TABLE OF CONTENTS
The Never-ending Story Thread
Pages:
1,
2,
3,
4,
5,
6,
7,
8,
9,
10,
11,
12,
13,
14,
15,
16,
17,
18,
19,
20,
21,
22,
23,
24,
25,
26,
27,
28,
29,
30,
31,
32,
33,
34,
35,
36,
37,
38,
39,
40,
41,
42,
43,
44,
45,
46,
47,
48,
49,
50.
The Fight of the Century of the Week (pages 1-6)
Gebohq and Galvatron challenge Ares for the fate of the Earth, they fight, Ares gets distracted and bored. A number of main characters are introduced, they all fight each other. Some major characters established are Gebohq, Antestarr, Semievil, Maybechild and The Otter.
TotallyEvil (pages 6-9)
Geb and the band of heroes fight Semievil's sister, TotallyEvil, and her cohorts at Stonehenge. They take a detour to Disneyworld, Darkside plots, Dr. Evil claims to be their father, and stuff. Krig the Viking is established as well.
The Fight of the Century of the Week, Take 2 (pages 9-12)
The hero-types return to the Arena (noooooo!) and battle Ernie, then later, the Darkside. Introduces Losien and the idea that the characters realize they're part of a story. Ends with them discovering that the Darkside was following a scripted "plot" and decide to "take a break" at the local fair...
NeS: As seen on TV! (pages 12-15)
While at the fair, the heroes get trapped in TV-land, and are trying to find their way out. Villains such as The Darkside and "They" appear to have initiated the plan, but as the hero-types (Lt. Randy being a new one) find themselves on the HBO special of "Star Wars: A New Hope" and find the Holy Hand Remote, Burby model 00 and Morris the Cat threaten the heroes from escaping. One of the writers finally decides to take action instead...
Videogames, Anime and Capture the Flag -- Oh My! (pages 15-18)
The hero-types spend some times as videogame characters when the writers experience some "problems." While the writers have adventures of their own, the hero-types both find themselves as anime characters and at a picnic-thing. In an attempt to clean everything up, a giant CTF-type game on a modified Arena on the comet heading for Earth is held between heroes and villians. Once again, deus ex machinas (like the introduction of Phantom_Master) save the day. Or something.
The Forbidden Fortress of Forbideness (pages 18-22)
The ever-growing group of hero-types find themselves at Gebohq's House of Gibs, where they take the house special and go into the Forbidden Fortress of Forbiddeness -- a cliche'd FPS-based setting. CookedHaggis is established here (as their waiter) as well as Janitor Bob, and they fight off vegetable minions and eventually, the Spooky Taco in the CyberArena.
The Last True Evil: Of Soviet Spies and Jobs (pages 22-28)
The cast of heroes face two true evils. One is a Russian spy who initially is sent to assassinate Gebohq but later joins the heroes as his "original" self joins the Darkside and takes control of his clone brethren in an attempt to take over the world. The other is their lack of finances, as they are dropped off in Japan and attempt to scrounge up some cash. Characters such as The Last True Evil and The Mega_ZZTer are established.
TACC, TMTGB, and Other Troubles (parallel arc
here) (pages 28-34)
After having gained some financial holdings and a base of operations, the hero-types learn that the villains have taken The Machine That Goes Bing! (TMTGB) and its retainer (Gettleburger) captive, and they go off to rescue him. Gebohq, in the process of attempting to blow up the Arena, gets transported to TACC, so some of the heroes go looking for him. While those in TACC delve into Hell not only to escape back into the real world, but to stop an evil plot of Gate's, the heroes back on Earth manage to rescue TMTGB, hold a party, get arrested and sent to Australia, and then go on vacations, where they end up in Canada to tie everything up. Characters like Highemperor, Ford, and such get their big break as well.
NeS: The Point-and-Click Adventure! (pages 34-40)
A threat on the existence of NeS is discovered when white plot-holes appear to be cropping up all over. In an attempt to stop said threat, the heroes disperse throughout the NeS timeline (past, present, and future) to collect clues and the like in a point-and-click adventure-style fashion. They converge in Yemen, where it is discovered that the villain behind this new plot is The First False Evil, and only by racing to the writers and discovering that the NeS was having a mid-life crisis were the heroes able to stop TFFE's evil scheme.
