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ForumsDiscussion Forum → MLP 2009: Ultimate Sith Edition - NEW DEADLINE Jan. 2nd 2010
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MLP 2009: Ultimate Sith Edition - NEW DEADLINE Jan. 2nd 2010
2009-09-26, 8:03 AM #41
For people wanting to convert custom, made DF textures... duh! ;)
Magrucko Daines and the Crypt of Crola (2007)
Magrucko Daines and the Dark Youth (2010)
Magrucko Daines and the Vertical City (2016)
2009-09-26, 8:07 AM #42
Ah crap, my bad
2009-09-26, 10:48 AM #43
Originally posted by Cool Matty:
I give a ****. It's my server, and my rear if there's illegal content on the server. If there are levels with illegal content, then you all should be responsible enough to report it so they can be removed.

Where have you been since 1997? You'll have to remove almost all of the top 50 mods and levels.

Fun fact: Copyright laws are very rarely enforced. LucasArts and Lucasfilm have done nothing against the community throughout the lifetimes of DF, JK, TIE-Fighter, X-Wing, etc.

Sites like JK2Files are CHOCK FULL of material that violates US copyright. And LEC has NEVER done anything against them, and they're a much larger, higher profile site that's owned by Filefront.

I understand you want to cover your ***, but retroactively enforcing a strict policy now will destroy a large portion of the work that has been submitted to this site.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2009-09-26, 10:52 AM #44
Also, regarding DF textures, take a look at the DF mod for JA, which has some very nice ones.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2009-09-26, 11:31 AM #45
Oops didn't mean to cause trouble. I'm not even sure yet if the MotS cogs for the friendly AI will even work in JK yet...
2009-09-26, 11:55 AM #46
Originally posted by Emon:
Where have you been since 1997? You'll have to remove almost all of the top 50 mods and levels.

Fun fact: Copyright laws are very rarely enforced. LucasArts and Lucasfilm have done nothing against the community throughout the lifetimes of DF, JK, TIE-Fighter, X-Wing, etc.

Sites like JK2Files are CHOCK FULL of material that violates US copyright. And LEC has NEVER done anything against them, and they're a much larger, higher profile site that's owned by Filefront.

I understand you want to cover your ***, but retroactively enforcing a strict policy now will destroy a large portion of the work that has been submitted to this site.


This isn't up for discussion. If you want to rehost those files yourself at your own risk, by all means download it and host it yourself.

As per DMCA law, my protection as a web host only extends to the point of ignorance, that is to say, once I am made aware of material that is copyrighted, I must ensure that such copyrighted material is removed, otherwise I can be sued.

If someone mentions that a map or level contains illegal material, I have to remove it, otherwise it's my *** on the line. I am not going to take that risk, regardless of how little you think the rule is enforced by LEC.

This is the last word on this matter. There is no debate on this, there is no discussion, this is how it is. Period. Let's move on to the topic.
2009-09-26, 11:59 AM #47
Emon: are you talking about levels that use assets from other games or just levels that are based on existing properities?
COUCHMAN IS BACK BABY
2009-09-26, 11:59 AM #48
Assets from other games
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2009-09-26, 1:04 PM #49
Quote:
That's fine... although I do find it funny you have a program available for download named BitMat
"This program converts Dark Forces BM textures to Jedi Knight MAT textures."


IIRC JK uses the DF texture format for all of it's HUD and menu graphics.
2009-09-26, 1:52 PM #50
Originally posted by Emon:
Assets from other games


Couldn't you make the argument that the unofficial patches and level editors constitute reverse engineering?
2009-09-26, 1:57 PM #51
Well anyways, I'm trying to decide whether to use MotS for the rebel soldiers or to use one AI friend through the level and use JK... to avoid any problems.
2009-09-26, 9:56 PM #52
I don't want to weigh in on the copyright discussion, but if you start removing things please warn us.
2009-09-27, 7:34 AM #53
Originally posted by Tiberium_Empire:
I don't want to weigh in on the copyright discussion, but if you start removing things please warn us.


Consider this the warning. :carl:
2009-09-27, 11:10 AM #54
Originally posted by Cool Matty:
my protection as a web host only extends to the point of ignorance, that is to say, once I am made aware of material that is copyrighted, I must ensure that such copyrighted material is removed, otherwise I can be sued.


jesus people! just listen to what he is saying! if he is not aware of a situation he does not have to take action. stop making him aware!
Welcome to the douchebag club. We'd give you some cookies, but some douche ate all of them. -Rob
2009-09-27, 11:19 AM #55
Originally posted by Tiberium_Empire:
I wonder if Universal would actually give a **** if anyone modded The Infernal Machine
I also doubt LA cares about old cogs, but w/e.


universal wouldn't give a **** as they had nothing to do with indiana jones... but spielberg certainly would (it's because of him that we can't) and paramount might
eat right, exercise, die anyway
2009-09-27, 11:33 AM #56
IMPORTANT QUESTION:

Will judges have the unofficial JK patch installed?
2009-09-27, 11:37 AM #57
i currently don't but if i am made a judge i will install the unofficial patch if needed
eat right, exercise, die anyway
2009-09-27, 1:59 PM #58
JM, if you really want to go old-school JK, you're going to have to respect the adjoin limitations to create a HOM free level! :p
******
I beat the internet. The last guy was hard.
2009-09-27, 2:07 PM #59
Juz, I already broke it. :D!
2009-09-27, 2:09 PM #60
time2merge?
******
I beat the internet. The last guy was hard.
2009-09-27, 2:13 PM #61
You know it's not that simple. Can we possibly get an official ruling on this, Cool Matty?

