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ForumsDiscussion Forum → XBox Community games (XNA)
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XBox Community games (XNA)
2009-02-20, 2:36 PM #161
Oh wait, WordPad in 7 opens .docx, not .doc. Oh well. Just get word viewer >.>
2009-02-20, 3:01 PM #162
It's generally accepted to use .doc because you never know when some people may be using an older version of word.

First time I've ever seen it being the opposite.
A dream is beautiful because it remains a dream.
2009-02-22, 4:11 PM #163
if zan had just scrolled down just a lil bit hed have been able to read their stuffs.

i have 7 and it had that garbage at the top, the thing slightly down, then several pages of more garbage.
My girlfriend paid a lot of money for that tv; I want to watch ALL OF IT. - JM
2009-02-24, 11:47 PM #164
It's been about five days since the last (and second, total) game design submission. It shouldn't take very long to type out a < 1 page proposal. Is anybody working on one?
2009-02-25, 12:02 AM #165
Not I - I have no time/skills to follow it through, so I won't be wasting your time ;)
2009-02-25, 1:01 PM #166
Originally posted by Gettleburger:
If you send in an idea to Jon`C (which I'd like as many people as possible to get in on), make sure the concept doc has 3 things.

1. A tagline (1-2 sentences)

2. A concept summary describing in a very succinct manner what the game is about. For example, one line about the story, one about your cool game mechanic, and another one about, say, what your game resembles in feeling. You are not limited to these things.

3. Most people don't think about this last one but I'd like to see a justification section. What makes us want to make your game? I have already sent Jon`C a copy of my concept doc but to be honest I'd like to see some other peoples'.

Finally, the concept doc should not be longer than one page. Please keep in mind the scope of XNA (think XBox Arcade games) and what Jon`C has to program - focus on a great idea or neat mechanic.

Attached is an example concept doc (the one I submitted to Jon`C). Once again I stress that I want to see YOUR ideas but I would like them presented in a professional format (similar to this one). Please email your submissions to gettleburger[at]gmail.com with a CC to Jon`C captain.cliche[at]gmail.com.

We have a wiki set up and I'm looking for a couple designers (2-3) to work with me. Me and Jon`C haven't talked about how we are going to choose artists (though I have a feeling we are going to be using a lot of you for freelance work) so don't worry about that just yet.


as long as half naked chicks are in the game this is good with me
"Nulla tenaci invia est via"
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