The College Years (pages 40-42)
Geb and the heroes take a moment to reflect back on their college days, where they remember how, even then, the forces of Evil were at work to stop them. Gebohq's story-wielding abilities, as well as the presence of the Ever-ending Plot (EeP), were unveiled.
Kirby Brawl (pages 42-46)
In a strange accident, JediKirby swallows TLTE and merges with him, threatening the usual "take over the world" plot. TLTE, however, having turned his interests away from evil and to love (of Losien), separates, taking some of Kirby's goodness and leaving some of his own evil behind. Kirby amasses a great army of Kirby clones in an attempt to take over the world. TLTE learns more of the EeP's plot in the process.
If You Can't Beat 'em, Join'em (pages 46-50)
The Darkside and the other villains, in a desperate attempt to squash the heroes, decide to "join them" and, with the use of special pumpkin pies, turn the heroes to their side, casting Gebohq out. Gebohq and the few unaffected hero-types find a way to reverse the effects, but not before realizing the real threat to NeS -- the EeP -- was moments away from defeating the NeS.
Endgame - The End of NeS (page 50)
Gebohq and all the hero-types converge at the Arena once again in a showdown with the Ever-ending Plot, Bill Gates and The Darkside, alongside all the villains of old. An epic battle ensues, people die, all seems lost as the NeS dies...
NeShattered
Pages:
1,
2,
3.
'AGE ONE - THE SUNDERING (page 1)
The first "age" of NeShattered tells of how it came to be and introduced some key characters and themes that would become important to the future of NeS proper.
- Chapter 1 - The Question (between the "pages" of 50 and 51)
Highemperor attempts to take the power of NeS for his own. "The Question" deals with Highemperor being hunted down by a form of TLTE called The Answerer. Highemperor's methods to gain ultimate power marked him as a "powerplayer" and thus needed to "answer" for his crime. The conflict rose on apocalyptic levels -- nearly all the characters of this "new NeS" died. Eventually, however, Highemperor appeared to have come to his senses, then was carried away to heaven, leaving NeShattered to be a potential paradise. - Chapter 2 - The Answer ("pages" 50 to 51, 51-53)
Geb of NeShattered takes upon himself Highemperor's former dreams and goals, making himself the villain of NeShattered. A thousand years pass, and the potential paradise that NeShattered may have been falls into a post-apocalyptic world instead. The Answerer visits Geb and battles him, with Geb surviving. Geb then brings the Answerer to the graveyard of the NeS characters and leaves the Answerer to Morthrandur. The Answerer then "answers" for his own crimes, and dies fulfilled. - Chapter 3 - The Lost and the Potential ("pages" 51-53)
The lost TLTE clones gather, and soon plot their own scheme against the NeS under the leadership of the TLTE clone known as "Darth Vice." Elsewhere, the Potentials gather to speak of Morthandur and his plans to supplant the good/"real" Geb with the Geb of NeShattered. The Shattered Geb also escapes NeShattered thanks to Helebon.
'AGE 2 - THE SUBPLOT (page 2)
The second "age" of NeShattered is a time when Shattered Geb plots an evil wedding between himself and Young. The wedding is averted, but the subplot was completed...
- Chapter 1 - The Invitation ("page" 67)
Gebohq and the other NeS Heroes "invite" themselves to Shattered Geb's home dimension in an attempt to stop the evil wedding. - Chapter 2 - The Ceremony ("page" 68)
The NeS Heroes crash the evil wedding, foiling Shattered Geb's plans. - Chapter 3 - The Reception ("page" 68-80)
In the aftermath of the infamous wedding in NeShattered, the Ever-ending Plot starts to spread...
'AGE 3 - THE SOURCE (page 3)
The third and final "age" of NeShattered chronicles the past and present "main characters" of the Never-ending Story as they journey to the epicenter of the Ever-ending Plot's tumorous spread, the source of The End of the Never-ending Story and beyond.
(NOTE: "pages" refer to the place in NeSquared that NeShattered runs parallel, more or less.)
The Never-ending Story Thread^2 (a.k.a. NeSquared)
Pages:
1,
2,
3,
4,
5,
6,
7,
8,
9,
10,
11,
12,
13,
14,
15,
16,
17,
18,
19,
20,
21,
22,
23,
24,
25,
26,
27,
28,
29,
30,
31,
32,
33,
34,
35,
36,
37,
38,
39,
40,
41,
42,
43,
44,
45,
46,
47,
48,
49,
50.
