Obviously the writers of this particular game can be blamed too. I'm pointing out that they're not alone. How is that incoherent to you?
At the public? Huh? I'm not "upset" about these videogames. I'm pointing out that we need to stop depoliticizing certain forms of media (like videogames) and be able to criticize their storylines when they take a political stance that many people oppose.
That's hardly a "radical" point of view.
That's funny, I wrote the last sentence up there before I read this.
I didn't start by just making that observation: I started by posting a criticism of BlackOps, and people's initial responses were things along the lines of "It's just a video game! lol! who cares!" Implying that video games aren't something that can be critiqued in the realm of politics.
It's ridiculous and basic, indeed, to have to point out that they should be subject to political and cultural analysis and debate.
From an
AP article:
"Players must shoot their way through the colonial streets of Havana on a mission to assassinate Castro, then a young revolutionary who had recently overthrown dictator Fulgencio Batista. In a twist, they end up killing a body-double and are sent to prison in Siberia.
Cuba said the game attempts to legitimize murder and assassination in the name of entertainment
"This new video game is doubly perverse," the Cubadebate article said. "On the one hand, it glorifies the illegal assassination attempts the United States government planned against the Cuban leader ... and on the other, it stimulates sociopathic attitudes in North American children and adolescents." "
If you can read Spanish, here's the original Cuban article at Cubadebate:
http://www.cubadebate.cu/noticias/2010/11/09/nueva-operacion-contra-cuba-eeuu-lanza-videojuego-cuyo-objetivo-es-asesinar-a-fidel/