Yea, ati x1900.
There are tweaks to fix that disgusting LOD on the distant terrain texture, but it causes some slightly messed up water reflections and a wierd hopping bug every once in a while.
One that is fun is setting the following to 1 (0 by default
bUseWaterReflectionsMisc=0
bUseWaterReflectionsStatics=0
bUseWaterReflectionsTrees=0
bUseWaterReflectionsActors=0
Allows actors and vegetation to reflect in the water.
For grass draw distance :
[Grass]
iMinGrassSize=80
fGrassEndDistance=8000.0000
fGrassStartFadeDistance=7000.0000
The above are the default maximum. I personally increased it to 10000 and 9000. Note that some of the settings are reset next time you go in the video options so stay out of them. :p
I want to ask, do you get pop ups on grass, and when a new cell loads (loading area...) things pop up all around. I'm trying to figure out if its my cpu or gpu or if its normal and I'm the only one annoyed by it.