Since the unofficial patch doesn't work with the steam version, we might want to officially say that judges WON'T be using it. On the other hand, if Zeg is able to patch the steam version, it could become viable again.
2009-09-27, 2:53 PM #62
There's no way any of my entries would work without the patches. :/

I think if people don't have or don't want to obtain an original JK.exe for patching purposes, tough.

Zeq was talking about just distributing the JK.exe. That surely violates copyright laws, but Massassi doesn't have to host it. We can still, independently, tell people on the Steam forums about it and have it hosted elsewhere.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2009-09-27, 3:58 PM #63
If Zeq breaks the encryption, it should be straightforward to write a 'patcher' that simply extracts the original exe from the steam-wrapper they packaged it in. It goes into more shady legal territory though because it will be breaking the steam copy protection. If the steam addon checks a checksum of the JK exe against a value from the steam server there might not be a way around it. If not, if it just validates that your steam account owns this game, it should be possible to decrypt and unpack the jk exe, patch it, and then pack it back up again.
2009-09-27, 4:02 PM #64
He said he isn't going to bother. I can see why, there may not even be a solution.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2009-09-27, 4:31 PM #65
Rather than 3 judges... can't we get a voting system? Or even better a dedicated server running the levels with an in-built voting system... thought I have no idea on the feasibility of that.

Really would be better because it should actually get people playing the levels.
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2009-09-27, 4:47 PM #66
I would really prefer allowing a non-patching, non-illegal contest. How many of you think you would absolutely must have the patches?
2009-09-27, 5:16 PM #67
The original JK.exe has already been posted at the Steam forums so people can use the Unofficial patch. It shouldn't be a problem for anyone.

I just got the .exe off my CD anyways.
2009-09-27, 6:38 PM #68
Originally posted by Cool Matty:
I would really prefer allowing a non-patching, non-illegal contest.

Patching isn't illegal? :confused:

Originally posted by Cool Matty:
How many of you think you would absolutely must have the patches?

JM said he already hit the visible adjoin limit. I have three levels I might submit (not necessarily all three) but all of them require one patch or another.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2009-09-27, 7:28 PM #69
Meh. I'm just guessing. But I bet I have. Doesn't matter : Xzero is already kicking our asses.
2009-09-27, 8:08 PM #70
Originally posted by Emon:
Patching isn't illegal? :confused:


I didn't say it is.

I meant that there were two options: Patching, or passing around the patched EXE from the CD for Steam users.


Quote:
JM said he already hit the visible adjoin limit. I have three levels I might submit (not necessarily all three) but all of them require one patch or another.


Ugh >.>
2009-09-27, 8:15 PM #71
You said JK series, and listed JK, JO and JA. What about MotS?
2009-09-27, 9:04 PM #72
Originally posted by Cool Matty:
I didn't say it is.

I meant that there were two options: Patching, or passing around the patched EXE from the CD for Steam users

Oh, I see. Well, you don't have to worry about passing around the original, everyone else is already doing that.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2009-09-27, 9:29 PM #73
Originally posted by Cool Matty:
I didn't say it is.

I meant that there were two options: Patching, or passing around the patched EXE from the CD for Steam users.




Ugh >.>

They already bought the game, so doesn't that entitle them to the EXE?
2009-09-28, 6:26 AM #74
Originally posted by Tiberium_Empire:
They already bought the game, so doesn't that entitle them to the EXE?


If you bought a CD, does that entitle you to download the music online?

(The answer is no for those who still don't get it)

And even if it was, it'd be illegal to share it in the first place.
2009-09-28, 7:07 AM #75
Yeah I told Zeq it's probably better to try and trick the EXE into decrypting itself (either patch the decrypter code so it dumps to disk, or dump the decrypted code from memory once it starts up) and then either tweaking the resulting decrypted EXE until it's 1.01 or just making a simple small patch to transition from this almost-1.01 to 1.01. That would be hard, but it's really the only legal way to do it :X

2009-09-28, 10:30 AM #76
Hey I wonder, would the 1.00 -> 1.01 patch create a decrypted EXE? Then if we just patch the 1.01 EXE it wouldn't matter, Steam users would have the same decrypted EXE, legally.
2009-09-28, 10:35 AM #77
The 1.0 -> 1.01 patch wouldn't work on the Steam EXE.

I was talking with Zeq last night and the best solution seems to be in-memory patching. Assuming Steam doesn't do anything wild and is just encrypting/decrypting the file, it should be pretty easy. This doesn't circumvent Steam's copy protection, which is the real issue here. If users somehow get a hold of an unencrypted EXE, they can copy the game by just copying the resources.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2009-09-28, 10:39 AM #78
Originally posted by Emon:
The 1.0 -> 1.01 patch wouldn't work on the Steam EXE.


Really? I figured the patch would be just a 1.01 EXE that copied itself over the old one. Didn't expect them to actually attempt to "patch" the exe, that seems like... effort.
2009-09-28, 10:41 AM #79
The .exe is patched. Running the 1.01 patch will lead to a "Jedi Knight not installed" message. I unzipped the patch and took the .exe file... but that doesn't work with the unofficial patch, you are supposed to have 1.0

If the unofficial patch worked with 1.01, then everyone could download it without much hassle. But yeah, JK.exe is definitely encrypted. If you only run JK.exe, it will still start and run through Steam.
2009-09-28, 1:49 PM #80
I didn't know the patch distributed the EXE. In that case, it's a freely available way for users to get around the copy protection (hah).

The patch applies the 1.01 fix itself. You can easily make a patch file to take 1.01 and convert it to the patched 1.01.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
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