the signs above the doors look though. The last picture is just really great though. Really cool architecture.
2009-02-12, 11:09 PM #40
[http://img.photobucket.com/albums/v139/Zell65/shot0243.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0244.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0245.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0246.jpg]
DO NOT WANT.
12

↑ Up to the top!