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ForumsShowcase → Steam Release Celebration Level Contest Mega Thread
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Steam Release Celebration Level Contest Mega Thread
2009-11-24, 5:01 PM #481
I would just like to say that everything posted in this thread looks excellent.

Also, I am in favor of pushing back the deadline if necessary, especially since it seems everyone is indeed working hard on their submissions and this contest will be a huge success even if the deadline is pushed back.
2009-11-24, 6:24 PM #482
I'm still good to go, I've just been working some extra days this week + last week.
COUCHMAN IS BACK BABY
2009-11-24, 11:09 PM #483
Also in favor of pushing back the deadline.

Still got mine in the works but it'll be a while.
2009-11-24, 11:50 PM #484
Yay! I finally get some support
2009-11-25, 12:11 AM #485
Why not push it back until the new year? People have time off and will have just what they need to finish their levels.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2009-11-25, 9:49 AM #486
Man, I liked the mid-December deadline since TODOA would have been a perfect "dessert" for the contest on the 31st.
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2009-11-25, 10:08 AM #487
I think everyone is in favor of pushing back the deadline. If it does not get pushed back, I will be submitting only level 1 of a planned 2 levels.
2009-11-25, 10:37 AM #488
I don't mind. I could probably get my levels done by the deadline prepending voice actors got back to me... hint hint! I've managed to make two levels of a three level episode in the time we got, and there's still a few weeks.
Magrucko Daines and the Crypt of Crola (2007)
Magrucko Daines and the Dark Youth (2010)
Magrucko Daines and the Vertical City (2016)
2009-11-25, 11:34 AM #489
Check your e-mail. ;)
Warhead[97]
2009-11-26, 12:08 PM #490
Councillor Lord Grismath the Fair and Wise thinks that pushing the deadline back is both fair and wise.
Cordially,
Lord Tiberius Grismath
1473 for '1337' posts.
2009-11-26, 12:11 PM #491
I guess it'd be sort of amusing if the contest ended on the 13th with no entries and every entry was released in the following weeks.
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2009-11-26, 1:40 PM #492
Originally posted by FastGamerr:
I guess it'd be sort of amusing if the contest ended on the 13th with no entries and every entry was released in the following weeks.


this would be amusing yes
2009-11-26, 7:06 PM #493
[http://www.jkhub.net/project/screens/project-510-oQHaI_TDCf.jpg]

[http://www.jkhub.net/project/screens/project-510-MeA5ETGoxy.jpg]

[http://www.jkhub.net/project/screens/project-510-Jjxz7Lr7B3.jpg]
Magrucko Daines and the Crypt of Crola (2007)
Magrucko Daines and the Dark Youth (2010)
Magrucko Daines and the Vertical City (2016)
2009-11-26, 10:30 PM #494
Goit.. that last area looks just like what i have imagined for an area in my level lol... and nice text crawl btw.. i have one in mine.. but it doesnt look as good.. text isnt as wide
2009-11-27, 4:30 AM #495
I don't mind if you make an area similar - and do you want me to send you my opening crawl so you can edit it for yourself? I got the font from theforce.net. I'll also give you the "a long time ago" and "STAR WARS" if you want matey.
Magrucko Daines and the Crypt of Crola (2007)
Magrucko Daines and the Dark Youth (2010)
Magrucko Daines and the Vertical City (2016)
2009-11-27, 11:27 AM #496
Damn, I miss JK/MotS. :(
? :)
2009-11-27, 10:36 PM #497
Incomplete sick bay. Not sure if the dead Yun will stay there. :XD:

[http://www.jkhub.net/project/screens/project-408-XTOPQWW4XH.jpg]


Sort of a main breakout area.

[http://www.jkhub.net/project/screens/project-408-1LZZ9Nq4cA.jpg]
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2009-11-28, 5:51 AM #498
I remember the main breakout area from a beta you sent me eons ago! I'm glad you added more textures. :)
Cordially,
Lord Tiberius Grismath
1473 for '1337' posts.
2009-11-28, 9:40 AM #499
Hey Goit, I'd love to get my hands on your scrolling text stuff, do you mind?
2009-11-28, 9:44 AM #500
Edit: Wrong thread.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2009-11-28, 10:25 AM #501
suppose I'll post a shot in here
"Nulla tenaci invia est via"
2009-11-28, 10:27 AM #502
:awesome:
DO NOT WANT.
2009-11-28, 10:56 AM #503
Emon, I thought that first shot was a bathroom! Then I suddenly realized you are on a platform haha. Good shots as always. Same for you Zanardi, the competition is certainly fierce. Talking of the comp, is the deadline staying or moving?

