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ForumsShowcase → JK models everywhere (lot 'o pics)
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JK models everywhere (lot 'o pics)
2006-03-27, 8:13 PM #1
In this thread.

[http://www.jkhub.net/project/screens/project-242-VkOJ2xmBAA.jpg]
[http://www.jkhub.net/project/screens/project-242-X0QpAIBm3V.jpg]
[http://www.jkhub.net/project/screens/project-242-Af6bzs2P8r.jpg]
[http://www.jkhub.net/project/screens/project-242-RHtn7rSTLW.jpg]
[http://www.jkhub.net/project/screens/project-242-72Hh2qD26L.jpg]
[http://www.jkhub.net/project/screens/project-242-djM1IYaBaU.jpg]

Prepare yourself: A redesign! /me braces for impact

[http://www.jkhub.net/project/screens/project-242-QRcgxeOPH1.jpg]
[http://www.jkhub.net/project/screens/project-242-BCY8RdKcLN.jpg]
[http://www.jkhub.net/project/screens/project-242-vSUPYSu4kY.jpg]
[http://www.jkhub.net/project/screens/project-242-CbO6ERtrdG.jpg]

It's worth noting that I've discovered exactly what is going on with the pov render "error," and the way to work around it, without seifers POV cog. The explanation can be found in this thread http://www.jkhub.net/forums/viewtopic.php?t=696&postdays=0&postorder=asc&start=15
Jedi Knight Enhanced
Freelance Illustrator
2006-03-27, 8:18 PM #2
The first thing I said was " Waaahhhh! Awesome!" Really. Ask Thrawn[numbarz].
2006-03-27, 8:41 PM #3
buba fett model really looks great in game
"Nulla tenaci invia est via"
2006-03-27, 8:57 PM #4
hmm
2006-03-28, 12:11 AM #5
Superb work.

I LOVE the new rail detonator.

The design of the repeater is great too, but its textures make it look rather plastic. (Which in a way fits with the origional star wars feel, but still)
APT 1, 2, 3/4, 5/6
TDT
DMDMD

http://veddertheshredder.com
2006-03-28, 1:45 AM #6
awesome Shred as always.

As for this pov render fix, i'm not entirely sure what you mean (i'm a wee bit slow dontcha know), and changing my method of modelling would be most tiresome!

Besides, the pov cog doesnt ALWAYS crash, and it has its advantages....

... i think. :confused:
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2006-03-28, 2:24 AM #7
Still love the raildet, I'm glad i've been following the jkhub links
Holy soap opera Batman. - FGR
DARWIN WILL PREVENT THE DOWNFALL OF OUR RACE. - Rob
Free Jin!
2006-03-28, 3:07 AM #8
my only complaint is that arm in the rail det first person shots... looks too cartoonish. Maybe darken up the textures a bit, add some veins, or arm hairs, or freckles or something.
If you choose not to decide, you still have made a choice.

Lassev: I guess there was something captivating in savagery, because I liked it.
2006-03-28, 4:41 AM #9
Pretty good job, I don't like the conc rifle though, but otherwise good job.
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2006-03-28, 6:57 AM #10
Fantastic, as Sarn said that arm is weird.
especialy as it seems that the hand is going into the gun.
Can I assume that was something just for testing?
On a Swedish chainsaw: "Do not attempt to stop chain with your hands or genitals."
2006-03-28, 7:56 AM #11
the concussion rifle looks boxy. better than the original one, of course, but still a bit ... boxy. very nice though.
i know a vegan dairy farmer
2006-03-28, 11:58 AM #12
Originally posted by Z@NARDI:
buba fett model really looks great in game


BOBA Fett wanted me to let you know he's on his way to kill you now.

2006-03-28, 2:47 PM #13
I can probably shed some light on the pov model rendering problem. JK is rendering the pov model with depth testing off; otherwise the gun would stick through walls. It's just using the 'painters algorithm' with them, and drawing them in back-to-front order. It's probably using the nearest vertex as the whole surface depth. You can actually see an error in the original JK rail detonator. Theres a little sliver that shows up on the right hand side of the model when it's still.
Wikissassi sucks.
2006-03-28, 4:29 PM #14
@ Ruthven: The pov cog is fine for a TC or stand alone mod. I don't want to use it (or any cog) for compatability. That way it works with all other mods, and you won't get checksum with someone who isnt using the mod.

