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ForumsShowcase → JK models everywhere (lot 'o pics)
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JK models everywhere (lot 'o pics)
2006-04-01, 8:25 PM #121
i was just trying out your beta in jk..

are you happy with your bryar?
2006-04-01, 8:27 PM #122
Sweet pics. I like the deluge of them.

Of course, the gimpy arm touching the rail detonator looks odd.

The rail detonator is somewhat boxy and can be slimmed down in the middle where are the charges are stored.

Otherwise, hell yes.
2006-04-01, 8:36 PM #123
[http://www.jkhub.net/project/screens/project-242-ArPhLtQGIt.jpg]

There we go, no more render errors.

And the bryar will be changed when I get around to it. Which should be soon, cause this was the last weapon ;)
Jedi Knight Enhanced
Freelance Illustrator
2006-04-01, 8:55 PM #124
Originally posted by Shred18:
[http://www.jkhub.net/project/screens/project-242-L0ftdTTaBW.jpg]

I used the JA model as reference, and thats where the squashed spheres and the string come from. I changed them back to real spheres anyway, didn't like it that way.

I dunno about the string. Should I leave it? I dunno what the bow is for anyway, if not firing arrows :em321:



Thank God you didn't use that stupid-looking bowcaster from Republic Commandp [shudders]
50000 episodes of badmouthing and screaming like a constipated goat cant be wrong. - Mr. Stafford
2006-04-01, 9:30 PM #125
Ug, please make the disks into spheres. If you don't like us trying to legitamize the raildet; I understand... but the bowcaster!? That's a cannon Starwars weapon.

And I'm really not a big fan of the textures. They seem bland and blah in comparison to your other textures. It feels and looks like cloth, not metal.
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2006-04-01, 10:00 PM #126
Originally posted by JediKirby:
Ug, please make the disks into spheres.


He already did a few posts up. :p
-Hell Raiser
2006-04-01, 10:58 PM #127
I found this.

it has a pic of a wookie holding a bowcaster (chewbacca?) but you can clearly see the string.
Jedi Knight Enhanced
Freelance Illustrator
2006-04-02, 7:01 AM #128
Shred, stopping modelling, you're making the rest of us look bad :mad:

/me spanks Shredinator.
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2006-04-02, 8:21 AM #129
Originally posted by Shred18:
[http://www.jkhub.net/project/screens/project-242-L0ftdTTaBW.jpg]

I used the JA model as reference, and thats where the squashed spheres and the string come from. I changed them back to real spheres anyway, didn't like it that way.

I dunno about the string. Should I leave it? I dunno what the bow is for anyway, if not firing arrows :em321:


The entire 'bow' crosspiece is unnecessary in that case... you could say the 'string' is there for support.

Also, will your crossbow have a zoom feature? I can't stand it when models have tons of scopes and then you can't even red dot or zoom in.
Cordially,
Lord Tiberius Grismath
1473 for '1337' posts.
2006-04-02, 8:54 AM #130
Originally posted by Lord_Grismath:
Also, will your crossbow have a zoom feature? I can't stand it when models have tons of scopes and then you can't even red dot or zoom in.


MODEL, UPDATE, ONLY. :p :p :p

I'll see what I can do about all these weapon suggestions in JKTA. ;)
-Hell Raiser
2006-04-02, 10:02 AM #131
I think the Bowcaster looks excellent. I don't quite see how kirby can say it looks like cloth, what a weird comparison? :confused:

In fact, visually, the Bowcaster is probably my favorite weapon in this mod, even though I hated it as a weapon in the original JK. The raildet, however, really does seem too bloated. I've shown some of my friends at school the picture, and they agree. It's not that it is a bad model, it is very interesting in it's own right, but compared to the original Raildet, it just doesn't look as good. How about you remake a slimmed down Raildet, and use the current model in another project, just retextured?
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2006-04-02, 10:17 AM #132
would it be possible for Shred do update just models, and then the JKE team and other helpers could update some game play stuff?

Like, I improved all the force power graphics/sounds a while back, but never used them.
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2006-04-02, 11:09 AM #133
Shred, I've seen just about as many versions of the bowcaster with a string as I've seen without one. Yes, Chewy's bowcaster in the original triliogy had a string... but most of the bowcasters on Kashyyyk don't have one. In fact, many don't even look like crossbows at all. The only main correlation between all versions are the polarization spheres and conduction rods that are needed to launch their unique projectiles.

Why Chewy's had a string, I'm unsure. Perhaps his is part of a drawstring mechanism for folding the bow up for when it's not in use... or maybe it's just for looks.... or maybe it's a Star Wars gun, and I'm just looking way too into this.

