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Meh.
2005-11-06, 8:08 PM #41
Just to let y'all know I'm still alive, and so is the level... Not that you seem to care. :(

[http://img.photobucket.com/albums/v139/Zell65/shot0037.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0036.jpg]
DO NOT WANT.
2005-11-06, 8:19 PM #42
I like it. I like it alot.
2005-11-06, 8:21 PM #43
As do I, Monoxide. But I'm begginning to be able to tell you're running out of ideas (you said you were the other night), but it's still sexy.
I had a blog. It sucked.
2005-11-06, 8:37 PM #44
I quite like it Zell. I'm not super familiar with the Q3 engine, but I will say you could probably afford to add a bit more detail. On the roof, add a ledge skirting the corners, and perhaps vents and grates on the top, with maybe a lit up landing pad for a shuttle. I can also see some more stuff you can do with one corrdior, I'll post what I mean in a minute.
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2005-11-06, 8:50 PM #45
Sorry for the bad quality, but hopefully you get the idea. :)
Attachment: 8256/small_shot0031.jpg (34,676 bytes)
Attachment: 8257/small_shot0036.jpg (34,048 bytes)
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2005-11-07, 7:02 AM #46
Thanks! That's the kind of stuff that I need, but lack the idea to do. :)
DO NOT WANT.
2005-11-07, 8:18 AM #47
Originally posted by Zell:
Just to let y'all know I'm still alive, and so is the level... Not that you seem to care. :(


Yeah you;re right I dont care, sthu :p
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2005-11-08, 2:15 PM #48
Okay, I did the roof. Throw some more ideas at me! I like it! :)
DO NOT WANT.
2005-11-08, 2:20 PM #49
Could you show us a screenie? :)
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2005-11-08, 2:52 PM #50
In a sec, and I'll show you screenies of the roof and the updated hallway. :)
DO NOT WANT.
2005-11-08, 3:45 PM #51
Okay, the railings are a tad basic, so I'll have to update that... and they light strangely. But here's something:
[http://img.photobucket.com/albums/v139/Zell65/shot0041.jpg]

And that hallway:
[http://img.photobucket.com/albums/v139/Zell65/shot0039.jpg]

[EDIT: Updated the roof picture with a more recent picture.]

[EDIT2: Again, with all new textures.]
DO NOT WANT.
2005-11-11, 10:05 PM #52
Someone throw more ideas at me, quick!
[http://img.photobucket.com/albums/v139/Zell65/shot0054.jpg]
DO NOT WANT.
2005-11-11, 10:35 PM #53
the ceiling is too planar compared to the rest of the archi.
Current Maps | Newest Map
2005-11-11, 11:54 PM #54
Hmm... explain. You mean that the ceiling should be arched to continue the curve of the architecture on the sides?
DO NOT WANT.
2005-11-12, 12:20 AM #55
Maybe some pipes or electrical conduits running across the ceiling; also a couple of display panels on that bare wall might look nice.
Stuff
2005-11-12, 9:56 AM #56
agreed. Make some sort of either duct structure or electrical conduit on the ceiling. The wall to the left looks perfect for some display pannels. Are the grates destroyable? It'd be neat to be able to fall through them to the lower levels. :)

This might make me install JA on this new machine.. Good work.
-=I'm the wang of this here site, and it's HUGE! So just imagine how big I am.=-
1337Yectiwan
The OSC Empire
10 of 14 -- 27 Lives On
2005-11-12, 10:20 AM #57
I will add a duct system that leads to an upper-lower level when there is an upper/lower level. For now, I'm still planning all the rooms out. I just recently added a hanger that the control room here looks out over. It's actually more of a drive-thru garage than a hanger, really... Whatever, I'll show it to you as soon as the internet is restored on my computer with JA on it. Right now I'm using my mom's computer. :(
Thanks for hte comments, though! :)
DO NOT WANT.
2005-11-13, 2:51 AM #58
Place air-conditioning ducts throught out the level with the greats as there vents!
Anarchistic, Srunched. you got a problem i got some metal storms lets settle this out side.
2005-11-13, 9:29 AM #59
I've already done that...