@ Isuwen: I *think* I follow, but that's not consistent with my tests. What seems to be happening is, there is a depth value per face, and if any face goes beyond this value, it will be rendered on top of any geometry above it. +1 JK quirk.
Jedi Knight Enhanced
Freelance Illustrator
2006-03-28, 4:39 PM #15
oh my god its all fantastic but that boba fett is amazing.

[edit]wait, about his arm... kyle has long sleeves anyways, so you shouldnt be seeing that much skin. kinda looks like kyle would have to be wearing a wife beater with all that skin showing[/edit]
2006-03-28, 5:03 PM #16
That new female civilian model is boobilicious!
2006-03-28, 5:23 PM #17
Yea, the arms are kinda odd. We were talking about it over at his forum on the hub. Needs arm hair or some such.

I've said it before and I'll say it again: [http://www.jkhub.net/forums/images/smiles/heart.gif] Shred. [http://www.jkhub.net/forums/images/smiles/cheer.gif]
-Hell Raiser
2006-03-28, 5:47 PM #18
You do some great work, the only problems you ever have are the faces, they never look good. Other than that, top notch. Just try to practice more on the faces.
Think while it's still legal.
2006-03-28, 5:58 PM #19
I like everything except:
- the conc, the textures look like the MOTS default textures with a HUE shift and the model just looks far too big and boxy
- the arm on the raildet pov model, it looks weird
- the cartoony texturing of the repeater
Detty. Professional Expert.
Flickr Twitter
2006-03-28, 6:26 PM #20
[QUOTE=Victor Van Dort]You do some great work, the only problems you ever have are the faces, they never look good. [/QUOTE]

Are you ****in retarded? You criticize things that aren't even connected to the particular model.
2006-03-28, 6:35 PM #21
Originally posted by -Monoxide-:
Are you ****in retarded? You should post WHY you said that.


There, much better. :p
-Hell Raiser
2006-03-28, 6:43 PM #22
Great work, 'cept for some stuff that has already been covered and the fact you reused Jan Ors' face for the civilian. Mainly because I didn't like it in the first place.
2006-03-28, 6:45 PM #23
can you release the skins as a separate gob to the weapons, so we can use your awesome skins with some other type of gun mods, no offence
i am completely amazed by your skins
but the weapons to me take away the classic aspect to what you ahve been doing
its less nostalgic when you start making the weapons completely different.
i personally prefer the old ones. bar the lightsaber and the stormtrooper rifle...they are more of what i am talking about.
2006-03-28, 7:02 PM #24
Quote:
Are you ****in retarded? You criticize things that aren't even connected to the particular model.


Ah! I'm so silly! The face is obviously not connected to the female civilian model at all. I'm such a moron! I forgot that women don't have faces!
Think while it's still legal.
2006-03-28, 7:11 PM #25
Halucid designed the Repeater, by the way. Shred modeled over my incorrectly-modeled rendition of Halucid's drawing. The bowcaster was also modeled over my incorrectly-modeled rendition from the SW Books. Just giving credit where it's due.

As far as your work goes Shred, I think it takes artistic liberties that are far from the original scope of JKR, and I'm very glad you're releasing them under a different project's name. You might want to try reminding everyone of this new project's name, because I'd like JKR to be associated with community-input models, not rock-star-artistic designs for the project leader's own personal agenda. Neither your concussion rifle nor your raildet look even remotly similar to JK's or Dark Forces, taking away from the entire concept of nostalgia.

