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ForumsShowcase → Rodian in progress
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Rodian in progress
2005-08-15, 2:50 AM #41
All you people dissing on the JO and JA Rodian models - not all Rodians look the same!
2005-08-15, 8:05 AM #42
Wow, all these JK enhancements rock.

Now, if somehow there could be a Sith2 enhancement + SBX + Shred model Combo pack. I would love to replay (and reinstall for that matter) JK beautified.
2005-08-15, 8:23 AM #43
We're possibly including SBX sabers in the Sith 2 version with updated guns [reloading and such] as well as the force powers.

That is, if we finish the graphical portion first. I like to take it a step at a time.
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2005-08-15, 8:24 PM #44
EDIT: Nevermind....
Nothing to see here, move along.
2005-08-16, 8:16 PM #45
Here are a couple in-game enemy shots
Attachment: 6804/rodian_ingame.jpg (47,844 bytes)
Attachment: 6805/rodian_ingame2.jpg (80,734 bytes)
Jedi Knight Enhanced
Freelance Illustrator
2005-08-16, 8:34 PM #46
:eek:

Sexy
May the mass times acceleration be with you.
2005-08-16, 8:39 PM #47
:eek:
Holy soap opera Batman. - FGR
DARWIN WILL PREVENT THE DOWNFALL OF OUR RACE. - Rob
Free Jin!
2005-08-16, 9:02 PM #48
Very cool. Can you eliminate the white edges on the eyes?
2005-08-16, 9:25 PM #49
yep :)

Here is the start of the imperial officer, just working on the head texture.
Attachment: 6808/imperial_officer_head.jpg (28,346 bytes)
Jedi Knight Enhanced
Freelance Illustrator
2005-08-16, 9:31 PM #50
looks really amazing, great quality.... cap seems a bit off though... not a lot just a bit, nothing big. i think it's missing a small button or something on the front in the center, not on the bill but the front above it. maybe they don't all have them but most i've seen do. looks great so far

some references
http://www.sith.nl/multimedia/characters/jerjerrod/index.php
actually looks like a button with some layers... maybe imperial symbol
2005-08-17, 12:12 AM #51
I think that's your most realistic human face model and texture yet - really does look exactly like how I'd picture an imperial, not to mention quite life-like to boot.
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2005-08-17, 1:41 AM #52
They're both incredible. I've never seen any model of that level of quality in JK before.
"Well ain't that a merry jelly." - FastGamerr

"You can actually see the waves of me not caring in the air." - fishstickz
2005-08-17, 1:51 AM #53
:eek: This rodian looks like he's been photoshopped from some new game into JK.

To the imperial office: try to keep the uniforms more greenish, like they are in the movies.
Then again, it wouldn't be Jedi Knight without the brown officers.
Sorry for the lousy German
2005-08-17, 4:25 AM #54
I LOVE that rodian, Always been a big fan of your work shred.

Keep it up! any chance of a teaser mod being releasedanytime soon with the new player and enemy models?
The Gas Station
2005-08-17, 5:07 AM #55
Awesome work. Two thumbs up!
APT 1, 2, 3/4, 5/6
TDT
DMDMD

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2005-08-17, 6:38 AM #56
The Rodian is amazing, but the Imperial officer face just doesn't do it for me. The lines under the eyes are too defined in a cartoonish sort of way.
Cordially,
Lord Tiberius Grismath
1473 for '1337' posts.
2005-08-17, 6:56 AM #57
squint your eyes and picture it a lot smaller... it's kind of like being an actor in a play, you wear a lot of make-up and look stupid up close but with the lights and distance it looks normal... you wont be looking at it that close up so i believe it will blend in better and it should look more natural, maybe not though we'll just have to see i guess.
2005-08-17, 7:07 AM #58
Sexy.

Very, very sexy.
2005-08-17, 10:41 AM #59
A bit more done.

