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ForumsShowcase → JED Backons Me Once More
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JED Backons Me Once More
2006-07-16, 2:47 AM #121
[QUOTE=Blood Asp]i don't think tiling will be that much of an issue when you're actually playing in the map, as opposed to floating high above it.[/QUOTE]
Not to mention that most of the textures are textures of tiles. Which, contrary to what you may have been led to believe, DO tile in real life.
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2006-07-16, 3:01 AM #122
Haha thats very true. However that tile texture goes light at one end and dark on the other. You can tell where it is repeating.
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Rangi
2006-07-16, 4:59 AM #123
its really incredible, except for the floor textures. they are too plain and repetive and you will notice that unlike the roof. but even so you will see the roof tiles because of a little thing called force jump.
The day i tried to live,
I hung out on the powerlines
and let the martyrs stretch.
2006-07-16, 10:07 AM #124
Originally posted by LKOH_SniperWolf:
I actually preferred it without the textures, the white/grey Escherish look. As for the floor texture, there seems to be a gradient, brighter on one end, making a visible line which decreases its tilability.

This is what I was talking about when I said tiling, the gradient. I knew the textures were going to tile.
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