[Oh, and for those of you who are going to jump down my throat: Flame on. I wasn't talking to any of you.]
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2006-03-28, 7:17 PM #26
[QUOTE=Victor Van Dort]Ah! I'm so silly! The face is obviously not connected to the female civilian model at all. I'm such a moron! I forgot that women don't have faces![/QUOTE]

****! I'm an idiot. I was in awe of how sexy the mandalor was that I didn't even pay attention.
2006-03-28, 8:02 PM #27
There's just no nice way I can put into words the way your quasi-negative posts make me feel Kirb. Nobody mentioned JKR. Please, take your semi-justified, half-crits elsewhere. We've heard 'em before, we know how you feel, and some of us, well hell, I don't appriciate it, being one of the few people dedicating myself to something I love: The betterment of this potential-rich, rag-tag community of editors.

Not to be insulting, but why not concentrate your energies elsewhere? Something completely different, as the old Monty Python saying goes...

In closing, I'll say this: I see you post with the worst of intentions, all sugar coated and dilluted. I hate it when people stick a mask over themselves and expect people not to see through it.

What more can I say? I seem to be the shoulder everyone can cry on in RL and quite a few online. I'm all ears outside this thread.

['Flame' off]
[/Derailment]
-Hell Raiser
2006-03-29, 12:19 AM #28
I find this hilarious. Do I go trolling in your threads to derail them? You actually asked for flames. :rolleyes: Those are some pretty big leaps you are making. Somehow my really, really low poly crossbow model (based on the JO model, no less) is a copy of yours. Right. My repeater? Extrapolated from my low poly repeater.

But I guess anything I say is all part of my "agenda." :rolleyes: Seriously, the amount of BS you spew forth is almost unfathomable.

Speaking of which, If anyone wants a laugh, read that thread I posted from the beginning. :D
Jedi Knight Enhanced
Freelance Illustrator
2006-03-29, 1:35 AM #29
Originally posted by JediKirby:

Neither your concussion rifle nor your raildet look even remotly similar to JK's or Dark Forces, taking away from the entire concept of nostalgia.

[Oh, and for those of you who are going to jump down my throat: Flame on. I wasn't talking to any of you.]


Firstly, there's a PM option. If you only want to talk to one person, just PM them. Don't just make a post and then say "OH BY THE WAY, I WASN'T TALKING TO ANYONE ELSE, SO SCREW YOU."


Secondly. Hypocritical much? I distinctly remember you completely redesigning both the repeater AND the conc rifle for JKR so that they barely even resembled the original JK models, and then *****ING about it when you were criticized for it.

http://forums.massassi.net/vb3/showthread.php?t=32770

http://forums.massassi.net/vb3/showthread.php?t=32856

http://forums.massassi.net/vb3/showthread.php?t=34927

So you can't justifiably criticize Shred for redesigning the raildet and conc, because you're guilty of the same exact thing. And the whole "It ruins the nostalgia" excuse is complete bull****, based on your past threads. In those, you didn't care about nostalgia at all, and got pissy when people said that they didn't think your models were true to the original designs.

You're just talking **** to make Shred look bad.



COMMENTS ON THE MODELS:

Now that my rant is done, I do actually agree that I would prefer a high-def version of the old raildet, instead of a whole redesign, but either way the current model looks great. And the Conc looks fine.
Moo.
2006-03-29, 3:08 AM #30
The new raildet design doesn't make sense. Why would you have a tri-chamber magazine in front of a drum magazine?
I always thought that holding the trigger on the original raildet should release all three rails in a series, without having to reload between each shot. Afterwards, of course, you would have to reload all three chambers to fire again.
The concrifle could be a bit less boxy, I guess. But it isn't too bad and certainly a lot better than the original.
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
2006-03-29, 3:14 AM #31
Great work as usual Shred. My only dislike is the conc - I don't like the model (too boxy and big) and I don't like the textures (cartoony and lacking the metallic gloss of JK's). The repeater looks great and so does the raildet, though I feel the new design is a little too far from the original - it seems to shoot entirely different projectiles, since the hexagonal protrusions are now part of the weapon's body and the rockets come out of the barrel).

Kirby, no offense but your sarcastic, insulting tone is annoying and completely pointless. Please be considerate.
Dreams of a dreamer from afar to a fardreamer.
2006-03-29, 4:08 AM #32
"The conc looks boxy"

Dear lord PLEASE!!!

Does everything need to look totally curved these days?!