(NOTE: page 1 of NeSquared is also page 51 of the entirity of NeS, page 2 would be 52, etc. etc.)
Family Feud, or "How Absolver Saved the World" (pages 1-2)
Helebon, claiming to be the true ruler of Hell, ignites a civil war. Jim Seven, a former Protector of the Plotfractal and actual ruler of Hell, gains the aid of the remaining hero-types to fight his battle for him, for fear that, if Helebon should win, Hell would be spread overtly over the Earth in the NeS's confused and weakened state. The "evil Geb" from NeShattered appears in a climactic battle against the "real" Geb and loses. In the spirit of NeS (and stupidity), Gebohq then transports everyone into the 8th dimension.
The 8th Dimension (pages 2-5)
After a few wrong dimensional jumps, everyone finds themselves in the ominous 8th dimension. Lost, the heroes try to find each other, and discover a haunted house, which they make into their new base of operations. In an attempt to find a means back into the NeS proper, Shattered Geb tricks a number of the hero-types into an unknown device within the creepy complex underneath the haunted house. The good Geb, meanwhile, is enlisted by Jim Seven to fix the "Helebon" problem that wasn't really solved beforehand. Put in a bind, Geb tells the NeS to "sleep" and, once again, transports everyone into the dreamstate of NeS.
The Dreams and Nightmares of the NeS (pages 5-8)
Trapped (once again) in unknown territory, the hero-types discover that they're inside the dreamstate of the NeS, and that the NeS fears the return of the EeP (perhaps because the remnants of the EeP still reside within the NeS). To not only find their way back to the 8th dimension (and to the NeS proper), they must find their missing prized possessions and defeat the EeP within the NeS. When the time came, however, they could not recover their possessions, and the Shattered Geb (Gebiyl), now possessed by the EeP, was nearly ready to destroy them. A "child of NeS" was born, though, and managed to keep Gebiyl-EeP "trapped" in the dreamstate while they escaped. Arkng Thand is established at this point.
The Forgotten, The Damned and the Dust (pages 8-12)
Upon returning to the 8th dimension, the heroes split up -- TLTE and his group journeying to Jupiter in hopes of saving Losien from her captor (the shade of Michael McLongname), Ante and his group going to London to get supplies (and discovering that Helebon had been given his opportunity to bring Hell on Earth, which they decided to stop), and the rest left at the Haunted House of Heroes, where they intended to clean up "The Dust" that was threatening their future. All groups succeeded in some extent in accomplishing their goals. Having discovered the good Geb (whom they thought was dead) stealing Young and apparently going mad, they voted Antestarr as the new "leader" of their group, whom promptly disbanded them.
Death of the Potentials (pages 12-16)
Having been disbanded, only a small few remained to try and hunt down Young and save her. Upon going to Arkng Thand for advise, however, they learn that the Potentials, a powerful trio that were Gebohq's, TLTE's and Highemperor's potential incarnate, were hunting the heroes down to kill them. Feeling as if they had no other option, they hid in the Congo, where by fate they discover the good Geb (trapped in Gebiyl's body) and fight the Potentials, resulting in Gebohq and TLTE losing their potential. They discover that they had been set up by Thand, and upon confronting him again, are made painfully aware that they are no match for him, but that he is not the villain -- TLTE is. He also informs them that Gebiyl has escaped with Young to his home thread, NeShattered (having failed to gain anything at the Siberian bunker).
The Plot (pages 16-18)
A tale of the Hands of NeS, a detective, and a former Air Force lieutenant draws to a close -- the left Hand's plot succeeds, and Tsolo, Avatar of Loss, is manifested. During this time, most of the heroes dived into NeShattered, stopping an evil wedding subplot...
Death and Taxes (pages 18-20)
There are two constants, death and taxes, and that is not an exception in the NeS. One storyline follows Gebohq, as he evades the law in an attempt to confront the Taxman and clear his name of tax evasion. The other storyline follows most of the other NeS cast members as they decide on a course of action, having to address both the Forgotten and the growing threat of Tsolo, the Avatar of Loss that clips characters permanently. Calimalith is introduced, Gebohq is cleared of his charges but suspended from use of his hero license, and a large portion of the NeS cast is left behind...
Love Conquers All (pages 20-23) (ad
here)
The NeS is hit with a particularly strong storm of story posts that threatened to ruin the fabric of the thread: one-post thread killers, more plot-holes than one can shake a stick at, attempts at great literature (
)... all seemingly caused by the strong, stable romance between Gebohq and Rachel. Just as all hope seems loss, Gebohq is mysteriously struck down with a lethal condition...
