I believe this is a true JK first. A real horizon, without a skybox, that doesn't look like complete crap.
I just need to blend it a bit more. I'm also going to try progressively blurring the textures of the water to better fade it and simulate what good hardware mipmapping would look like. It's tedious but in the end it should look like a smooth haze. It's better than a skybox in that I can have it actually connect to the rest of the world. There's going to be a waterfall at the end of the canyon that pours out into a sea, where you'll look out to something like this.
Anyone have a good, high resolution tiling water texture? Really hard to make water look good by today's standards without a shader.
I just need to blend it a bit more. I'm also going to try progressively blurring the textures of the water to better fade it and simulate what good hardware mipmapping would look like. It's tedious but in the end it should look like a smooth haze. It's better than a skybox in that I can have it actually connect to the rest of the world. There's going to be a waterfall at the end of the canyon that pours out into a sea, where you'll look out to something like this.
Anyone have a good, high resolution tiling water texture? Really hard to make water look good by today's standards without a shader.
Bassoon, n. A brazen instrument into which a fool blows out his brains.