Emon, also - your second shot reminded me of the 2nd boss battle from final fantasy 7 due to the catwalk layouts. Not a bad thing. I love catwalks.

Originally posted by Brian:
Hey Goit, I'd love to get my hands on your scrolling text stuff, do you mind?


No problem matey. I'll put it on jkhub tomorrow. I'll make a .jed file with a sample cog and the theme and post here when it's uploaded.
Magrucko Daines and the Crypt of Crola (2007)
Magrucko Daines and the Dark Youth (2010)
Magrucko Daines and the Vertical City (2016)
2009-11-28, 3:30 PM #504
I don't think CM is reading this thread, so if you want an extension you'll have to get his attention some other way.
2009-11-28, 3:59 PM #505
Martheous is working on his entry for the contest. It's his 2nd MP level. Open for ideas. :hist101:
Attachment: 23141/Shot 02 sm.jpg (22,331 bytes)
Attachment: 23142/Shot 03 sm.jpg (15,144 bytes)
Attachment: 23143/Shot 06 sm.jpg (10,233 bytes)
Silly Sith, the Force is for Jedi!
2009-11-28, 4:09 PM #506
Or we can just ignore CM's stupid 'rules' and do whatever we want, like we planned to in the first place before he got involved and started ruining the fun.
2009-11-29, 11:32 AM #507
bwa bwa bwa
2009-11-29, 12:17 PM #508
Hey the lurker, you should flag those star surfaces as sky.
COUCHMAN IS BACK BABY
2009-11-29, 1:43 PM #509
Martheous says that star field is flagged as sky. It might not have been flagged when the screen shot was made.
Silly Sith, the Force is for Jedi!
2009-11-29, 4:06 PM #510
hey guys, I rustled together a basic opening scroll package for everyone who requires it. I've used my scroll text from MDatDY so I guess you get to read that early.

Hope this helps!

http://www.jkhub.net/project/get.php?id=1857
Magrucko Daines and the Crypt of Crola (2007)
Magrucko Daines and the Dark Youth (2010)
Magrucko Daines and the Vertical City (2016)
2009-11-30, 7:26 AM #511
Thanks!
2009-11-30, 8:12 AM #512
Originally posted by The Lurker:
Martheous says...


Another JediKirby?
Author of the JK levels:
Sand Trap & Sand Trap (Night)

2009-12-01, 8:17 PM #513
It's unlikely I will finish it. Zero motivation.
Attachment: 23162/LeakyRotunda.jpg (349,967 bytes)
2009-12-01, 10:50 PM #514
That looks slick, JM.

The first two screenshots are of a part where Kyle has to traverse through an abandoned part of the mine, the 2nd two are of the fuel room - gotta power those machines somehoe :D.

[http://www.jkhub.net/project/screens/project-521-867Xd4Ayrs.jpg]
[http://www.jkhub.net/project/screens/project-521-MOEsEq5Gq6.jpg]
[http://www.jkhub.net/project/screens/project-521-qLOaZwsgka.jpg]
[http://www.jkhub.net/project/screens/project-521-4mZfAPmFLV.jpg]
2009-12-01, 10:53 PM #515
SP!? Looks good man, though the first shot doesn't show much.
2009-12-01, 10:56 PM #516
Yea, in that part the player is forced to use the flashlight, like they're exploring a real mine ^^. And yes, it is a SP map

Edit: POST NUMBER 1,337!

>.> that excited me too much
2009-12-02, 3:30 AM #517
me likey!!
Magrucko Daines and the Crypt of Crola (2007)
Magrucko Daines and the Dark Youth (2010)
Magrucko Daines and the Vertical City (2016)
2009-12-02, 9:00 AM #518
I love that last shot, Reid. I would recommend a different canyon texture that tiles properly. Maybe you can get Emon to send you his pack, it rocks.
2009-12-02, 9:05 AM #519
Boobies!
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2009-12-02, 1:37 PM #520
Looks good Reid although I agree with Brian on the textures.
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