I'm starting to get frustrated with video games, but I'm sort of torn too.
The amount of work required to make a game these days means that the engine usually remains relatively the same, and the developer tools don't evolve either. We end up with a lot of the same game released over and over again with familiar experiences. At the same time, the second and third installment in a series can sometimes show the developer's experience with their tools and engine finally maturing. I guess I just wished it didn't take so long, and that franchises didn't stall and ride on their sales figures, like blockbuster movies.
Take Black Ops as an example. It's a real solid evolution of the MW model, after 2 years of poorly made clones and rehashes by their own teams. But we're still probably not done with it, and nothing new will be said for another 2 years until it gets a marginal update again.
I will buy this FO3:NV eventually, but I still can't help but feel like it's a DLC, or another L4D2. It's not really about the money, but more about the difference (besides graphics) between first and fourth franchise games back in the day.
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