The Conc NEEDS to be slightly boxy. That's what makes it look like such a brutal weapon in the first place! Look at some of the other pictures of Shred's conc on the hub, then compare that to the original again. Now tell me which one looks boxy.

http://www.jkhub.net/project/screens/project-242-YyvZ5sx5Ek.jpg

As for my opinion on the models:

1. They're all superbly awesome.
2. That arm does look weird.
3. I love the conc (even though it's a redesign, it does feel in tune with the old conc to me).
3. But the raildet, although awesome, doesn't make sense to me (the way loading the thing is supposed to work), and looks a little too different from the original for my tastes.

I always thought the railgun was simply a gun with a rail in front, and on that rail sits a charge (consisting of three parts). In the center of the charge is the hole that sits around the rail. At least, that's how I think it is supposed to work.
ORJ / My Level: ORJ Temple Tournament I
2006-03-29, 4:27 AM #33
You think the whole rotating thing on the original raildet is one charge that gets fired away? If so, why are the charges you pick up yellow, and a lot smaller? And why do you never see a depleted raildet, like immediately after firing a shot? No, man, it's a magazine that holds three charges. The charge on top get's ignited, magazine rotates to the next chamber.
And non-boxyness doesn't automatically mean curvature. It's just that the edges of the conc above are so sharp that you would certainly hurt yourself in combat. And it somehow looks like a kid built it out of cardboard, stuck some stuff on it (like the tube) and painted it blue.
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
2006-03-29, 4:33 AM #34
I guess I never fully understood the raildet, then. :o

[edit] I see it now... just checked out some JK screenies with flying rail projectiles.... ( http://i30.photobucket.com/albums/c348/ORJ/Team_Gallery/Team_488.jpg ) my bad. I guess the shape of the ammo-pickups is what confused me.[/edit]
ORJ / My Level: ORJ Temple Tournament I
2006-03-29, 7:35 AM #35
Big Fat Cow- He was refering to the version of the repeater that he modelled after I posted THIS SKETCH, not those prior models. In those threads you posted, the community openly expressed disgust for ANY dramatic redesigns of their precious guns (why Shred's raildet is an exception to this, I wish I knew). Since then (and if you read those threads, you'd understand the justification), it has been his intention and mine of modelling guns after JK's and DF's guns. Just as the community requested in those threads.

Perhaps Kirby should not have come across so abrassive, I agree. I'm sure it was his sole intent to ask for credit where it was due... until his frustration and feelings of betrayal got the better of him. I am not a conflict seeker, and I'd much rather these disputes be settled privately.

I don't mind that Shred is using my repeater design. He can keep it. I never liked it's textures anyway. I'll make a new one for JKR.
We are the music makers... and we are the dreamers of dreams...
Neurotic||Mobius Grith||The Atrium
2006-03-29, 10:30 AM #36
Originally posted by zagibu:
The new raildet design doesn't make sense. Why would you have a tri-chamber magazine in front of a drum magazine?


It doesn't. There is the drum magazine, and a single barrel. There are power coils off to the sides to accellerate it down the rail.. or something. They are really there to make it look more like the original. :o Here's a shot without the power coils:

[http://www.jkhub.net/project/screens/project-242-mjah9jocSE.jpg]

Since I got some real crits this time, I'll be fixing up the conc (shinier, less harsh angles) The arm textures, and probably the repeater textures.
Jedi Knight Enhanced
Freelance Illustrator
2006-03-29, 12:10 PM #37
how does it fire the 3 rail dets then?
[01:52] <~Nikumubeki> Because it's MBEGGAR BEGS LIKE A BEGONI.
2006-03-29, 12:30 PM #38
Originally posted by MBeggar:
how does it fire the 3 rail dets then?


By using the force, duh. ;)
-Hell Raiser
2006-03-29, 12:43 PM #39
Erh... Nice work, as always, but how do you aim with the raildet...? :confused:
Nope, I'm not french.
2006-03-29, 12:49 PM #40
Quote:
why Shred's raildet is an exception to this, I wish I knew


Because JediKirby made the redesigned repeater, and Shred made this raildet.
Wikissassi sucks.
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