At any rate, JK's version didn't have a string.... plus, this isn't Chewy's bowcaster, it's a Tusken Raider's... so with all that said, it's entirely up to you to decide whether or no to include a string in your version.

I'd vote for no string.
We are the music makers... and we are the dreamers of dreams...
Neurotic||Mobius Grith||The Atrium
2006-04-02, 11:17 AM #134
Well, its more like a dynamic graphics mod, for player, enemy, weapon, and powerup models, sprites, etc.. As long as it replaces the originals. Could I see your force power graphics Ruthven?

[@ halucid, yeah, it looks like a useless detail. Just like the tusken ones have the handle wrapped in white bandages, lol]
Jedi Knight Enhanced
Freelance Illustrator
2006-04-02, 11:17 AM #135
And positions are still open for projectile updates in JKR. Just because Shred has moved on doesn't mean we're not going to follow thru with our original intentions. I'm not trying to promote another project in JKE's thread... just trying to get everyone off Shred's back on this subject. He wants JKE to be model updates only, and we should all respect that. But with that said, I'd like JKR to be everything else, and compliment the JKE project perfectly.

So if you wanna help with projectile and psuedo-particle system stuff, drop me a line.
We are the music makers... and we are the dreamers of dreams...
Neurotic||Mobius Grith||The Atrium
2006-04-02, 11:55 AM #136
Originally posted by halucid:
Shred, I've seen just about as many versions of the bowcaster with a string as I've seen without one. Yes, Chewy's bowcaster in the original triliogy had a string... but most of the bowcasters on Kashyyyk don't have one. In fact, many don't even look like crossbows at all. The only main correlation between all versions are the polarization spheres and conduction rods that are needed to launch their unique projectiles.

Why Chewy's had a string, I'm unsure. Perhaps his is part of a drawstring mechanism for folding the bow up for when it's not in use... or maybe it's just for looks.... or maybe it's a Star Wars gun, and I'm just looking way too into this.

At any rate, JK's version didn't have a string.... plus, this isn't Chewy's bowcaster, it's a Tusken Raider's... so with all that said, it's entirely up to you to decide whether or no to include a string in your version.

I'd vote for no string.


According to the New Essential Guide to Weapons and Technology, the bowcaster fires a physical projectile, an explosive bolt or quarrel(like that used by real crossbows), hence the need for the string. As it leaves the bowcaster, the projectile is sheathed in energy, which gives it better penetration, and focuses the explosive force of the projectile into the target for maximum damage.

As for the image you provided, Halucid, I did a little research. It seems that the Wookiees like to design weapons to look like bowcaster, even adding strings that don't really serve any purpose. Case in point: In Ep. III, at one point a Wookiee tailgunner aboard a fluttercraft can be seen firing a weapon that looks like a bowcaster, but obviously has too high a firing rate to be a bowcaster. Additionally, it has a string, but the string doesn't move at all(I couldn't find an image :( )

Anyway, I'd say leave the string on it, but it's up to Shred in the end.
2006-04-02, 12:50 PM #137
Casoth, I all ready said all that:
Originally posted by halucid:
Similar to the raildet, the bowcaster uses magnetic acceleration to fling plasma coated bolts of boom. The orbs create the polarization needed for the acceleration.


If you're refering to this wiki, it makes no mention of the string. It's my understanding the projectiles are "sling-shot" magnetically by those polarized spheres. The closest mention to a string on there was "If a bowcaster's magnetic mechanism ran out of energy or broke, it could be replaced with a length of vine." Perhaps the string was meant at a less effective backup for instances where the magnetic energy failed (as it could fire the projectiles as a traditiional crossbow could), but the information on that wiki only proves the string is not a necessity otherwise.

And I've never seen a string on a bowcaster move.

[Emon: They've settled their grievences since that post. I say we shouldn't interfere from now on, to avoid a respark.]
We are the music makers... and we are the dreamers of dreams...
Neurotic||Mobius Grith||The Atrium
2006-04-02, 1:06 PM #138
Originally posted by Seamus:
are you happy with your bryar?


For some reason this made me think of those ads like "R U HAPPY WITH UR PANIS SIEZ MAKE IT BIGGAR LOLOLOL PENISPILLZ.BIZ". I like the bowcaster model a lot, I would take off the string though.
2006-04-02, 1:08 PM #139
I vote for no string as well. :o
-Hell Raiser
2006-04-02, 1:27 PM #140
I have a question regarding JKR vs. JKE. Is it Shred's intention to redo all the 3dos (including powerups and things like catwalks) or just the skins and weapons? If the latter is the case, will JKR be doing the rest?
Why do the heathens rage behind the firehouse?
2006-04-02, 1:33 PM #141
I think string, no string, Shred's perogative.

