1. It takes 1 clip to kill one guy.. with like.. every single gun. And you can hold.. umm... enough ammo to maybe kill 3 guys if you're lucky.
2. Every single time an enemy is near, you have no goddamn idea where it will come from. There are NEVER any enemies around, EVER. They just teleport in 10 feet behind you all the time. I NEVER EVER get the first shot off. I always get shot in the back, regardless of swinging my view 360 at 100 mph like a paranoid man (which HL2 has made me become). It wears REALLY thin, NEVER EVER being able to see an enemy until you're half-dead.
3. There are NO weapons at all that are good at long range. I wouldn't really have a problem with this, except that 80% of the enemies appear beyond the ideal range for shotgun/smg (which are the only guns in the game that give you any ammo). So it takes a clip or more to take out one guy. Bleh.
4. I am SO tired of every other scene being scripted. *YAWN*. I keep wanting to get past all this bull**** so I can get to the meat of the game, but when I got to the Citadel and I was still plowing through bull****, I got a little worried.
5. Tons and tons of poor gameplay descisions. Silt Striders or whatever they're called is the worst thing ever in any game. There's NEVER any ammo for the RPG when these things are around. Sigh. I've repeated scenes greater than 20 times. I don't like dying so much.
6. Most of the game, especially the harder parts, seems more like a rat maze than a FPS. Eventually if you die enough times, you remember exactly where to step, which barrel to avoid, which machine gun to run to before the enemy does, and the way you play becomes a pre-scripted adventure. I want a godamn FPS.
7. Too many environmental hazards. I want to fight the enemy, not the level.
8. There was one place in the game that was an insta-kill button. You press a button, and you're dead. This takes the game down a few notches right there.
9. The weapons are simply ineffective. They are not fun to use. EVERY SINGLE ONE OF THEM is a total chore to use. I hate using the 9mm pistol because it's very innacurate and you'll run out of ammo with it before you can do anything notworthy with it. The desert eagle is a chore to use because.. umm.. well... if I get some ammo for it I'll let you know! Hahah!
The smg... what a piece of trash this "gun" is. This gun takes 2 or 3 clips to kill someone with. It's weak, innacurate; it's only saving grace is the grenade launcher, but again, you can only use it a few times over the course of the game. No AMMO! I NEED ****ING AMMUNITION TO ENJOY A GUN.
The pulse rifle, Unfortunately I find myself playing 99.99999999999999999999999999 99999999999999999999999999999999999999999 999999999999999999999999999999999% of the game with this stupid gun. It's not bad, but it's too innacurate. Its secondary fire is totally inneffective.
The shotun; this may actually be the only gun that is *somewhat* fun to use. The only problem is, ammo is somewhat lacking most of the time and it's short range.
The dart gun: See desert eagle.
RPG: Highly effective, NO AMMO. It's impossible to do anything with this weapon unless you're near a rocket chest, therefore, that really sucks.
Gravity gun: Not useful for killing unless you happen to have a saw blade or wrench handy. Even then, usually the saw blade is lost after one use, since there's now a wall of enemies between you and it.
Other guns I might have missed: Too meager to even mention. Though nades have uses, I admit.
10. The level design is alright... though if I have to descend another flight of stairs, jump through a hole in the rubble, etc. I will kill myself. My biggest gripe is it's just too item-dependent. See enemy. Shoot enemy. Spend 5 minutes looking for ammo and health. Repeat.
So there you have it. I just can't enjoy this game. And it's because of the lack of ammo, weapons that are chores to use, and everything else I mentioned. Using the weapons is supposed to be fun.... I'm always afraid to squeeze off a round because I'm too worried about ammo conservation. That's NO fun.
2. Every single time an enemy is near, you have no goddamn idea where it will come from. There are NEVER any enemies around, EVER. They just teleport in 10 feet behind you all the time. I NEVER EVER get the first shot off. I always get shot in the back, regardless of swinging my view 360 at 100 mph like a paranoid man (which HL2 has made me become). It wears REALLY thin, NEVER EVER being able to see an enemy until you're half-dead.
3. There are NO weapons at all that are good at long range. I wouldn't really have a problem with this, except that 80% of the enemies appear beyond the ideal range for shotgun/smg (which are the only guns in the game that give you any ammo). So it takes a clip or more to take out one guy. Bleh.
4. I am SO tired of every other scene being scripted. *YAWN*. I keep wanting to get past all this bull**** so I can get to the meat of the game, but when I got to the Citadel and I was still plowing through bull****, I got a little worried.
5. Tons and tons of poor gameplay descisions. Silt Striders or whatever they're called is the worst thing ever in any game. There's NEVER any ammo for the RPG when these things are around. Sigh. I've repeated scenes greater than 20 times. I don't like dying so much.
6. Most of the game, especially the harder parts, seems more like a rat maze than a FPS. Eventually if you die enough times, you remember exactly where to step, which barrel to avoid, which machine gun to run to before the enemy does, and the way you play becomes a pre-scripted adventure. I want a godamn FPS.
7. Too many environmental hazards. I want to fight the enemy, not the level.
8. There was one place in the game that was an insta-kill button. You press a button, and you're dead. This takes the game down a few notches right there.
9. The weapons are simply ineffective. They are not fun to use. EVERY SINGLE ONE OF THEM is a total chore to use. I hate using the 9mm pistol because it's very innacurate and you'll run out of ammo with it before you can do anything notworthy with it. The desert eagle is a chore to use because.. umm.. well... if I get some ammo for it I'll let you know! Hahah!
The smg... what a piece of trash this "gun" is. This gun takes 2 or 3 clips to kill someone with. It's weak, innacurate; it's only saving grace is the grenade launcher, but again, you can only use it a few times over the course of the game. No AMMO! I NEED ****ING AMMUNITION TO ENJOY A GUN.
The pulse rifle, Unfortunately I find myself playing 99.99999999999999999999999999 99999999999999999999999999999999999999999 999999999999999999999999999999999% of the game with this stupid gun. It's not bad, but it's too innacurate. Its secondary fire is totally inneffective.
The shotun; this may actually be the only gun that is *somewhat* fun to use. The only problem is, ammo is somewhat lacking most of the time and it's short range.
The dart gun: See desert eagle.
RPG: Highly effective, NO AMMO. It's impossible to do anything with this weapon unless you're near a rocket chest, therefore, that really sucks.
Gravity gun: Not useful for killing unless you happen to have a saw blade or wrench handy. Even then, usually the saw blade is lost after one use, since there's now a wall of enemies between you and it.
Other guns I might have missed: Too meager to even mention. Though nades have uses, I admit.
10. The level design is alright... though if I have to descend another flight of stairs, jump through a hole in the rubble, etc. I will kill myself. My biggest gripe is it's just too item-dependent. See enemy. Shoot enemy. Spend 5 minutes looking for ammo and health. Repeat.
So there you have it. I just can't enjoy this game. And it's because of the lack of ammo, weapons that are chores to use, and everything else I mentioned. Using the weapons is supposed to be fun.... I'm always afraid to squeeze off a round because I'm too worried about ammo conservation. That's NO fun.
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009