We havent discussed releasing anything, but if you download my JK coop beta from the hub, you can see the new Yun model in action.
Attachment: 6822/imperial_officer_torso.jpg (22,751 bytes)
Jedi Knight Enhanced
Freelance Illustrator
2005-08-17, 10:49 AM #60
looks awesome to me
diggin the checkerboard boxers :P
2005-08-17, 1:49 PM #61
Very nice but I can see the JO/JA influence, go for the movies' look. It is still very nice though.
visit my project

"I wonder to myself. Why? Simply why? Why why? Why do I ask why? Why do I need to find out why? Why do I have to ask why as a question? Why is why always used to find out why? Why is the answer to why always why? Why is there no final answer to why? Simply why not? Holy cow, this is pretty deep, meaningful **** I wrote. Glad I wrote it down. Oh man."
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [slog], Echoman
2005-08-17, 2:49 PM #62
Kill the wrinkles under the eyes.
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2005-08-17, 3:04 PM #63
They're sort of signature for imperials... aren't they? They look great to me. not to mention, you'e seeing this way closer than itll be in game.
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2005-08-17, 3:11 PM #64
Hey, Shred! High-five!
2005-08-17, 3:12 PM #65
Originally posted by jEDIkIRBY:
They're sort of signature for imperials... aren't they? They look great to me. not to mention, you'e seeing this way closer than itll be in game.

Agreed. Keep t3h sexy imp as is - except for the checkerboard kilt! :p
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2005-08-17, 3:48 PM #66
The rodian looks great, but it is a lot better looking than the floor/walls or the gun. This contrast is almost ugly.
2005-08-17, 5:34 PM #67
The gun will be changed when I get a model from JediKirby. As far as the contrast, you'll have to wait for Sith2 and better lighting. :p

This guy is pretty much done now.
Attachment: 6829/imperial_officer.jpg (49,063 bytes)
Jedi Knight Enhanced
Freelance Illustrator
2005-08-17, 7:17 PM #68
Christ man, I seriously love you.
Author of the JK levels:
Sand Trap & Sand Trap (Night)

2005-08-17, 7:20 PM #69
...wow. Utterly fantastic.
the idiot is the person who follows the idiot and your not following me your insulting me your following the path of a idiot so that makes you the idiot - LC Tusken
2005-08-17, 8:23 PM #70
LEC = P w n e d !
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2005-08-17, 8:24 PM #71
Originally posted by Shred18:
The gun will be changed when I get a model from JediKirby. As far as the contrast, you'll have to wait for Sith2 and better lighting. :p

This guy is pretty much done now.


You realize you can use this model for the other Imperial Officer guy right? Just switch the head and it will be perfect.
2005-08-17, 8:28 PM #72
:o what program are u using to make that?
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2005-08-17, 8:31 PM #73
Please, do Boba Fett - that would rock hard.
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2005-08-17, 8:55 PM #74
Other officer?

Ruthven, I use 3d studio max and photoshop ;)
Jedi Knight Enhanced
Freelance Illustrator
2005-08-17, 8:58 PM #75
Maybe he means the commando...?

oh, and that officer is, like, flawless... unless you count that he's wearing the brown JK uniform instead of the green movie one.... I say looks fine as is. Incredible
May the mass times acceleration be with you.
2005-08-17, 9:01 PM #76
Green uniform in the movie?
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-----------------------------@%
2005-08-17, 9:16 PM #77
I'd like too see the commandos exactly like the Death Star guys, all black and stuff, the big helmut, maybe have the blast goggle things on. They would look l33t.

Sort of an example of a jet-black commando is in Theft On Nar Shaddaa (it's a JK mod)
visit my project

"I wonder to myself. Why? Simply why? Why why? Why do I ask why? Why do I need to find out why? Why do I have to ask why as a question? Why is why always used to find out why? Why is the answer to why always why? Why is there no final answer to why? Simply why not? Holy cow, this is pretty deep, meaningful **** I wrote. Glad I wrote it down. Oh man."
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [slog], Echoman
2005-08-17, 9:36 PM #78
Originally posted by Echoman:
Green uniform in the movie?

Originally posted by Impi:
To the imperial office: try to keep the uniforms more greenish, like they are in the movies.
Then again, it wouldn't be Jedi Knight without the brown officers.


I only remember the uniforms being dark green and black... I don't remember them being tan/brown in the movies
May the mass times acceleration be with you.
2005-08-17, 10:29 PM #79
now that u answered my quiestion I can safely say... I hate u.
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2005-08-17, 11:15 PM #80
Doesn't matter what the color is in the movies, this is a JK remake, and if the officers are wearing brown, that's how it should stay :D Amazing work, Shread. You do things so fast and efficiently you make it seem easy.
Dreams of a dreamer from afar to a fardreamer.
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