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<font face="Verdana, Arial" size="2">Originally posted by Dj Yoshi:
I've played UT about a year back, it was okay. The game servers weren't everywhere though, it was dying out. Still more people played Q3 at the time (I used ASE to confirm this with the amount of servers).</font>
I've played UT about a year back, it was okay. The game servers weren't everywhere though, it was dying out. Still more people played Q3 at the time (I used ASE to confirm this with the amount of servers).</font>
That's because a year ago all the UT fans were playing UT2k3. Now UT2k4 is out, so no one plays 2k3 anymore.
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UT is dying and so is Q3, but Q3 a lot, lot slower. As for UT having more replay value, don't make me laugh. Q3 has the best bot AI
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UT is dying and so is Q3, but Q3 a lot, lot slower. As for UT having more replay value, don't make me laugh. Q3 has the best bot AI
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Aside from the bot chatter, which I must admit was rather amusing, Q3's bots can't really do anything UT's bots couldn't immitate. They're both good systems.
As for the replay value, there is one thing that really sets the two games appart - Variety. Quake 3 has none to speak of. Nearly every level has that bland brown classic quake look, the same feel and the exact same atmosphere. UT, on the other hand, is much much more colorful and varied. Not just with the textures and level design, but also with sound, music, and general atmosphere.
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