[QUOTE=Dj Yoshi]What does that do for "gaming rigs" though.[/QUOTE]
(Sorry it took long to respond, had to go to work.)
Online games
run on servers. Granted there isn't MUCH difference between 32 and 64-bit when playing single player, HOWEVER their is vast improvement, when you connect between more people.
Try host an online game with your 32-bit processor. I gurantee, the more traffic you get, the more you'll see a difference hosting wth a 64-bit helps.
The more people it is, the more 64-bit power comes in handy. It's a basic fact, that's why Google uses it. The more demand, the more difference you see between the two type of CPUs. At some point Google figured out that a 64-bit processor was needed to handle a higher demand of web traffic, thus they switched to AMD 64-bit servers.
[QUOTE=Dj Yoshi]No, they really ARE inferior. There's anywhere from a 15-100 ms display lag on LCDs. I'm not talking about refresh rate, I'm talking about actual display lag. They're worse for online gaming.[/QUOTE]
Yeah, that's why the best selling video game console ever was the Gameboy Advance, and that's why the Nintendo DS and the PSP are so horrible.
![:rolleyes:](../../smileys/rolleyes.gif)
The right man in the wrong place can make all the difference in the world.
-G Man