Anyway, my internet's back up, so here's a picture of the garage:
[http://img.photobucket.com/albums/v139/Zell65/shot0057.jpg]

Updated control room thingy:
[http://img.photobucket.com/albums/v139/Zell65/shot0056.jpg]

And finally, a way to get onto the roof:
[http://img.photobucket.com/albums/v139/Zell65/shot0058.jpg]
DO NOT WANT.
2005-11-13, 2:53 PM #60
[http://img.photobucket.com/albums/v139/Zell65/shot0060.jpg]
DO NOT WANT.
2005-11-13, 3:23 PM #61
Woah. That last shot is totally sweet.
幻術
2005-11-13, 3:28 PM #62
Me like.
2005-11-13, 3:44 PM #63
Originally posted by Koobie:
Woah. That last shot is totally sweet.

I agree
[01:52] <~Nikumubeki> Because it's MBEGGAR BEGS LIKE A BEGONI.
2005-11-13, 4:57 PM #64
Thanks, y'all. Here's what it all looks like, from one end of the rocks, through the garage, and out to the other end. I also get very smooth framerates looking from one end to t'other.

[http://img.photobucket.com/albums/v139/Zell65/shot0062.jpg]
DO NOT WANT.
2005-11-13, 7:33 PM #65
Wow, you've just improved 10-fold in these last few shots! Some superb detail, and all very creative. Be proud of yourself. ;)
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2005-11-13, 8:32 PM #66
Yayayay. :D

Going to bed now, will work on it more after school tomorrow.
DO NOT WANT.
2005-11-13, 8:51 PM #67
It's the ATTACK OF THE INTERNET

Anyway it's pretty awesome. Make the rocks more natural looking and get some textures that don't suck and it will be superly awesome.
2005-11-13, 9:04 PM #68
MORE natural? It's very hard to make these things look any more natural then they already are, and it's quite a mess in radiant at the moment. Also, got ideas on what would be non-sucky textures?
DO NOT WANT.
2005-11-14, 6:44 AM #69
The rocks look quite blocky really. It'd have been better to tri- or quadsoup them to gain more control but keep them ordened too. As for textures, try ones that look like, y'know, rocks? :P
2005-11-14, 11:38 AM #70
Originally posted by gothicX:
The rocks look quite blocky really. It'd have been better to tri- or quadsoup them to gain more control but keep them ordened too. As for textures, try ones that look like, y'know, rocks? :P


Hmm,I can try. I'm not that good at cleaving out natural looking things like rocks... and those rock textures do look like rocks... I don't know what makes you think they don't. :(
DO NOT WANT.
2005-11-14, 12:11 PM #71
Very very impressive Zell. Personally I think the rocks are fine, it looks like the stone was cut to form a trench with rough walls.
Dreams of a dreamer from afar to a fardreamer.
2005-11-14, 1:14 PM #72
Guess it's a love/hate thing. I do see some rocks which could stand to be rounded, but other than that, I'll leave it as it is. This is another planet, remember, the rocks can look like that! :p
DO NOT WANT.
2005-11-20, 12:20 PM #73
How could a thread called "Meh" get this many posts... ROFL :p
2005-11-20, 12:33 PM #74
From idiots like you and me who post 6 days after it's dead.
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2005-11-20, 12:54 PM #75
Originally posted by JediKirby:
From idiots like you and me who post 6 days after it's dead.


Hey be nice man. besides, a thread cannot be "dead" lol.
2005-11-20, 1:12 PM #76
It might not be dead enough to warrent it, but I might as well get this kid aquainted.

[http://www.sorrowind.net/imagecorner/185/6.jpg]
"Jayne, this is something the Captain has to do for himself"

"N-No it's not!"

"Oh."
2005-11-20, 1:44 PM #77
Originally posted by Ghost54321:
Hey be nice man. besides, a thread cannot be "dead" lol.


Uhh, yes it can be "dead".

Read the rules, specifically states threads over 3 weeks are considered "dead" and are not to be replied to.
2005-11-20, 2:02 PM #78
I should bump every thread that is 20 days old.
"Jayne, this is something the Captain has to do for himself"

"N-No it's not!"

"Oh."
2005-11-20, 3:22 PM #79
Hi, folks. I haven't had a chance to work on this level in the last week, with school being evil and stuff. Also, I'm out of ideas on how to add to the level, and how to make it flow.

However, thanksgiving break is coming up in two days, so I'll work on it then. :)
DO NOT WANT.
2005-11-21, 1:52 AM #80
I cant wait to play this its going to be so much FUN!
Anarchistic, Srunched. you got a problem i got some metal storms lets settle this out side.
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