((No problem, Voodoo -- today and tomorrow are going to have to be Merchant days anyway since I'm super-busy this weekend. Please review the abilities for the Limner and the Charger, as they are now both able to use their abilities to augment attacks made by players other than their class, as well as the new items in the shop. The Charger's special attack also now starts at 2, not 1. As always, please bring up any questions you may have. With that said...))
Amy, Kyle, and Lucky clean up the remaining Cursed present. Fate is all that remains behind at this time. Silent. Cold.
Dark.
WAVE ENDED
Amy
9/12 HP
8 spoils (3 given from cleanup)
Inventory: 10 credit
Kyle
8/12 HP
13 spoils (2 given from cleanup)
Inventory: 1 Time Killer
Lucky
12/12 HP
7 spoils (3 given from cleanup)
Inventory: 1 Lucidity
Lucky's robot spawn
3/3 HP
As the survivors walk down the road approaching the edge of Pandora, they see a tall and thin man leaning behind a tree, whispering for your attention. You recognize him as the rumored
Merchant of questionable reputation -- the three of you can't be certain if it's the same merchant met previously or not.
Should you decide to approach him, he says the following to you:
"Welcome, gifted strangers!" He sneers at Lucky's robot spawn and adds "You know my policy. Keep that thing away. I'll close shop if I see any other cursed creatures about."
Assuming Lucky does so, the Merchant turns his attention back on the three Gifted with a sketchy smile.
"What'll you be
buyin' then?" The Merchant shows them what his
store has in stock.
The Merchant motions to another sign and says "Or perhaps you'd like to be
sellin'..."
"As you can see," the Merchant adds, "I have many good bargains, certainly better than tryin' to help yourselves out. If there's something you want that's not listed, just ask, and I'll see if I can't get it for you. It'll be night not long from now, so prepare well, gifted strangers."
Ahead, down the road, what sounds like ominous chanting can be heard. The Merchant flashes his crooked smile once more, and you can't help but feel that giving him your business is a bad idea...
((As a reminder, if you wish to donate your own life to another character, they receive 1 HP of health for ever 2 HP you donate. Just say when you're done shopping. You can assume you've bought whatever you have the spoils or credit for, and asking for something he doesn't have is essentially you all suggesting what you might like to be able to buy, and if I decide it's good, I may have him have it in stock then or for next time. You may share spoils among yourselves as well, though you don't have to do so. Please let me know if you think your current health and spoils was not noted correctly, though it should be accurate.
Even if you all wrap up early, I won't be able to start the next chapter until Monday, so take your time. If anyone's looking to enter as a Gifted, now would be a good time. If you're looking to play as a Cursed, that'll start up again on Monday.))
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