I'm back!
Haven't been to this site in ages. For those of you who don't remember me, I used to build Star Trek mods for MotS and released a MotS level called Liberating Cloud City back in 2002. I abandoned the MotS engine after finally getting frustrated with its antiquity and took a good 3 years off from modding.
I started back up again about a year and a half ago and started fooling around with the QIII engine. I've got two Star Trek mods for Star Trek Voyager: Elite Force in production and recently decided to try my hand at modding for Jedi Outcast/Academy.
Anyway, here's a little teaser for you all to enjoy. I still have some detailing left to do, but you get the idea. I'm going for a very ANH feel to everything as far as detai accuracy is concerned, and am trying my best to ignore the Special Edition. Old-school Star Wars is much better.
All textures are either modified stock textures or textures I made from scratch. The model of the Falcon is of course stock JA, scaled up a bit and with the textures modified to have less color saturation. I still have to change the cargo containers scattered around to be more movie accurate, add some control surfaces to the recessed alcoves to the left and right, and some other stuff. I'll post more as I progress.
Haven't been to this site in ages. For those of you who don't remember me, I used to build Star Trek mods for MotS and released a MotS level called Liberating Cloud City back in 2002. I abandoned the MotS engine after finally getting frustrated with its antiquity and took a good 3 years off from modding.
I started back up again about a year and a half ago and started fooling around with the QIII engine. I've got two Star Trek mods for Star Trek Voyager: Elite Force in production and recently decided to try my hand at modding for Jedi Outcast/Academy.
Anyway, here's a little teaser for you all to enjoy. I still have some detailing left to do, but you get the idea. I'm going for a very ANH feel to everything as far as detai accuracy is concerned, and am trying my best to ignore the Special Edition. Old-school Star Wars is much better.
All textures are either modified stock textures or textures I made from scratch. The model of the Falcon is of course stock JA, scaled up a bit and with the textures modified to have less color saturation. I still have to change the cargo containers scattered around to be more movie accurate, add some control surfaces to the recessed alcoves to the left and right, and some other stuff. I'll post more as I progress.
BSR