Wrong person, because I kept logging back on and kept talking to you. And we were talking about personal stuff, getting to know each other.
@Jon
I might have a look at Sith2, can I have a link? Also I would need documentation on how gob files, 3dos, and other JK related things work. Implementing COG is probably a nightmare, but then again I have never tried implementing a script in anything I have done before.
I am not saying I will do it. I am saying I will take a look at it.
Edit: Ok I found it on google.
EDIT2: Its the sourceforge link, is it up to date? Wasnt there a website for the engine?
EDIT3: Are the gob files for levels and all that documented? I would like to write a simple file reader that can turn the levels into 3D textured geometry. I could then remake this in blitz basic, but for my own purposes. I will look into how to make you a better physics engine.
Nothing to see here, move along.