However, the rail det model makes me weep. Not because it's bad, but because I couldn't figure out what weapon it was when I first glanced at the picture. It doesn't remind me of the raildet much at all.
Epstein didn't kill himself.
2006-04-02, 2:02 PM #142
After reading TheCarpKing's post, I've had a startling realization that no one reads anything I post. :(
We are the music makers... and we are the dreamers of dreams...
Neurotic||Mobius Grith||The Atrium
2006-04-02, 2:07 PM #143
Originally posted by halucid:
After reading TheCarpKing's post, I've had a startling realization that no one reads anything I post. :(

I do hal! :)
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2006-04-02, 2:09 PM #144
Heh, didn't you know about the "let's all add halucid to the ignore list" movement that started some time ago?
Also, I vote for no string.
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
2006-04-02, 3:06 PM #145
As far as underwear goes, I vote pro strings. Otherwise, no thanks. ;)
ORJ / My Level: ORJ Temple Tournament I
2006-04-02, 3:11 PM #146
yeah...

[http://www.jkhub.net/project/screens/project-242-RErhtj7xtv.jpg]
Jedi Knight Enhanced
Freelance Illustrator
2006-04-02, 3:13 PM #147
w00t to my b00t! :o
-Hell Raiser
2006-04-02, 3:32 PM #148
In the POV of the bowcaster you shoudl have a hand holding the foregrip.
2006-04-02, 4:14 PM #149
didnt u do the bryar already?

someone's suffering from perfectionism :p
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2006-04-02, 4:23 PM #150
Hal, I did read your post. That's what made me think of the question. You said that JKE was a model update only, and that JKR would be everything else. After rereading Shred's post, I noticed he mentions powerups specifically, as well as sprites. I know that JKR is working on the MP levels, and I recall seeing screens of some updated ship models. I'm just not sure where the dividing line is.
Why do the heathens rage behind the firehouse?
2006-04-02, 4:25 PM #151
Awesome work on the Bowcaster! :eek:

The bryar looks great up to now. Keep it up! [http://img127.imageshack.us/img127/9588/oo29mg.gif]
Wes Darklighter
|Theed|
2006-04-02, 6:09 PM #152
Bowcasters, normally, do not require a string to fire (they are, as previously mentioned, charged and fired by the polarization spheres on either side of the bow, much like a magnetic rail gun.)

However, since bowcasters fire physical projectiles (and not energized tibanna gas), it's not uncommon for a wookiee to add a string for when the bowcaster runs low on power (thus reducing it to just a standard crossbow. Which, considering, is better than reducing it to nothing when it runs out of energy ;))

Another thing to note, though, that wookiee's aren't the only culture to use bowcasters, and the sulon tuskens, as well as the weeequays in MotS, JO, and JA, are examples, which means that the design doesn't HAVE to be exactly the same as a wookiee bowcaster (since it wouldn't be.)

But the model looks great, and I think it looks fine either with or without the string.

(But I still don't really like the new raildet :/)
Moo.
2006-04-02, 7:03 PM #153
[http://www.jkhub.net/project/screens/project-242-3SZDjZDEFf.jpg]
Jedi Knight Enhanced
Freelance Illustrator
2006-04-02, 8:07 PM #154
awesome. i'd make that metal texture a tad darker though. it would fit better with that brown and dark grey texture on the other parts of the gun.
2006-04-02, 9:18 PM #155
Awesome! I agree about the grey as well. Should be a 2 minute job knowing you, lol. :D
-Hell Raiser
2006-04-02, 9:30 PM #156
Um that's a 15 second job for ANYONE, HR. Except maybe you. ;)
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2006-04-02, 10:20 PM #157
I would like to see the clip make a return, but that's shibby.
"Well ain't that a merry jelly." - FastGamerr

"You can actually see the waves of me not caring in the air." - fishstickz
2006-04-02, 11:25 PM #158
Wow, those are really impressive, good job.
2006-04-03, 5:33 AM #159
darken the midtones and some shadow, and keep th highlights.

Or.... darken the metal, but then add further shine.
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2006-04-03, 5:40 AM #160
Originally posted by Acharjay:
I would like to see the clip make a return, but that's shibby.


Good idea! That would be SO Dark Forces! :D

[edit] But no, there's no clip in the JK cutscene model, is there? [/edit]
ORJ / My Level: ORJ Temple Tournament I
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