The Campaign: Without Credit and
Story Arcade (pages 23-27)
As the writers adopt a mysterious new system called Story Arcade: Without Credit, problems arise. On the NeS-side, the main characters are tempted by The Calling to join the "Without Credit" program to fight rising terrorist threats, offered great "experience" and rewards to take the terrorists on at the expense of character. Meanwhile, with Gebohq having been afflicted with a life-threatening condition, Rachel, Soriel, and Bokken dive into the heart of a parallel gaming system called Story Arcade and meet up with Relapse, the Amazing Adrian and Tiger of the Gaming Guardians to find the source of his condition. As the NeS-bound cast travels through time and manufacturing plants to "level up", those in Story Arcade trick the owner of Story Arcade, Vice, to relinquish his ownership and thus free Gebohq of his condition. Rachel returns only to be rejected by Gebohq.
The Most Awesome Threat to Existence Yet! (pages 25-28)
JM's personality split into three, and his Ego attempts to absord all the characters in the story for its own glory. "Sup" and "Id" slowly gather the heroes and follow the Ego's trail as they attempt to stop its reign of awesome terror. The Ego, having absorbed such powerful characters as the Darkside and Tsolo, summons the rest to an awesome climax, having only been defeated by the Ego's burning desire for revenge against Ares. Sup looks ready to supplant the Ego's reign of terror, only for their re-amalgamation to have formed an apathetic JM and an anti-climatic resolution.
In Search of Opportunity (pages 28-30).
Gebohq and his companions set off with two NeScholars to search for some of Master Thand's most valued possessions. Elsewhere, Maybechild and the other NeSHeroes search for new recruits to rebuild their heroic fold. While Maybechild and her band only succeed in dying and serving Hell's forces in taking over Disney, Gebohq and the others succeed in infiltrating Thand's treasury, only to find his most valued possession to be his deceased true love. All but Gebohq are dragged into Hell to fight against Disney on Thand's account, and Gebohq is left with the opportunity to choose between his purpose and true love.
To Hell with it All (pages 31-33)
From a raging battle between the forces of Disney and Hell, the lazy world-building wizard, JM, has stolen the strength from the powerplaying Citizen Rex and now intends to destroy the existence known as the NeS though various methods such as bad storytelling, censorship, and such. After stumbling through poorly-written quests, Losien and the other heroes manage to hold out the battle just long enough for JM to lose interest and forfeit his nihilistic endeavor. Liberius Vir is introduced in this story-arc.
Memory Lane (pages 34-40)
Darkside and Tsolo join forces to become Knowsoul as they search for the spirit of the NeS to consume. Losien and the others take a trip down Memory Lane, literally, in an attempt to find the spirit of the NeS before Knowsoul. Michael McLongname, now Twice-Forgotten, attempts to use the situation to his advantage by temporarily usurping Darkside and Tsolo. Renewed by discovering the spirit of the NeS first, however, Losien and the others once again prevail, though not without loss and regret.
Old Contracts (pages 40-47)
With one old contract null and void, another rears its ugly head: Rachel can only exist as a main character so long as she is romantically involved with her true love. Inspired by romances among the NeS Heroes, the group takes a vacation to rekindle relationships only to accidentally unleash a power-hungry powerplayer from another dimension into their world. To try and overcome this insurmountable challenge, the NeS Heroes unleash their Potentials, which only made things worse! What else could possibly go wrong? Britt and the Negotiator are introduced here.
The Second Ragnarok: Breaking the Seals (pages 46-50)
As the NeS heroes struggle to resolve the compounding problems to their 'solutions' of unleashing their Potentials, The Last True Evil begins to embrace his destiny as the Ultimate Villain of the NeS, breaking the 'seals' that will cause what is known as the Second Ragnarok, known also as The End. Now the NeS heroes race in an attempt to stop The Last True Evil from succeeding, having already failed to stop him from teaming up with Darth Vice.
The Second Ragnarok: The End (page 50)
With the final seal revealed and the EeP inevitably ending the known world, little seems possible except to confront the terminal plotlines that have built up to this point. While Losien and Evil G chase The Last True Evil to the source of the EeP infection - NeShattered - the other NeS Heroes fight the good fight in the face of their end.